Lucius is an average teenager dreaming of a career as a professional gamer. He is one of the lucky few selected to participate in Codename: Freedom, a new game that promises to push Virtual Reality to the ultimate level.Unbeknownst to him, the Game Developers were commissioned to design Freedom for the sole purpose of creating super soldiers in preparation for the coming war.With the pain dampeners turned off and an army of monsters waiting for him, will Lucius find a reason to push his body to the limit, or quit, giving up on his dream forever?
Don’t miss Elizabeth Wein’s stunning new novel, Stateless The beloved #1 New York Times bestseller, a "fiendishly plotted" (New York Times) "heart-in-your mouth adventure" (Washington Post) that "will take wing and soar into your heart" (Laurie Halse Anderson) October 11th, 1943—A British spy plane crashes in Nazi-occupied France. Its pilot and passenger are best friends. One of the girls has a chance at survival. The other has lost the game before it's barely begun. When "Verity" is arrested by the Gestapo, she's sure she doesn't stand a chance. As a secret agent captured in enemy territory, she's living a spy's worst nightmare. Her Nazi interrogators give her a simple choice: reveal her mission or face a grisly execution. As she intricately weaves her confession, Verity uncovers her past, how she became friends with the pilot Maddie, and why she left Maddie in the wrecked fuselage of their plane. On each new scrap of paper, Verity battles for her life, confronting her views on courage, failure and her desperate hope to make it home. But will trading her secrets be enough to save her from the enemy? A universally acclaimed Michael L. Printz Award Honor book, Code Name Verity is a visceral read of danger, resolve, and survival that shows just how far true friends will go to save each other.
Based on the thrilling real-life story of a socialite spy and astonishing woman who killed a Nazi with her bare hands and went on to become one of the most decorated women in WWII—from the New York Times bestselling author of I Was Anastasia. "Will fascinate readers of World War II history and thrill fans of fierce, brash, independent women." —Lisa Wingate, #1 New York Times bestselling author of Before We Were Yours Told in interweaving timelines organized around the four code names Nancy used during the war, Code Name Hélène is a spellbinding and moving story of enduring love, remarkable sacrifice and unfaltering resolve that chronicles the true exploits of a woman who deserves to be a household name. It is 1936 and Nancy Wake is an intrepid Australian expat living in Paris who has bluffed her way into a reporting job for Hearst newspaper when she meets the wealthy French industrialist Henri Fiocca. No sooner does Henri sweep Nancy off her feet and convince her to become Mrs. Fiocca than the Germans invade France and she takes yet another name: a code name. As Lucienne Carlier, Nancy smuggles people and documents across the border. Her success and her remarkable ability to evade capture earns her the nickname The White Mouse from the Gestapo. With a five million franc bounty on her head, Nancy is forced to escape France and leave Henri behind. When she enters training with the Special Operations Executives in Britain, her new comrades are instructed to call her Helene. And finally, with mission in hand, Nancy is airdropped back into France as the deadly Madam Andree, where she claims her place as one of the most powerful leaders in the French Resistance, armed with a ferocious wit, her signature red lipstick, and the ability to summon weapons straight from the Allied Forces. But no one can protect Nancy if the enemy finds out these four women are one and the same, and the closer to liberation France gets, the more exposed she—and the people she loves—become.
Winner of the 1974 National Book Award "The most profound and accomplished American novel since the end of World War II." - The New Republic “A screaming comes across the sky. . .” A few months after the Germans’ secret V-2 rocket bombs begin falling on London, British Intelligence discovers that a map of the city pinpointing the sexual conquests of one Lieutenant Tyrone Slothrop, U.S. Army, corresponds identically to a map showing the V-2 impact sites. The implications of this discovery will launch Slothrop on an amazing journey across war-torn Europe, fleeing an international cabal of military-industrial superpowers, in search of the mysterious Rocket 00000.
After surviving the onslaught of week one, Lucius has something to prove. He seeks to train under a living legend in hopes of being ready for the goblin siege.He isn't the only one looking to train. As his competition grows in strength, he must push himself harder than ever before.Then, he unexpected happens. Players start to unlock abilities?There is only one thing to do when facing impossible odds. Train harder!
The arrival of the Hero was worse than anyone could have imagined.To take her place as a full warrior of her tribe, Tani must travel across the vast grasslands of the Chorhan Expanse. But she has her sights set higher than a mere ritual journey: she wants to uncover a solution to the impending war that threatens her people. Her world has never been peaceful, torn between the many cultures that meet on the Chorhan Expanse, but the greatest threat is an expansionist army of monstrous non-humans who call themselves the mansthein.Legends tell of monsters who will attempt to conquer the world, but are the mansthein those monsters? Tani believes that peace may be possible, but there are others on both sides who believe in the legends with zealous devotion. All around her, warriors have their eyes on a glorious victory with no concern for the piles of bodies they'll create on the way.Tani will be joined by a killer pretending to be a healer, a mansthein commander struggling with his orders, a thief who pawned her heart of gold, and a strategist exiled from a foreign land. But none of them are the Hero. It doesn't matter how many shades of gray might exist, some people see only in black and white. And the terrifying truth is that the stories they tell might not be just legends.
UNARMED OVER HOSTILE TERRITORY...For a moment Wilson froze and looked at the white-helmeted pilot who sat high on the nose of the colossal fighter. Across the small void, he saw the pilot's eyes peer over his mask. Dark, chilling eyes...Wilson kicked right rudder to slide closer and jam any chance for a bandit gunshot. When the bandit pulled all the way over, almost on its back but in control, he cursed in frustration at what he knew was coming next. The hostile fighter reversed over the top in a negative-g maneuver, his nose tracking down on Wilson like a falling sledgehammer in slow motion. Horrified, Wilson realized he faced an imminent snapshot. With the little air speed he had, his inverted his Hornet to avoid the attack.His aircraft still rolling and ruddering, Wilson saw that the monster had another weapon at its disposal...
Fans have long wondered what happened to Ahsoka after she left the Jedi Order near the end of the Clone Wars, and before she re-appeared as the mysterious Rebel operative Fulcrum in Rebels. Finally, her story will begin to be told. Following her experiences with the Jedi and the devastation of Order 66, Ahsoka is unsure she can be part of a larger whole ever again. But her desire to fight the evils of the Empire and protect those who need it will lead her right to Bail Organa, and the Rebel Alliance....
Sterling Monedero is not your typical necromancer. Even with the game system and mancer class forced onto him by the alien monoliths known as Godwalkers, Sterling just wants to farm his peppers in peace and live out the rest of his troubled existence in quiet. He did that whole 'trying to get revenge on the Godwalkers' thing five years ago, and failed miserably. But when the Godwalkers show back up for their own bit of revenge - and Killbilly bandits appear trying to impose a pepper tax - the tough-as-bones loner decides enough is enough. It's time to reassemble the team, kick some much needed ass, and put an end to the alien threat once and for all. Or die trying. Set in a richly imagined post-apocalyptic New Mexico, this gritty LitRPG western features superpowered mancers, terrifying animal-skeletal hybrids, an intricate game system, and a big dose of Southwestern mysticism. Inspired by The Dark Tower, Old Man Logan, and Red Dead Redemption, best-selling author Harmon Cooper takes you on a high-octane thrill ride through desolate landscapes and dystopian urban decay, on an adventure that doesn't know how to back down from a challenge.