Computers and Education

Computers and Education

Author: Baltasar Fernández-Manjón

Publisher: Springer Science & Business Media

Published: 2007-07-26

Total Pages: 243

ISBN-13: 1402049145

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This book contains a selection of contributions presenting the latest research in the field of computers in education and, more specifically, in e-Learning. It reflects the diverse scenario of the application of computers in the educational field by describing previous experiences and addressing some of the present key issues. These include issues such as Learning Management Systems as well as innovative aspects such as personalized or ubiquitous learning.


Reflections on the History of Computers in Education

Reflections on the History of Computers in Education

Author: Arthur Tatnall

Publisher: Springer

Published: 2014-05-05

Total Pages: 432

ISBN-13: 364255119X

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This book is a collection of refereed invited papers on the history of computing in education from the 1970s to the mid-1990s presenting a social history of the introduction and early use of computers in schools. The 30 papers deal with the introduction of computer in schools in many countries around the world: Norway, South Africa, UK, Canada, Australia, USA, Finland, Chile, The Netherlands, New Zealand, Spain, Ireland, Israel and Poland. The authors are not professional historians but rather people who as teachers, students or researchers were involved in this history and they narrate their experiences from a personal perspective offering fascinating stories.


Mindstorms

Mindstorms

Author: Seymour A Papert

Publisher: Basic Books

Published: 2020-10-06

Total Pages: 272

ISBN-13: 154167510X

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In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.


Computers in the Classroom

Computers in the Classroom

Author: Andrea R. Gooden

Publisher: Jossey-Bass

Published: 1996-10-07

Total Pages: 232

ISBN-13:

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Since 1979, Apple Computer's Educational Grants program has provided computer equipment and training to schools through a nationwide competitive process. Computers in the Classroom tells the inspiring stories of some of these schools, showing how technology has revived the classroom. This illustrated book is an indispensable resource for teachers and parents, showing examples of students' work and with information on funding resources, technical support, software, and where to find electric and print data. 100 illus.


Computers and Classroom Culture

Computers and Classroom Culture

Author: Janet Ward Schofield

Publisher: Cambridge University Press

Published: 1995-10-27

Total Pages: 288

ISBN-13: 9780521479240

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Computers and Classroom Culture, first published in 1996, explores the meaning of computer technology for our schools.


Computer Science Education Research

Computer Science Education Research

Author: Sally Fincher

Publisher: CRC Press

Published: 2004-01-01

Total Pages: 252

ISBN-13: 9026519699

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This book provides an overview of how to approach computer science education research from a pragmatic perspective. It represents the diversity of traditions and approaches inherent in this interdisciplinary area, while also providing a structure within which to make sense of that diversity. It provides multiple 'entry points'- to literature, to methods, to topics Part One, 'The Field and the Endeavor', frames the nature and conduct of research in computer science education. Part Two, 'Perspectives and Approaches', provides a number of grounded chapters on particular topics or themes, written by experts in each domain. These chapters cover the following topics: * design * novice misconceptions * programming environments for novices * algorithm visualisation * a schema theory view on learning to program * critical theory as a theoretical approach to computer science education research Juxtaposed and taken together, these chapters indicate just how varied the perspectives and research approaches can be. These chapters, too, act as entry points, with illustrations drawn from published work.


Cooperative/Collaborative Learning

Cooperative/Collaborative Learning

Author: Robyn M. Gillies

Publisher: Mdpi AG

Published: 2022-01-26

Total Pages: 220

ISBN-13: 9783036529714

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This book brings together a diverse range of international scholars to highlight recent developments in research on collaborative learning. The emphasis is on research that has a strong evidence base for the work that is presented and includes empirical studies, best evidence synthesis of the relevant research, case studies, and theoretical reports. It also highlights how different technologies have been used to facilitate group interaction, dialogue, and learning. There is much to be gained by sharing and learning about what happens in different disciplines and contexts and how different collaborative pedagogies can be implemented when needed to promote understanding and learning. This book will have strong appeal to pre-service and experienced teachers and researchers who are interested in how different collaborative pedagogies can be embedded in course curricula to promote student engagement and learning.


Computers in Education

Computers in Education

Author: Ganelon Metivier

Publisher: Nova Science Publishers

Published: 2020

Total Pages: 119

ISBN-13: 9781536186734

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"Computers in Education: Trends, Applications and Challenges summarizes various reactions to school closure due to COVID-19, particularly focusing on the digitization of education, government, schools, and the private sector. The authors aim to demonstrate connections that exist between the notion of technology immune-technology enabled mathematics problem-solving pedagogy and the theory of instrumental genesis. This theory has been used by educational researchers to demonstrate the modern-day pedagogical appropriation of an artifact as a material object. The development, implementation and evaluation of a mixed-mode delivery method involving a well-designed user interface and mobile learning applications is discussed. The concluding study presents some implementations of Newton-Cotes integration methods to nonlinear 2D integrals with a new calculator: TWOD integral calculator designed with the help of Matlab Graphical User Interface"--