The Complete Guide to High-end Audio

The Complete Guide to High-end Audio

Author: Robert Harley

Publisher: Acapella Publishing

Published: 1998

Total Pages: 0

ISBN-13: 9780964084957

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Robert Harley, Editor-in-Chief of The Absolute Sound and The Perfect Vision magazines, tells you everything you need to know to become a better listener and better buyer of quality high-fidelity components. With this book you will discover how to get the best sound for your money; how to identify the weak links in your system and upgrade where it will do the most good; how to setup and tweak your system to get maximum performance from equipment you already own; and, most of all, how to become a more perceptive and appreciative listener. This book makes hi-fi more fun! Widely acknowledged as the reference on high-quality music reproduction with more than 100,000 copies sold in four languages, The Complete Guide to High-End Audio has been newly expanded, revised, and updated to cover the latest developments in high-end audio. New sections include: high-resolution digital audio; SACD and DVD-Audio; multichannel audio; how to integrate home theater into a high-performance music system; more system setup secrets; the latest developments in audio technology -- and more! Book jacket.


Podcast Solutions

Podcast Solutions

Author: Michael W. Geoghegan

Publisher: Apress

Published: 2006-11-07

Total Pages: 241

ISBN-13: 1430200545

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* Potentially huge market – podcasting is just starting to get really famous. Podcasters include Paris Hilton, Democrat John Edwards, and the BBC. Our book is written by two of the most famous podcasting pioneers. * Our book not only shows you how to make podcasts, but it also shows you how to start making money out of it, making the transition from amateur pastime to professional pursuit. * Our book includes an online component with all the software you could need to get started, plus sample podcasts to show you how it’s done.


Complete Guide to Audio

Complete Guide to Audio

Author: John J. Adams

Publisher: Prompt

Published: 1998

Total Pages: 194

ISBN-13: 9780790611280

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Written for the consumer who wants to know more about sound and sound systems, this book contains comprehensive, simple explanations. It sheds light on audio systems and explains some common problems encountered in setting up the stereo system as part of a home entertainment system.


Introductory Guide to High-performance Audio Systems

Introductory Guide to High-performance Audio Systems

Author: Robert Harley

Publisher:

Published: 2007

Total Pages: 0

ISBN-13: 9780978649302

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In 12 fact-filled chapters--covering everything from stereo to multichannel music to home theater--discover how to choose the best components for the money, how to match components fore the best sound, and how to set up and fine-tune a system for maximum performance.


Gardner's Guide to Audio Post Production

Gardner's Guide to Audio Post Production

Author: Mark Scetta

Publisher: Garth Gardner Company

Published: 2008

Total Pages: 0

ISBN-13: 9781589650282

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A step-by-step guide to post-production sound for film, video, and television, this resource includes practical techniques used by experienced editors and mixers to create professional-quality audio. Topics of discussion include how audio is recorded, how sound and picture stay in sync, how audio can be exported from system to system, and how film and video technology works as well as how to record the final mix with a complete analysis of music editing. Hands-on software tutorials coupled with clear explanations on how to clean up background noise and how to best utilize clipped audio help make this title a must have for anyone wanting to take their project beyond the location recordings.


The Complete Guide to High-end Audio

The Complete Guide to High-end Audio

Author: Robert Harley

Publisher: Acapella Publishing

Published: 1998

Total Pages: 586

ISBN-13: 9780964084940

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Expanded and revised to cover recent developments, this text should tell you what you need to know to become a better listener and buyer of quality high-fidelity components. New sections include: super audio CD; high-resolution audio on DVD; and single-ended amplifiers.


The Complete Guide to Game Audio

The Complete Guide to Game Audio

Author: Aaron Marks

Publisher: Taylor & Francis

Published: 2012-10-12

Total Pages: 444

ISBN-13: 1136059253

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Turn your musical passion into a profitable career with this essential guide to the business and technical skills you need to succeed in the multi-billion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process - from developing the essential skills and purchasing the right equipment to keeping your clients happy. Learn everything you need to: Find the jobs. Identify your niche, implement a business and marketing plan that includes a great demo reel, and plug into the established network to find clients. Make the deals. Make the bidding and contract process work for you by knowing the standard industry terminology, understanding how to set fees, and employing non-confrontational negotiating tactics to reach sound agreements that establish acceptable boundaries for change orders, reworks, payment options, and other essentials. Create music and sound effects for games. Master the exacting specifications for composing music and creating sound effects on the various gaming platforms and systems. The companion DVD features audio and cinematic examples, demos of useful sound editing and sequencing programs, and sample business contracts.


The Complete Guide to Game Audio

The Complete Guide to Game Audio

Author: Aaron Marks

Publisher: Taylor & Francis

Published: 2013-04-02

Total Pages: 333

ISBN-13: 1136140212

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This comprehensive guide gives readers with basic music compositional skills the information they need to become commercially viable artisans. In addition to providing a foundation of prerequisite technical skills, including basic audio considerations and sound file formats, the book teaches the business skills needed to work successfully as an audio technician in the game development business. How-to features take the reader step-by-step, from purchasing the right equipment, understanding the various game platforms, and composing music and creating sound effects specifically for games, to the ins and outs of marketing, producing demo reels, determining fees, bidding projects, and negotiating contracts.