Data Structures and Algorithms with Object-Oriented Design Patterns in Java

Data Structures and Algorithms with Object-Oriented Design Patterns in Java

Author: Bruno R. Preiss

Publisher: Wiley-Interscience

Published: 2000

Total Pages: 664

ISBN-13:

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Create sound software designs with data structures that use modern object-oriented design patterns! Author Bruno Preiss presents the fundamentals of data structures and algorithms from a modern, object-oriented perspective. The text promotes object-oriented design using Java and illustrates the use of the latest object-oriented design patterns. Virtually all the data structures are discussed in the context of a single class hierarchy. This framework clearly shows the relationships between data structures and illustrates how polymorphism and inheritance can be used effectively. Key Features of the Text * All data structures are presented using a common framework. This shows the relationship between the data structures and how they are implemented. * Object-oriented design patterns are used to demonstrate how a good design fits together and transcends the problem at hand. * A single Java software design is used throughout the text to provide a better understanding of the operation of complicated data structures. * Just-in-time presentation of mathematical analysis techniques introduces students to mathematical concepts as needed. Visit the Text's Web Site A comprehensive web site is available for users of the text at www.wiley.com/college/preiss. The site includes: * The Web Book (a hypertext version of the complete book) * Links to the Java Source Code (all the program examples from the text) * Opus5 Package (a Java package comprised of all the source code from the text) * Documentation (source code documentation) * Demo Applets (various Java applets that illustrate data structures and algorithms from the text) * Archive (JAR format archive of the source code from the text) * Front Matter (table of contents and preface) * Solutions Manual (password required) * Errata


Data Structures and Algorithms in Java

Data Structures and Algorithms in Java

Author: Michael T. Goodrich

Publisher: John Wiley & Sons

Published: 2014-01-28

Total Pages: 736

ISBN-13: 1118771338

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The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich, Tomassia and Goldwasser's approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text, the authors provide an associated Java interface. Concrete data structures realizing the ADTs are provided as Java classes implementing the interfaces. The Java code implementing fundamental data structures in this book is organized in a single Java package, net.datastructures. This package forms a coherent library of data structures and algorithms in Java specifically designed for educational purposes in a way that is complimentary with the Java Collections Framework.


Design Patterns

Design Patterns

Author: Erich Gamma

Publisher: Pearson Deutschland GmbH

Published: 1995

Total Pages: 512

ISBN-13: 9783827328243

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Software -- Software Engineering.


Data Structures and Algorithms with Object Oriented Design Patterns in Java with Jbuilder 3. 5 Foundation Compiler Ver 3. 5 Set

Data Structures and Algorithms with Object Oriented Design Patterns in Java with Jbuilder 3. 5 Foundation Compiler Ver 3. 5 Set

Author: Bruno R. Preiss

Publisher:

Published: 2000-09-06

Total Pages: 0

ISBN-13: 9780471415046

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In this book, Bruno Preiss presents the fundamentals of data structures and algorithms from a modern, object-oriented perspective. He promotes object-oriented design using Java and illustrates the use of the latest object-oriented design patterns. Virtually all the data structures are discussed in the context of a single class hierarchy. This framework clearly shows the relationships between data structures and illustrates how polymorphism and inheritance can be used effectively.


Data Structures and Algorithms in Java

Data Structures and Algorithms in Java

Author: Michael T. Goodrich

Publisher: Wiley Global Education

Published: 2014-03-27

Total Pages: 738

ISBN-13: 1118803167

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The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich, Tomassia and Goldwasser's approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text, the authors provide an associated Java interface. Concrete data structures realizing the ADTs are provided as Java classes implementing the interfaces. The Java code implementing fundamental data structures in this book is organized in a single Java package, net.datastructures. This package forms a coherent library of data structures and algorithms in Java specifically designed for educational purposes in a way that is complimentary with the Java Collections Framework.


Java Methods

Java Methods

Author: Maria Litvin

Publisher:

Published: 2015-02-15

Total Pages: 696

ISBN-13: 9780982477564

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This book offers a thorough introduction to the concepts and practices of object-oriented programming in Java. It also introduces the most common data structures and related algorithms and their implementations in the Java collections framework. Chapters 1 14 follow the syllabus of the AP Computer Science in Java course. They will prepare you well for the AP CS exam. Chapters 15-18 on file input and output, graphics, graphical user interfaces, and events handling in Java will give you a better sense of real-world Java programming; this material also makes case studies, labs, and exercises more fun. Chapters 19-26 deal with more advanced data structures and algorithms. Chapter 27, Design Patterns, introduces more intricate aspects of object-oriented design and serves as an introduction to design patterns. The last chapter, Computing in Context, discusses creative, responsible, and ethical computer use.


DATA STRUCTURES AND ALGORITHMS IN JAVA, 3RD ED

DATA STRUCTURES AND ALGORITHMS IN JAVA, 3RD ED

Author: Michael T. Goodrich

Publisher: John Wiley & Sons

Published: 2008-05

Total Pages: 704

ISBN-13: 9788126515226

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Special Features: · Discussion of object-oriented design and the Java programming language, including the Collections Framework and Design Patterns· Coverage of Internet-related topics, including hashing and text processing· Hundreds of exercises categorized by Reinforcement, Creativity, and Projects get students thinking like programmers and applying what they've learned· Offers a unique multimedia format for learning the fundamentals of Data Structures & Algorithms· Outstanding writing style presents even the most difficult mathematical concepts clearly· Animations and powerful art program illustrate data structures and algorithms in a clear visual manner About The Book: · Entirely new chapter on recursion· Additional exercises on the analysis of simple algorithms· New case study on parenthesis matching and HTML validation· Expanded coverage of splay trees· Added examples and programming exercises throughout


Think Data Structures

Think Data Structures

Author: Allen B. Downey

Publisher: "O'Reilly Media, Inc."

Published: 2017-07-07

Total Pages: 149

ISBN-13: 1491972319

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If you’re a student studying computer science or a software developer preparing for technical interviews, this practical book will help you learn and review some of the most important ideas in software engineering—data structures and algorithms—in a way that’s clearer, more concise, and more engaging than other materials. By emphasizing practical knowledge and skills over theory, author Allen Downey shows you how to use data structures to implement efficient algorithms, and then analyze and measure their performance. You’ll explore the important classes in the Java collections framework (JCF), how they’re implemented, and how they’re expected to perform. Each chapter presents hands-on exercises supported by test code online. Use data structures such as lists and maps, and understand how they work Build an application that reads Wikipedia pages, parses the contents, and navigates the resulting data tree Analyze code to predict how fast it will run and how much memory it will require Write classes that implement the Map interface, using a hash table and binary search tree Build a simple web search engine with a crawler, an indexer that stores web page contents, and a retriever that returns user query results Other books by Allen Downey include Think Java, Think Python, Think Stats, and Think Bayes.


Design Patterns in Ruby

Design Patterns in Ruby

Author: Russ Olsen

Publisher: Pearson Education

Published: 2007-12-10

Total Pages: 558

ISBN-13: 0132702509

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Praise for Design Patterns in Ruby "Design Patterns in Ruby documents smart ways to resolve many problems that Ruby developers commonly encounter. Russ Olsen has done a great job of selecting classic patterns and augmenting these with newer patterns that have special relevance for Ruby. He clearly explains each idea, making a wealth of experience available to Ruby developers for their own daily work." —Steve Metsker, Managing Consultant with Dominion Digital, Inc. "This book provides a great demonstration of the key 'Gang of Four' design patterns without resorting to overly technical explanations. Written in a precise, yet almost informal style, this book covers enough ground that even those without prior exposure to design patterns will soon feel confident applying them using Ruby. Olsen has done a great job to make a book about a classically 'dry' subject into such an engaging and even occasionally humorous read." —Peter Cooper "This book renewed my interest in understanding patterns after a decade of good intentions. Russ picked the most useful patterns for Ruby and introduced them in a straightforward and logical manner, going beyond the GoF's patterns. This book has improved my use of Ruby, and encouraged me to blow off the dust covering the GoF book." —Mike Stok "Design Patterns in Ruby is a great way for programmers from statically typed objectoriented languages to learn how design patterns appear in a more dynamic, flexible language like Ruby." —Rob Sanheim, Ruby Ninja, Relevance Most design pattern books are based on C++ and Java. But Ruby is different—and the language's unique qualities make design patterns easier to implement and use. In this book, Russ Olsen demonstrates how to combine Ruby's power and elegance with patterns, and write more sophisticated, effective software with far fewer lines of code. After reviewing the history, concepts, and goals of design patterns, Olsen offers a quick tour of the Ruby language—enough to allow any experienced software developer to immediately utilize patterns with Ruby. The book especially calls attention to Ruby features that simplify the use of patterns, including dynamic typing, code closures, and "mixins" for easier code reuse. Fourteen of the classic "Gang of Four" patterns are considered from the Ruby point of view, explaining what problems each pattern solves, discussing whether traditional implementations make sense in the Ruby environment, and introducing Ruby-specific improvements. You'll discover opportunities to implement patterns in just one or two lines of code, instead of the endlessly repeated boilerplate that conventional languages often require. Design Patterns in Ruby also identifies innovative new patterns that have emerged from the Ruby community. These include ways to create custom objects with metaprogramming, as well as the ambitious Rails-based "Convention Over Configuration" pattern, designed to help integrate entire applications and frameworks. Engaging, practical, and accessible, Design Patterns in Ruby will help you build better software while making your Ruby programming experience more rewarding.