Computational Intelligence in Music, Sound, Art and Design

Computational Intelligence in Music, Sound, Art and Design

Author: Anikó Ekárt

Publisher: Springer

Published: 2019-04-10

Total Pages: 261

ISBN-13: 3030166678

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This book constitutes the refereed proceedings of the 8th International Conference on Evolutionary Computation in Combinatorial Optimization, EvoMUSART 2019, held in Leipzig, Germany, in April 2019, co-located with the Evo*2019 events EuroGP, EvoCOP and EvoApplications. The 16 revised full papers presented were carefully reviewed and selected from 24 submissions. The papers cover a wide range of topics and application areas, including: visual art and music generation, analysis, and interpretation; sound synthesis; architecture; video; poetry; design; and other creative tasks.


Computational Intelligence in Music, Sound, Art and Design

Computational Intelligence in Music, Sound, Art and Design

Author: João Correia

Publisher: Springer

Published: 2017-04-03

Total Pages: 382

ISBN-13: 3319557505

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This book constitutes the refereed proceedings of the 6th International Conference on Evolutionary Computation in Combinatorial Optimization, EvoMUSART 2017, held in Amsterdam, The Netherlands, in April 2017, co-located with the Evo*2017 events EuroGP, EvoCOP and EvoApplications. The 24 revised full papers presented were carefully reviewed and selected from 29 submissions. The papers cover a wide range of topics and application areas, including: generative approaches to music, graphics, game content, and narrative; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; computer-aided design; and the art theory of evolutionary computation.


Computational Intelligence in Music, Sound, Art and Design

Computational Intelligence in Music, Sound, Art and Design

Author: Antonios Liapis

Publisher: Springer

Published: 2018-03-24

Total Pages: 326

ISBN-13: 3319775839

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This book constitutes the refereed proceedings of the 7th International Conference on Evolutionary Computation in Combinatorial Optimization, EvoMUSART 2018, held in Parma, Italy, in April 2018, co-located with the Evo*2017 events EuroGP, EvoCOP and EvoApplications. The 21 revised full papers presented were carefully reviewed and selected from 33 submissions. The papers cover a wide range of topics and application areas, including: generative approaches to music and visual art; medical art therapy; visualization in virtual reality; jewellery design; interactive evolutionary computation; and the art theory of evolutionary computation.


Artificial Intelligence in Music, Sound, Art and Design

Artificial Intelligence in Music, Sound, Art and Design

Author: Juan Romero

Publisher: Springer Nature

Published: 2021-04-01

Total Pages: 501

ISBN-13: 3030729141

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This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2021, held as part of Evo* 2021, as Virtual Event, in April 2021, co-located with the Evo* 2021 events, EvoCOP, EvoApplications, and EuroGP. The 24 revised full papers and 7 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.


Artificial Intelligence in Music, Sound, Art and Design

Artificial Intelligence in Music, Sound, Art and Design

Author: Tiago Martins

Publisher: Springer Nature

Published: 2022-04-15

Total Pages: 428

ISBN-13: 3031037898

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This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2022, held as part of Evo* 2022, in April 2022, co-located with the Evo* 2022 events, EvoCOP, EvoApplications, and EuroGP. The 20 full papers and 6 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.


Artificial Intelligence in Music, Sound, Art and Design

Artificial Intelligence in Music, Sound, Art and Design

Author: Juan Romero

Publisher: Springer Nature

Published: 2020-04-09

Total Pages: 238

ISBN-13: 3030438597

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This book constitutes the refereed proceedings of the 9th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP, EvoCOP and EvoApplications. The 15 revised full papers presented were carefully reviewed and selected from 31 submissions. The papers cover a wide spectrum of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.


Artificial Intelligence and the Arts

Artificial Intelligence and the Arts

Author: Penousal Machado

Publisher: Springer Nature

Published: 2021-10-13

Total Pages: 381

ISBN-13: 3030594750

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Emotions, creativity, aesthetics, artistic behavior, divergent thoughts, and curiosity are both fundamental to the human experience and instrumental in the development of human-centered artificial intelligence systems that can relate, communicate, and understand human motivations, desires, and needs. In this book the editors put forward two core propositions: creative artistic behavior is one of the key challenges of artificial intelligence research, and computer-assisted creativity and human-centered artificial intelligence systems are the driving forces for research in this area. The invited chapters examine computational creativity and more specifically systems that exhibit artistic behavior or can improve humans' creative and artistic abilities. The authors synthesize and reflect on current trends, identify core challenges and opportunities, and present novel contributions and applications in domains such as the visual arts, music, 3D environments, and games. The book will be valuable for researchers, creatives, and others engaged with the relationship between artificial intelligence and the arts.


Artificial Intelligence for Art Creation and Understanding

Artificial Intelligence for Art Creation and Understanding

Author: Luntian Mou

Publisher: CRC Press

Published: 2024-08-29

Total Pages: 362

ISBN-13: 1040095712

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AI-Generated Content (AIGC) is a revolutionary engine for digital content generation. In the area of art, AI has achieved remarkable advancements. AI is capable of not only creating paintings or music comparable to human masterpieces, but it also understands and appreciates artwork. For professionals and amateurs, AI is an enabling tool and an opportunity to enjoy a new world of art. This book aims to present the state-of-the-art AI technologies for art creation, understanding, and evaluation. The contents include a survey on cross-modal generation of visual and auditory content, explainable AI and music, AI-enabled robotic theater for Chinese folk art, AI for ancient Chinese music restoration and reproduction, AI for brainwave opera, artistic text style transfer, data-driven automatic choreography, Human-AI collaborative sketching, personalized music recommendation and generation based on emotion and memory (MemoMusic), understanding music and emotion from the brain, music question answering, emotional quality evaluation for generated music, and AI for image aesthetic evaluation. The key features of the book are as follows: AI for Art is a fascinating cross-disciplinary field for the academic community as well as the public. Each chapter is an independent interesting topic, which provides an entry for corresponding readers. It presents SOTA AI technologies for art creation and understanding. The artistry and appreciation of the book is wide-ranging – for example, the combination of AI with traditional Chinese art. This book is dedicated to the international cross-disciplinary AI Art community: professors, students, researchers, and engineers from AI (machine learning, computer vision, multimedia computing, affective computing, robotics, etc.), art (painting, music, dance, fashion, design, etc.), cognitive science, and psychology. General audiences can also benefit from this book.


Artificial Intelligence in Music, Sound, Art and Design

Artificial Intelligence in Music, Sound, Art and Design

Author: Colin Johnson

Publisher: Springer Nature

Published: 2023-03-31

Total Pages: 438

ISBN-13: 3031299566

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This book constitutes the refereed proceedings of the 12th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2023, held as part of Evo* 2023, in April 2023, co-located with the Evo* 2023 events, EvoCOP, EvoApplications, and EuroGP. The 20 full papers and 7 short papers presented in this book were carefully reviewed and selected from 55 submissions. They cover a wide range of topics and application areas of artificial intelligence, including generative approaches to music and visual art, deep learning, and architecture.