Comic Book Culture

Comic Book Culture

Author: Ron Goulart

Publisher: Collectors Press, Inc.

Published: 2000

Total Pages: 216

ISBN-13: 1888054387

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A history of American comic books told almost entirely through reprinted comic book covers.


Comic Book Culture

Comic Book Culture

Author: Matthew Pustz

Publisher:

Published: 1999

Total Pages: 244

ISBN-13: 9781578062010

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A close inspection of comic book lovers and their ever-expanding culture


Superheroes!

Superheroes!

Author: Laurence Maslon

Publisher: Crown Archetype

Published: 2013-10-01

Total Pages: 708

ISBN-13: 0385348592

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Superman, Batman, Spider-Man, Iron Man, Wonder Woman, the Avengers, the X-Men, Watchmen, and more: the companion volume to the PBS documentary series of the same name that tells the story of the superhero in American popular culture. Together again for the first time, here come the greatest comic book superheroes ever assembled between two covers: down from the heavens—Superman and the Mighty Thor—or swinging over rooftops—the Batman and Spider-Man; star-spangled, like Captain America and Wonder Woman, or clad in darkness, like the Shadow and Spawn; facing down super-villains on their own, like the Flash and the Punisher or gathered together in a team of champions, like the Avengers and the X-Men! Based on the three-part PBS documentary series Superheroes, this companion volume chronicles the never-ending battle of the comic book industry, its greatest creators, and its greatest creations. Covering the effect of superheroes on American culture—in print, on film and television, and in digital media—and the effect of American culture on its superheroes, Superheroes: Capes, Cowls, and the Creation of Comic Book Culture appeals to readers of all ages, from the casual observer of the phenomenon to the most exacting fan of the genre. Drawing from more than 50 new interviews conducted expressly for Superheroes!—creators from Stan Lee to Grant Morrison, commentators from Michael Chabon to Jules Feiffer, actors from Adam West to Lynda Carter, and filmmakers such as Zach Snyder—this is an up-to-the-minute narrative history of the superhero, from the comic strip adventurers of the Great Depression, up to the blockbuster CGI movie superstars of the 21st Century. Featuring more than 500 full-color comic book panels, covers, sketches, photographs of both essential and rare artwork, Superheroes is the definitive story of this powerful presence in pop culture.


Comic Book Nation

Comic Book Nation

Author: Bradford W. Wright

Publisher: JHU Press

Published: 2003-10-17

Total Pages: 364

ISBN-13: 9780801874505

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A history of comic books from the 1930s to 9/11.


Unpopular Culture

Unpopular Culture

Author: Bart Beaty

Publisher: University of Toronto Press

Published: 2007-01-01

Total Pages: 321

ISBN-13: 0802094120

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Artists working in a variety of western European nations have overturned the dominant traditions of comic book publishing as it has existed since the end of the Second World War, seeking instead to instill the medium with experimental and avant-garde tendencies commonly associated with the visual arts. This book addresses this transformation.


Comic Books and American Cultural History

Comic Books and American Cultural History

Author: Matthew Pustz

Publisher: A&C Black

Published: 2012-02-23

Total Pages: 297

ISBN-13: 1441172629

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A highly original collection of essays, demonstrating how comic books can be used as primary sources in the teaching and understanding of American history.


Pulp Empire

Pulp Empire

Author: Paul S. Hirsch

Publisher: University of Chicago Press

Published: 2024-06-05

Total Pages: 346

ISBN-13: 0226829464

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Winner of the Popular Culture Association's Ray and Pat Browne Award for Best Book in Popular or American Culture In the 1940s and ’50s, comic books were some of the most popular—and most unfiltered—entertainment in the United States. Publishers sold hundreds of millions of copies a year of violent, racist, and luridly sexual comics to Americans of all ages until a 1954 Senate investigation led to a censorship code that nearly destroyed the industry. But this was far from the first time the US government actively involved itself with comics—it was simply the most dramatic manifestation of a long, strange relationship between high-level policy makers and a medium that even artists and writers often dismissed as a creative sewer. In Pulp Empire, Paul S. Hirsch uncovers the gripping untold story of how the US government both attacked and appropriated comic books to help wage World War II and the Cold War, promote official—and clandestine—foreign policy and deflect global critiques of American racism. As Hirsch details, during World War II—and the concurrent golden age of comic books—government agencies worked directly with comic book publishers to stoke hatred for the Axis powers while simultaneously attempting to dispel racial tensions at home. Later, as the Cold War defense industry ballooned—and as comic book sales reached historic heights—the government again turned to the medium, this time trying to win hearts and minds in the decolonizing world through cartoon propaganda. Hirsch’s groundbreaking research weaves together a wealth of previously classified material, including secret wartime records, official legislative documents, and caches of personal papers. His book explores the uneasy contradiction of how comics were both vital expressions of American freedom and unsettling glimpses into the national id—scourged and repressed on the one hand and deployed as official propaganda on the other. Pulp Empire is a riveting illumination of underexplored chapters in the histories of comic books, foreign policy, and race.


Comic-Con and the Business of Pop Culture: What the World’s Wildest Trade Show Can Tell Us About the Future of Entertainment

Comic-Con and the Business of Pop Culture: What the World’s Wildest Trade Show Can Tell Us About the Future of Entertainment

Author: Rob Salkowitz

Publisher: McGraw Hill Professional

Published: 2012-06-22

Total Pages: 343

ISBN-13: 0071797033

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The Comic-Con phenomenon—and what it means for your business The annual trade show Comic-Con International isn’t just fun and games. According to award-winning business author and futurist Rob Salkowitz it’s a “massive focus group and marketing megaphone” for Hollywood—and in Comic-Con and the Business of Pop Culture, he examines the business of popular culture through the lens of Comic-Con. Salkowitz offers an entertaining and substantive look at the show, providing a close look at the comic-book and videogame industries’ expanding influence on marketing, merchandising, and the entertainment industry. Rob Salkowitz is founder and Principle Consultant for the communications firm MediaPlant, LLC.


Marvel

Marvel

Author: Various

Publisher: Marvel Entertainment

Published: 2016-09-21

Total Pages: 155

ISBN-13: 1302493329

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Watch creative worlds collide like never before in the ultimate fusion of hip-hop and the House of Ideas! With an introduction by award-winning author Ta-Nehisi Coates - a National Book Award winner, a recent MacArthur Genius Grant recipient and the writer of Marvel's BLACK PANTHER - this stunning volume showcases 70 comic-book covers inspired by some of the most iconic albums in music history. Experience page after page of incredible artwork featuring the heroes of the All-New, All-Diff erent Marvel Universe - from A-Force to the X-Men - by an unbelievable roster of talent including Adam Hughes, Brian Stelfreeze, Jim Cheung, Mike Del Mundo, Sanford Greene, Jenny Frison, Phil Noto, Mahmud Asrar, Damion Scott, Tim Bradstreet, Keron Grant, Ed Piskor and more! Their finished covers sit side-by-side with behind-the-scenes sketches, showing the process of rendering some of the most famous images in hip-hop, Marvel style. Straight outta comics - and onto your bookshelf!


Comic Books as History

Comic Books as History

Author: Joseph Witek

Publisher: Univ. Press of Mississippi

Published: 1989

Total Pages: 188

ISBN-13: 9780878054060

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This first full-length scholarly study of comic books as a narrative form attempts to explain why comic books, traditionally considered to be juvenile trash literature, have in the 1980s been used by serious artists to tell realistic stories for adults