Delay of Game

Delay of Game

Author: Tracey Richardson

Publisher: Bella Books

Published: 2017-02-01

Total Pages: 316

ISBN-13: 1594936714

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Passion and patriotism sizzle on the ice at the Winter Olympics. It’s been a dozen years since two of the world’s best women hockey players, Niki Hartling and Eva Caruso, first competed against each other in the Olympic Games. The pressure of the intense USA–Canada rivalry forced an end to their love affair, and both women moved on—Niki to coach and to marry, Eva to stretch out a playing career that her ravaged body can barely sustain anymore. The Games are upon them once again. Eva wants one last chance to beat the Canadians and win hockey’s biggest prize. Niki, now a widow and single mother, strives to coach her country to gold, even as the obstacles against her mount. The locker room seems to have ears and there are few people Niki and Eva can trust. Rivals and former lovers on hockey’s biggest stage, will Niki and Eva feel the same spark that first brought them together? And can they win on—and off—the ice with the whole world watching?


Delay of Game (Owning the Game, Book One)

Delay of Game (Owning the Game, Book One)

Author: Amy Stephens

Publisher:

Published: 2021-02-28

Total Pages: 126

ISBN-13:

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Jessie Lane knows football.From the penalties and play calls to the sweaty, muscular players decked out in their protective shoulder pads and tight-fitting spandex pants, there's nothing about the sport she doesn't love. For the last eight years, Jessie's been in the replay booth as a backup referee, studying plays and taking notes, yearning for the opportunity to one day take the field as an official NFL referee. When one of the Special Seven refs has a family emergency three weeks into the season, Jessie's dream is about to become a reality. As one of only two women to make it as an official referee on Game Day Sunday, Jessie's confident this is where she's meant to be. Until she stumbles upon Chance Coker, defensive end for the Carolina Cougars.Chance Coker lives and breathes football. It's been a part of his life for as long as he can remember. Chance's energy stems from the game-changing tackles and record-setting stats he continues to put up each week. At the peak of his career, his focus is right where it needs to be. But when he meets a gorgeous blonde the night before one of his big games and then sees her again on the sideline right before game time, Chance's attention is suddenly on more than just football. Add in that she's a few years older than him, not to mention off-limits, Chance is determined to find out more about the woman in the black and white striped uniform standing on the side of the field.Will Jessie give in to Chance's attempts to get to know her? Will the two of them risk their careers for a shot at falling in love? Find out in Delay of Game, book one in the Owning the Game series.


The Influence of Delay on Cloud Gaming Quality of Experience

The Influence of Delay on Cloud Gaming Quality of Experience

Author: Saeed Shafiee Sabet

Publisher: Springer Nature

Published: 2022-06-18

Total Pages: 166

ISBN-13: 303099869X

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This book provides an understanding of the impact of delay on cloud gaming Quality of Experience (QoE) and proposes techniques to compensate for this impact, leading to a better gaming experience when there are network delays. The author studies why some games in the cloud are more delay sensitive than others by identifying game characteristics influencing a user's delay perception and predicting the gaming QoE degraded by the delay. The author also investigates the impact of jitter and serial-position effects on gaming QoE and delay. Using the insight gained, the author presents delay compensation techniques that can mitigate the negative influence of delay on gaming QoE that use the game characteristics to adapt the games.


Game Mechanics

Game Mechanics

Author: Ernest Adams

Publisher: New Riders

Published: 2012-06-18

Total Pages: 442

ISBN-13: 0132946688

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This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you’ll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics—from a library in this book—to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!” -- Raph Koster, author of A Theory of Fun for Game Design.


Bowler's Handbook

Bowler's Handbook

Author: Ron McIntosh

Publisher: Ron McIntosh

Published: 2006-09-11

Total Pages: 150

ISBN-13: 9781427604965

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"Bowler's Handbook : a Guide to (almost) Everything in Bowling is written and designed to be a reference and resource for bowlers of all skill levels. While the emphasis is on bowling instruction from some of the nation's best amateur bowlers -- including women's record holder Karen Rosenburg and 75-time perfect game roller Dean Wolf -- Bowler's Handbook is a ready source for National and State bowling records, understanding lane conditions, strategies, USBC rules and bowling's history, equipment, etiquette, special vocabulary and much more."--Publisher description


So You Think You Know Football?

So You Think You Know Football?

Author: Ben Austro

Publisher: Rowman & Littlefield

Published: 2015-09-01

Total Pages: 241

ISBN-13: 1630760447

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So You Think You Know Football? is the motherlode of NFL rules and their interpretations. Whether you know everything about on- and off-field rules or are a true novice, Austro deftly illustrates the ins and outs of the NFL rulebook using examples from actual games. Test your inner referee with questions about the correct call and how slight changes might affect the ruling. Do you know why spiking the ball immediately to stop the clock is not considered intentional grounding, while hesitating a few seconds then spiking the ball is? See if you would have made the right call in a game played between the Chicago Bears and Oakland Raiders on November 27, 2011—with additional quiz questions from other games involving similar controversies. Keep this book right next to your favorite football-watching chair to consult during the game and visit ThinkYouKnowFootball.com to stay updated on interpretations affected by rule modifications.


Computer Performance Engineering

Computer Performance Engineering

Author: Maria Simonetta Balsamo

Publisher: Springer

Published: 2013-08-19

Total Pages: 360

ISBN-13: 3642407250

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This book constitutes the refereed post-proceedings of the 10th European Performance Engineering Workshop, EPEW 2013, held in Venice, Italy, in September 2013. The 16 regular papers presented together with 8 short papers and 2 invited talks were carefully reviewed and selected from 33 submissions. The Workshop aims to gather academic and industrial researchers working on all aspects of performance engineering. Original papers related to theoretical and methodological issues as well as case studies and automated tool support are solicited in the following areas: performance modeling and evaluation, system and network performance engineering, and software performance engineering.