Command & Conquer (tm)

Command & Conquer (tm)

Author: Keith R.A. DeCandido

Publisher: Random House Worlds

Published: 2009-07-22

Total Pages: 306

ISBN-13: 0307419290

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The official novel of the bestselling real-time strategy franchise • In the twenty-first century, Earth is infested with Tiberium, an alien substance that could be humanity’s salvation . . . or its downfall. Though Tiberium is a resource that could solve the world’s energy crisis, it is also incredibly destructive, spreading disease, death, and devastation. Tiberium has divided the planet into two factions: the Global Defense Initiative (GDI), which tries to maintain order at any cost, and the Brotherhood of Nod, a terrorist organization turned superpower that believes with religious fervor in the potential of Tiberium. The groups have already fought two world wars, killing millions. Now, in the year 2047, a vicious Nod attack compels GDI to mobilize. Another epic global war is being waged, with humanity’s fate in the balance. One of GDI’s top units, the 22nd Infantry Division, must halt Nod’s agenda and keep the world from devolving into further chaos and loss of life. But in the midst of heavy fighting all over the world, mysterious visitors arrive . . . who may spell doom for the human race.


Command & Conquer

Command & Conquer

Author: Steve Honeywell

Publisher: Prima Games

Published: 2003

Total Pages: 306

ISBN-13: 9780761543558

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Can you defeat the greatest military minds in modern warfare? -Walkthrough and maps of all 15 new "Command & Conquer Generals: Zero Hour" missions, plus the original "Command & Conquer: Generals" missions -Info on new units and structures for American, Chinese, and GLA forces -Coves all new upgrades and General abilities -How to build structures at the right time and place -How to get the most out of your units -Tactics to defeat every General -Complete multiplayer strategies


Command and Conquer

Command and Conquer

Author: Joe Grant Bell

Publisher: Prima Games

Published: 1997

Total Pages: 148

ISBN-13: 9780761511656

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The stakes have been raised. In "Counterstrike," you can no longer breeze through each mission on auto-pilot. You?ll need foresight, planning, and even a bit of luck. This book is a valuable companion to the fiendishly different new scenarios! Inside you?ll find: - Detailed maps and walkthroughs of every single-player mission - Tactics for single- and multiplayer games - Precise statistics for the new units you?ll encounter - Walkthrough of the secret Giant Ant campaign! Delve deeper into the alternate WW II timeline of "Counterstrike." "Command & Conquer: Red Alert-- Counterstrike Unauthorized Secrets and Solutions" guides you through these new and challenging missions tracing a clear path to victory! About the Author Joe Grant Bell is the author of numerous electronic entertainment titles including "Command & Conquer: Red Alert Secrets & Solutions Unauthorized, MechWarrior 2: The Official Strategy Guide," and "Heroes of Might and Magic II: The Official Strategy Guide," all for Prima.


Command and Conquer

Command and Conquer

Author: Michael Rymaszewski

Publisher: Prima Games

Published: 1997

Total Pages: 228

ISBN-13: 9780761510550

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This new guide includes even more advanced, detailed strategies than the original "Command & Conquer Strategy Guide". All-new, in-depth coverage is given of missions, maps, and strategies--sure to please even the most advanced gamer.


Command and Conquer

Command and Conquer

Author: Jason Young

Publisher: Prima Lifestyles

Published: 1999-11

Total Pages: 388

ISBN-13: 9780761526353

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Westwood Studios has dropped a bombshell on the competition this year with the sequel everyone's been waiting for -- "Command & Conquer Tiberian Sun". "Command & Conquer Tiberian Sun" takes place more than twenty years after the dramatic finale of C & C, as the player rejoins the fight between the imperialistic Global Defense Initiative (GDI) and the hard-core revolutionaries that form the Brotherhood of Nod. Tiberian Sun will keep the millions of Command & Conquer junkies across the world happy for a long time!


Networked Graphics

Networked Graphics

Author: Anthony Steed

Publisher: Elsevier

Published: 2009-10-30

Total Pages: 535

ISBN-13: 0080922236

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Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions.Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs. - Everything designers need to know when developing networked graphics and games is covered in one volume - no need to consult multiple sources - The many examples throughout the text feature real simulation code in C++ and Java that developers can use in their own design experiments - Case studies describing real-world systems show how requirements and constraints can be managed


Command and Conquer

Command and Conquer

Author: Stephen Stratton

Publisher:

Published: 2007

Total Pages: 228

ISBN-13: 9780761555780

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Detailed Unit Stats - An in depth look at all the units in the game with behind the scene stats will give you the edge you need for victory. Complete Campaign Walkthrough - Don't get stuck on any one scenario or mission. The Prima walkthrough will provide all the strategies and tips you need to keep the story rolling. Muliplayer Maps & Strategy - Full color detailed maps of every multiplayer battleground gives you the birds eye view of the strategic points of control. Tips and strategies from the experts will provide the edge you need to succeed against other players from around the world.


Blood

Blood

Author: Mel Odom

Publisher: Prima Games

Published: 1997

Total Pages: 228

ISBN-13: 9780761509325

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There are whole rivers of bad blood between you and Tchernobog, and the fate of humanity hangs in the balance. Wreak your vengeance and get out alive with "Blood: The Official Strategy Guide." Cold-blooded strategies and tactics for every level Maps splattered with every location you need to know Secret weapons, levels, and other surprises revealed Multiplayer game tips by the bucketful And much more! These "Blood"y tips are good to the last drop. Just make sure that drop isn?t your own! About the Authors Mel Odom is the author of "Leisure Suit Larry: Love for Sail! The Official Strategy Guide, I Have No Mouth and I Must Scream: The Official Strategy Guide," and other Prima electronic game books. Ted Chapman is a freelance writer and technical editor with many years experience in the gaming industry.