Computing Concepts with Java Essentials Visual J++ Set
Author: Horstmann
Publisher:
Published: 1997-09-11
Total Pages: 640
ISBN-13: 9780471252351
DOWNLOAD EBOOKRead and Download eBook Full
Author: Horstmann
Publisher:
Published: 1997-09-11
Total Pages: 640
ISBN-13: 9780471252351
DOWNLOAD EBOOKAuthor: Cay S. Horstmann
Publisher:
Published: 1998
Total Pages: 642
ISBN-13:
DOWNLOAD EBOOKThis unique book teaches you the fundamental concepts of good computer programming while introducing you to one of the most powerful languages in use today—Java! It gives you an ideal balance between programming concepts and the details of Java. Rather than exhaustively cover the entire language, the author focuses on a subset of Java—a lean and practical core that is manageable, yet detailed enough to create powerful Java applets. And as you master the basics of Java, you'll be developing solid programming skills that will increase your effectiveness no matter which language you work with! Includes a wealth of practical advice, tips, and reference material.
Author: Cay S. Horstmann
Publisher:
Published: 2000
Total Pages: 808
ISBN-13:
DOWNLOAD EBOOKThis text uses Java to describe programming concepts, taking full advantage of Java's simpler and more consistent syntax. Its traditional approach uses modern CS tools including a strategic subset of Java and a simple object-oriented graphics library.
Author: Barry Boone
Publisher: Addison-Wesley Professional
Published: 1996
Total Pages: 344
ISBN-13:
DOWNLOAD EBOOKThis book will help you learn Java & in the most efficient way possible-by building on your C and C++ programming experience. It points out areas where Java is strikingly similar to the two languages, such as implementing behavior operators and control flow, and areas where they completely diverge, such as garbage collection, threads, and exceptions. Using this approach, the book covers all essential Java concepts and techniques: the class libraries, memory management, the use of objects instead of unions and pointers, coding without Goto statements, accessing external libraries, the Java API, multithreading, and more.
Author: Laura Lemay
Publisher: Hayden
Published: 1996-01-01
Total Pages: 567
ISBN-13: 9781568302805
DOWNLOAD EBOOKTakes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Author: Rose Arny
Publisher:
Published: 2003
Total Pages: 1816
ISBN-13:
DOWNLOAD EBOOKAuthor: William McAllister
Publisher:
Published: 2017
Total Pages: 0
ISBN-13: 9781683920373
DOWNLOAD EBOOKThis is a one-semester, introductory programming textbook in Java that uses game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming course and permits instructors who are not familiar with game programming and computer graphics concepts to realize the verified pedagogical advantages of game applications. The companion disc includes a game environment that is easily integrated into projects created with the popular Java Development Environments, including Eclipse, NetBeans, and JCreator in a student-friendly way and also includes a set of executable student games to peak their interest by giving them a glimpse into their future capabilities. The material presented in the book is in full compliance with the 2013 ACM/IEEE computer science curriculum guidelines. It has been used to teach programming to students whose majors are within and outside of the computing fields. Ancillaries include a comprehensive instructor's resource disc with programming solutions, slides, quizzes, projects, and more. FEATURES: * Uses an objects-early approach to learning Java * Follows the 2013 ACM/IEEE computer science curriculum guidelines * Integrates game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention * Includes a companion disc with projects created with the popular Java Development Environments; also includes a set of executable student games, source code, and figures * Uses working programs to illustrate concepts under discussion * Complete instructor's resource package available upon adoption
Author:
Publisher:
Published: 1998-05
Total Pages: 1902
ISBN-13:
DOWNLOAD EBOOKAuthor: Ricky J. Sethi
Publisher: Cognella Academic Publishing
Published: 2020-06-17
Total Pages: 328
ISBN-13: 1516583213
DOWNLOAD EBOOKEssential Computational Thinking: Computer Science from Scratch helps students build a theoretical and practical foundation for learning computer science. Rooted in fundamental science, this text defines elementary ideas including data and information, quantifies these ideas mathematically, and, through key concepts in physics and computation, demonstrates the relationship between computer science and the universe itself. In Part I, students explore the theoretical underpinnings of computer science in a wide-ranging manner. Readers receive a robust overview of essential computational theories and programming ideas, as well as topics that examine the mathematical and physical foundations of computer science. Part 2 presents the basics of computation and underscores programming as an invaluable tool in the discipline. Students can apply their newfound knowledge and begin writing substantial programs immediately. Finally, Part 3 explores more sophisticated computational ideas, including object-oriented programing, databases, data science, and some of the underlying principles of machine learning. Essential Computational Thinking is an ideal text for a firmly technical CS0 course in computer science. It is also a valuable resource for highly-motivated non-computer science majors at the undergraduate or graduate level who are interested in learning more about the discipline for either professional or personal development.
Author: Cay S. Horstmann
Publisher: Wiley Global Education
Published: 2016-11-16
Total Pages: 985
ISBN-13: 1119031133
DOWNLOAD EBOOKWith Wiley’s Enhanced E-Text, you get all the benefits of a downloadable, reflowable eBook with added resources to make your study time more effective, including: • Code Walkthrough • Video Examples • Code Rearrange Interactivities • Worked Examples • Self-Check Exercises The third edition of Java Concepts, Late Objects (formerly Java for Everyone) provides an approachable introduction to fundamental programming techniques and design skills, helping students master basic concepts and become competent coders. The third edition is thoroughly updated for Java 8, includes new problem solving sections, and more exercises, some from science, engineering, and business. Most importantly, the Enhanced eText contains hundreds of activities for students to practice programming. The text is known for its realistic programming examples, great quantity and variety of homework assignments, and programming exercises that build student problem-solving abilities. Additional visual design elements make this student-friendly text even more engaging. The Enhanced E-Text is also available bundled with an abridged print companion and can be ordered by contacting customer service here: ISBN: 9781119398998 Price: $81.95 Canadian Price: $91.50