Computer Vision, Models, and Inspection

Computer Vision, Models, and Inspection

Author: A. Dave Marshall

Publisher: World Scientific

Published: 1992

Total Pages: 457

ISBN-13: 9810207727

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The main focus of this book is on the uses of computer vision for inspection and model based matching. It also provides a short, self contained introductory course on computer vision. The authors describe various state-of-the-art approaches to probems and then set forth their proposed approach to matching and inspection. They deal primarily with 3-D vision but also discuss 2-D vision strategies when relevant.The book is suitable for researchers, final year undergraduates and graduate students. Useful review questions at the end of each chapter allow this book to be used for self-study.


Machine Vision

Machine Vision

Author: Jürgen Beyerer

Publisher: Springer

Published: 2015-10-01

Total Pages: 802

ISBN-13: 3662477947

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The book offers a thorough introduction to machine vision. It is organized in two parts. The first part covers the image acquisition, which is the crucial component of most automated visual inspection systems. All important methods are described in great detail and are presented with a reasoned structure. The second part deals with the modeling and processing of image signals and pays particular regard to methods, which are relevant for automated visual inspection.


Computer Vision

Computer Vision

Author: E. R. Davies

Publisher: Academic Press

Published: 2017-11-15

Total Pages: 902

ISBN-13: 012809575X

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Computer Vision: Principles, Algorithms, Applications, Learning (previously entitled Computer and Machine Vision) clearly and systematically presents the basic methodology of computer vision, covering the essential elements of the theory while emphasizing algorithmic and practical design constraints. This fully revised fifth edition has brought in more of the concepts and applications of computer vision, making it a very comprehensive and up-to-date text suitable for undergraduate and graduate students, researchers and R&D engineers working in this vibrant subject. See an interview with the author explaining his approach to teaching and learning computer vision - http://scitechconnect.elsevier.com/computer-vision/ - Three new chapters on Machine Learning emphasise the way the subject has been developing; Two chapters cover Basic Classification Concepts and Probabilistic Models; and the The third covers the principles of Deep Learning Networks and shows their impact on computer vision, reflected in a new chapter Face Detection and Recognition. - A new chapter on Object Segmentation and Shape Models reflects the methodology of machine learning and gives practical demonstrations of its application. - In-depth discussions have been included on geometric transformations, the EM algorithm, boosting, semantic segmentation, face frontalisation, RNNs and other key topics. - Examples and applications—including the location of biscuits, foreign bodies, faces, eyes, road lanes, surveillance, vehicles and pedestrians—give the 'ins and outs' of developing real-world vision systems, showing the realities of practical implementation. - Necessary mathematics and essential theory are made approachable by careful explanations and well-illustrated examples. - The 'recent developments' sections included in each chapter aim to bring students and practitioners up to date with this fast-moving subject. - Tailored programming examples—code, methods, illustrations, tasks, hints and solutions (mainly involving MATLAB and C++)


Practical Machine Learning for Computer Vision

Practical Machine Learning for Computer Vision

Author: Valliappa Lakshmanan

Publisher: "O'Reilly Media, Inc."

Published: 2021-07-21

Total Pages: 481

ISBN-13: 1098102339

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This practical book shows you how to employ machine learning models to extract information from images. ML engineers and data scientists will learn how to solve a variety of image problems including classification, object detection, autoencoders, image generation, counting, and captioning with proven ML techniques. This book provides a great introduction to end-to-end deep learning: dataset creation, data preprocessing, model design, model training, evaluation, deployment, and interpretability. Google engineers Valliappa Lakshmanan, Martin Görner, and Ryan Gillard show you how to develop accurate and explainable computer vision ML models and put them into large-scale production using robust ML architecture in a flexible and maintainable way. You'll learn how to design, train, evaluate, and predict with models written in TensorFlow or Keras. You'll learn how to: Design ML architecture for computer vision tasks Select a model (such as ResNet, SqueezeNet, or EfficientNet) appropriate to your task Create an end-to-end ML pipeline to train, evaluate, deploy, and explain your model Preprocess images for data augmentation and to support learnability Incorporate explainability and responsible AI best practices Deploy image models as web services or on edge devices Monitor and manage ML models


Infrastructure Computer Vision

Infrastructure Computer Vision

Author: Ioannis Brilakis

Publisher: Butterworth-Heinemann

Published: 2019-11-28

Total Pages: 410

ISBN-13: 0128172584

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Infrastructure Computer Vision delves into this field of computer science that works on enabling computers to see, identify, process images and provide appropriate output in the same way that human vision does. However, implementing these advanced information and sensing technologies is difficult for many engineers. This book provides civil engineers with the technical detail of this advanced technology and how to apply it to their individual projects. - Explains how to best capture raw geometrical and visual data from infrastructure scenes and assess their quality - Offers valuable insights on how to convert the raw data into actionable information and knowledge stored in Digital Twins - Bridges the gap between the theoretical aspects and real-life applications of computer vision


Computer Vision for X-Ray Testing

Computer Vision for X-Ray Testing

Author: Domingo Mery

Publisher: Springer Nature

Published: 2020-12-21

Total Pages: 473

ISBN-13: 3030567699

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[FIRST EDITION] This accessible textbook presents an introduction to computer vision algorithms for industrially-relevant applications of X-ray testing. Features: introduces the mathematical background for monocular and multiple view geometry; describes the main techniques for image processing used in X-ray testing; presents a range of different representations for X-ray images, explaining how these enable new features to be extracted from the original image; examines a range of known X-ray image classifiers and classification strategies; discusses some basic concepts for the simulation of X-ray images and presents simple geometric and imaging models that can be used in the simulation; reviews a variety of applications for X-ray testing, from industrial inspection and baggage screening to the quality control of natural products; provides supporting material at an associated website, including a database of X-ray images and a Matlab toolbox for use with the book’s many examples.


Handbook Of Pattern Recognition And Computer Vision (2nd Edition)

Handbook Of Pattern Recognition And Computer Vision (2nd Edition)

Author: Chi Hau Chen

Publisher: World Scientific

Published: 1999-03-12

Total Pages: 1045

ISBN-13: 9814497649

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The very significant advances in computer vision and pattern recognition and their applications in the last few years reflect the strong and growing interest in the field as well as the many opportunities and challenges it offers. The second edition of this handbook represents both the latest progress and updated knowledge in this dynamic field. The applications and technological issues are particularly emphasized in this edition to reflect the wide applicability of the field in many practical problems. To keep the book in a single volume, it is not possible to retain all chapters of the first edition. However, the chapters of both editions are well written for permanent reference. This indispensable handbook will continue to serve as an authoritative and comprehensive guide in the field.


Three-Dimensional Computer Vision

Three-Dimensional Computer Vision

Author: Yoshiaki Shirai

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 308

ISBN-13: 3642824293

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The purpose of computer vision is to make computers capable of understanding environments from visual information. Computer vision has been an interesting theme in the field of artificial intelligence. It involves a variety of intelligent information processing: both pattern processing for extraction of meaningful symbols from visual information and symbol processing for determining what the symbols represent. The term "3D computer vision" is used if visual information has to be interpreted as three-dimensional scenes. 3D computer vision is more challenging because objects are seen from limited directions and some objects are occluded by others. In 1980, the author wrote a book "Computer Vision" in Japanese to introduce an interesting new approach to visual information processing developed so far. Since then computer vision has made remarkable progress: various rangefinders have become available, new methods have been developed to obtain 3D informa tion, knowledge representation frameworks have been proposed, geometric models which were developed in CAD/CAM have been used for computer vision, and so on. The progress in computer vision technology has made it possible to understand more complex 3 D scenes. There is an increasing demand for 3D computer vision. In factories, for example, automatic assembly and inspection can be realized with fewer con straints than conventional ones which employ two-dimensional computer vision.


Real-Time Computer Vision

Real-Time Computer Vision

Author: Christopher M. Brown

Publisher: Cambridge University Press

Published: 1995-03-30

Total Pages: 252

ISBN-13: 9780521472784

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This first book on real-time computer vision will interest all involved in the design and programming of visually guided systems.