Provides information on creating a history fair projects, covering such topics as conducting historical research, writing historically accurate papers, and constructing projects.
Drawing from research, experience, and real school success stories, this galvanizing book explores engagement as the key factor in the academic success of economically disadvantaged students.
8 Challenges and Opportunities of Developing Digital Media Citizens -- III Looking Ahead: Implications for Design and Research -- 9 Creative Learning Ecologies by Design: Insights from the Digital Youth Network -- 10 Advancing Research on the Dynamics of Interest-Driven Learning -- 11 Scaling Up -- Notes -- References -- Index
A science fair project is an opportunity for teens to choose a subject of interest, investigate it using the scientific method, and share their findings. While the scientific method never goes out of date, much about science fair research and presentation has changed with the advent of digital tools. Readers learn how they can use digital tools to brainstorm a question, research and take notes, collaborate with teammates, record and organize data, and create presentations using multimedia. As required by the Common Core, readers learn to use technology to produce and publish their work and to collaborate with others.
For one brief summer in the 1890s, it was the greatest attraction in Chicago, in all America, in fact, more visited and talked about than the world's fair it adjoined. Here, amidst Muslim mosques and Chinese pagodas, European castles and South Sea island huts, straw-hatted Americans came by the thousands to see Bedouin warriors, Egyptian belly dancers, lions that rode horseback and roller-skating bears. Over it all loomed the first giant Ferris wheel, taller than all but one downtown Chicago skyscraper.
Ensure your school’s grading procedures are supportive of learning, accurate, meaningful, and consistent. Discover how the “seven essential Ps” can improve your effectiveness in supporting assessment and communicating student achievement. You will also learn how to avoid inaccurate grades caused by penalties for lateness or academic dishonesty; extra credit; group rather than individual work; and marking down for attendance.
The SAGE Encyclopedia of Out-of-School Learning documents what the best research has revealed about out-of-school learning: what facilitates or hampers it; where it takes place most effectively; how we can encourage it to develop talents and strengthen communities; and why it matters. Key features include: Approximately 260 articles organized A-to-Z in 2 volumes available in a choice of electronic or print formats. Signed articles, specially commissioned for this work and authored by key figures in the field, conclude with Cross References and Further Readings to guide students to the next step in a research journey. Reader’s Guide groups related articles within broad, thematic areas to make it easy for readers to spot additional relevant articles at a glance. Detailed Index, the Reader’s Guide, and Cross References combine for search-and-browse in the electronic version. Resource Guide points to classic books, journals, and web sites, including those of key associations.
In this issue’s cover story, we go inside how an FX team built a workingR/C prop of the famous disembodied hand “Thing” from Netflix’s Wednesday,and how you can bring your own props and robots to life with channelmixing, telemetry, and on-the-fly programming using OpenTX for your R/Ctransmitter. Then, we dive into exciting DIY music projects, starting with the burgeoning synth DIY (SDIY) scene. Get the ins and outs of how to kit out your modular synth setup, then build your own simple synth and learn what makes it squeal with the Mt. Brighton Avalanche Oscillator. Or, go low-tech with a great-sounding Soda Bottle Marimba you can build for pennies, or 3D print your own speakers and instruments. Plus, 33 projects and skills, including: Program animations for mechanical flip-dot displays Sharpen your knife skills by carving a chain from a tree branch Etch custom designs into brass using salt water and electricity Carve two different universal clamps for your CNC projects Learn tips and techniques for getting glass-like 3D prints from clear filaments And much more!