The Lasombra are known primarily for ruling the fractious Sabbat. The Assamites are known primarily as the assassins of the Kindred. Lucita, a Lasombra assassin, has spent years fighting to make her unlife her own. It has been a hard-fought struggle, for her sire is none other than Moncada, one of the architects of the Sabbat offensive in North America. Lucita will stop at nothing to humiliate her sire...and there is little under the moon that can stop her.
Masters of deception and intrigue, the Lasombra consider themselves the leaders of the Sabbat. No other Kindred so fully embrace what it means to be a vampire.
The Dark Ages Clan Novel Saga is a 13-volume series of novels set in the world of Dark Ages: Vampire, released by White Wolf from 2002 to the end of 2004. The series begins with Dark Ages Clan Novel 1: Nosferatu and ends with Dark Ages Clan Novel 13: Tzimisce. Inspired by the original modern-day Clan Novel Saga for Vampire: The Masquerade, this series begins with the end of the original Vampire: The Dark Ages era and continued into the time-frame of Dark Ages: Vampire. The 13 novels are written from the POV of one clan each during the turbulence that swept through the mortal and Cainite societies of Europe following the fall of Constantinople in the Fourth Crusade. These novels, unlike the original Clan Novel Series, are chronological, happening one after the other rather than overlapping. Dark Ages Clan Novel #5 Lasombra: The Fate of the Second Rome The situation in Constantinople has degenerated into sheer chaos, as vampires of every stripe prey on the ruined metropolis. Lucita, the young envoy of Clan Lasombra, is caught in the middle and cut off from her elders in Europe. Alone, she faces the impossible task of making the city her own, lest she become another victim in the War of Princes. Dark Ages: Lasombra continues the epic thirteen-part series of Dark Ages Clan Novels, chronicling a vast conflict among the vampires of the Middle Ages.
The Dark Ages Clan Novel Saga is a 13-volume series of novels set in the world of Dark Ages: Vampire, released by White Wolf from 2002 to the end of 2004. The series begins with Dark Ages Clan Novel 1: Nosferatu and ends with Dark Ages Clan Novel 13: Tzimisce. Inspired by the original modern-day Clan Novel Saga for Vampire: The Masquerade, this series begins with the end of the original Vampire: The Dark Ages era and continued into the time-frame of Dark Ages: Vampire. The 13 novels are written from the POV of one clan each during the turbulence that swept through the mortal and Cainite societies of Europe following the fall of Constantinople in the Fourth Crusade. These novels, unlike the original Clan Novel Series, are chronological, happening one after the other rather than overlapping. Dark Ages Clan Novel #5 Lasombra: The Fate of the Second Rome The situation in Constantinople has degenerated into sheer chaos, as vampires of every stripe prey on the ruined metropolis. Lucita, the young envoy of Clan Lasombra, is caught in the middle and cut off from her elders in Europe. Alone, she faces the impossible task of making the city her own, lest she become another victim in the War of Princes. Dark Ages: Lasombra continues the epic thirteen-part series of Dark Ages Clan Novels, chronicling a vast conflict among the vampires of the Middle Ages.
The Dark Ages Clan Novel Saga is a 13-volume series of novels set in the world of Dark Ages: Vampire, released by White Wolf from 2002 to the end of 2004. The series begins with Dark Ages Clan Novel 1: Nosferatu and ends with Dark Ages Clan Novel 13: Tzimisce. Inspired by the original modern-day Clan Novel Saga for Vampire: The Masquerade, this series begins with the end of the original Vampire: The Dark Ages era and continued into the time-frame of Dark Ages: Vampire. The 13 novels are written from the POV of one clan each during the turbulence that swept through the mortal and Cainite societies of Europe following the fall of Constantinople in the Fourth Crusade. These novels, unlike the original Clan Novel Series, are chronological, happening one after the other rather than overlapping. Dark Ages Clan Novel #11 Tremere: Witchcraft Most Foul Jervais, spy and ambassador for the Tremere magi of Ceoris, faces his greatest challenge in the wilds of the north. He has recklessly offered his aid to the Ventrue Jurgen the Swordbearer in the Livonian crusade, only to come face-to-face with an ancient blood wizard. And all the while, his rivals among the Tremere scheme to profit from his misfortune.
Dark Ages: Vampire takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war. The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood. Vital character books for players and Storytellers.
A sourcebook for Vampire: The Dark Ages offers information on new bloodlines and their mystical disciplines, the roads of the Cainites, and other details about paganism and medieval Europe necessary to enhance play of the role playing game.
Mithras of London fancies the Isles as his domain, but the land is far older than even he. Ancient vampires lurk in the fens and wolf men stalk the moors. The Church has taken hold here, but worshippers of far older gods call upon power that no follower of Christ has ever known. And somewhere beyond the mist the fae laugh, for they were here before any other. Dark Ages: British Isles is the first regional sourcebook for the Dark Ages line. It includes the history of the land, information on the major cities of England, Ireland, Scotland and Wales, and details on how the supernatural denizens of Europe deal with each other and the oldest inhabitants of the Isles.