Double Puppy Trouble

Double Puppy Trouble

Author: Danica McKellar

Publisher: Crown Books for Young Readers

Published: 2022-07-26

Total Pages: 22

ISBN-13: 1101933887

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The newest math-focused picture book from New York Times bestselling author Danica McKellar is full of puppy-fueled chaos and a message of gratitude, with a double helping of fun! Moxie Jo always wanted MORE. But soon she'd get MORE than she bargained for! Spunky and energetic, Moxie is just like any other girl--aside from the fact that she has to have the MOST of everything! If she doesn't have the most toys, the most A's on tests, or the most time on the swing, then she makes the MOST noise! So when Moxie finds a magic stick that can double anything, she doesn't hesitate to use it--but when the button gets stuck, she may start to realize that less really is more! Teach the power of doubling through this playful puppy romp!


Kiss My Math

Kiss My Math

Author: Danica McKellar

Publisher: Penguin

Published: 2009-06-30

Total Pages: 353

ISBN-13: 0452295408

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The New York Times bestselling math workbook from actress and math genius Danica McKellar that teaches seventh to ninth grade girls how to conquer pre-algebra! Stepping up not only the math but the sass and style, McKellar helps math-phobic teenagers moving up into high school chill out and finally “get” negative numbers, variables, absolute values, exponents, and more. As she did so effectively in Math Doesn't Suck, McKellar uses personality quizzes, reader polls, real-life testimonials, and stories from her own life—in addition to clear instruction, helpful tips, and practice problems—revealing why pre-algebra is easier, more relevant, and more glamorous than girls think.


The Times Machine!

The Times Machine!

Author: Danica McKellar

Publisher: Crown Books for Young Readers

Published: 2020-06-30

Total Pages: 233

ISBN-13: 1101934026

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Learn at home with help from The Wonder Years/Hallmark actress, math whiz, and New York Times bestselling author Danica McKellar using her acclaimed McKellar Math books! A revolutionary and FUN way for 2nd to 5th graders to memorize multiplication facts outside of the classroom is finally here! Join Mr. Mouse and Ms. Squirrel and experience an entirely new way of memorizing multiplication facts. Using colorful stories, silly rhymes, and more, Danica McKellar helps to break down the rules of multiplication and to translate many of the (often confusing!) multiplication and division methods taught in today's classrooms. This lively "times" travel adventure is a lifesaver for frustrated kids and parents everywhere and a great way to "zero out" worries about homework and tests. If Mr. Mouse can learn to have fun with math, anyone can!


Math Doesn't Suck

Math Doesn't Suck

Author: Danica McKellar

Publisher: Penguin

Published: 2007-08-02

Total Pages: 337

ISBN-13: 110121371X

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This title has been removed from sale by Penguin Group, USA.


Caterpillar Dreams

Caterpillar Dreams

Author: Clive McFarland

Publisher: HarperCollins

Published: 2017-01-17

Total Pages: 0

ISBN-13: 9780062386366

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The Very Hungry Caterpillar meets Giraffes Can’t Dance in this sweet coming of age story about finding one’s courage. All Henri the Caterpillar has is a dream. It’s an amazing, incredible, impossible dream. And to chase it, Henri will have to leave the safety of his garden and embark on the adventure of a lifetime. Written and illustrated by the award-winning creator of A Bed for Bear, Clive McFarland, Caterpillar Dreams is the inspiring story of what can happen when you dare to believe in yourself.


The Universe in the Rearview Mirror

The Universe in the Rearview Mirror

Author: Dave Goldberg

Publisher: Penguin

Published: 2014-06-24

Total Pages: 354

ISBN-13: 0142181048

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“A great read… Goldberg is an excellent guide.”—Mario Livio, bestselling author of The Golden Ratio Physicist Dave Goldberg speeds across space, time and everything in between showing that our elegant universe—from the Higgs boson to antimatter to the most massive group of galaxies—is shaped by hidden symmetries that have driven all our recent discoveries about the universe and all the ones to come. Why is the sky dark at night? If there is anti-matter, can there be anti-people? Why are past, present, and future our only options? Saluting the brilliant but unsung female mathematician Emmy Noether as well as other giants of physics, Goldberg answers these questions and more, exuberantly demonstrating that symmetry is the big idea—and the key to what lies ahead.


I'll Be Home for Christmas Movies

I'll Be Home for Christmas Movies

Author: Brandon Gray

Publisher: Running Press Adult

Published: 2021-10-26

Total Pages: 453

ISBN-13: 0762499338

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I'll Be Home for Christmas Movies is the unofficial fan guide to Hallmark holiday movies, from the creators of the wildly popular Deck the Hallmark podcast. Hosts and best friends Brandon Gray, Daniel "Panda" Pandolph, and Dan Thompson share reviews that make you feel like you're watching these holiday favorites with your best buds, discussing warm Christmas feelings and absolutely bonkers plot twists with equal enthusiasm. And thanks to original interviews with the movies' stars and creators, fans will find out insider information on the making of the movies and learn answers to pressing questions: Why do the lead characters keep coming down with amnesia? Why do so many female stock brokers and lawyers find themselves forced to plan parties? And do all of the stories take place within something called the "Kennyverse"? To complete the perfect Christmas package, the book is also chock-full of ideas for hosting your own holiday movie-watching party, complete with delicious recipes. Featuring dozens of full-color photos throughout, I'll Be Home for Christmas Movies is as cozy and sparkly as the movies themselves.


The Comic Book Story of Video Games

The Comic Book Story of Video Games

Author: Jonathan Hennessey

Publisher: Ten Speed Graphic

Published: 2017-10-03

Total Pages: 192

ISBN-13: 0399578919

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A complete, illustrated history of video games--highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform--told in a graphic novel format. Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games--from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.