Walking the nights looking for the truth behind legends can be fun, but sometimes it comes at a cost. Learn about the Curses of those who dare wonder the starlit lands of the world. The paradigms are shifted once you walk a path engulfed in darkness.
In this ghostly and fast-paced adventure, twelve-year-old Alex must use his psychic gifts to speak with pirate ghosts to solve the curse of an old pirate hangout-if he fails, his best friends could be trapped there forever. Ghosts are commonplace in this dark and exciting world, and the psychics who deal with "the Problem" are rare. Apprentice psychic investigator Alex and his two best friends embark on their first solo case to discover who's haunting an old New Orleans pub. They battle ferocious winds, driving rain, and raging spirits to put a pirates' curse to rest. Ghost Hunters: Pirates' Curse (Book 2 in the Ghost Hunters series) is filled with rich characters, spooky moments, and lots of action-packed fun.
Fifty years before The Conjuring, Paranormal State, Ghost Hunters, Insidious and Most Haunted, there was Hans Holzer—a man known as the “Father of the Paranormal.” Holzer pioneered ghost-hunting methods still used today, and brought ghosts and ghost hunting into popular culture in the second half of the twentieth century. Ghost Hunter presented some of the first-ever case studies of haunting investigations, taken from Holzer’s own practice in the New York City area—ranging from Civil War-era spirits to the tormented ghosts of murder victims. For devoted ghost-hunting aficionados curious about the practice’s history, there is no better place to start than the first book Hans Holzer wrote, Ghost Hunter. This is the classic 1963 book that launched his publishing career and gained him international fame. The prestige edition of the classic, trail-blazing work on ghost hunting will intrigue new fans and longtime devotees alike—part of the new Tarcher Supernatural Library. The first three titles released in Tarcher's Supernatural Library are Ghost Hunter (by Hans Holzer), Romance of Sorcery (by Sax Rohmer) and Isis in America (by Henry Steel Olcott).
The members of G.A.S.H fight the darkest spirit any of them have ever encountered. Story starts out with the history of a now defunct casino, and the darkness that is attached to it.
In this ghostly and fast-paced adventure, twelve-year-old Alex must use his psychic gifts to speak with pirate ghosts to solve the curse of an old pirate hangout-if he fails, his best friends could be trapped there forever. Ghosts are commonplace in this dark and exciting world, and the psychics who deal with "the Problem" are rare. Apprentice psychic investigator Alex and his two best friends embark on their first solo case to discover who's haunting an old New Orleans pub. They battle ferocious winds, driving rain, and raging spirits to put a pirates' curse to rest. Ghost Hunters: Pirates' Curse (Book 2 in the Ghost Hunters series) is filled with rich characters, spooky moments, and lots of action-packed fun. Perfect for fans of Neil Gaiman, Jonathan Stroud, and Stranger Things.
From the interesting and intriguing to the weird and wonderful Odd Jobs: Ghost Hunter is HIGH interest combined with a LOW level of complexity to help struggling readers along. The carefully written, considerate text will hold readers’ interest and allow for successful mastery, understanding, and enjoyment of reading about ghost hunters. Clear, full-color photographs with captions provide additional accessible information. A table of contents, glossary with simplified pronunciations, and index all enhance achievement and comprehension.
Twelve-year-old Alex has lost his ability to play ghostball and gained the ability to see ghosts. Now he must learn to put a malevolent spirit to rest or meet a gruesome fate. Once an athlete and popular kid, Alex is in a terrible car accident that severely injures his hip and leaves him with the powers of the outcast psychic class: he can see and hear ghosts. While he wants nothing more than to be an ordinary, Alex becomes haunted by an evil spirit-he must accept his new powers and put the ghost to rest or die trying.
At sixteen, Gerald Dupickle faces his worst fear ... college! Awkward and shy, Gerald desperately wants to be part of the popular crowd-something he couldn't accomplish in high school. He does his best to avoid the campus bullies, but after a brief run-in with the boys who wear black, he realizes things aren't always what they appear to be. After a ghostly encounter in the library, it's the boys who wear black that come to his rescue. Fang and his team quickly realize Gerald has a gift-one that attracts ghosts. But what happens when Gerald's normal becomes paranormal? Legend has it, a terrifying presence stalks the halls of the Blue Owl Inn, a decaying Victorian mansion. On his first ghost hunt, it's Gerald who draws Lily out of hiding. Mesmerized that ghosts truly live among us, Gerald sets out to do more than just prove that they exist-he wants to help the spirits cross over to the other side. But do the spirits want his help? Steve Altier is at his chilling best in this new supernatural tale that's certain to send shivers down the reader's spine.