Coast Artillery War Game

Coast Artillery War Game

Author: William Chamberlaine

Publisher:

Published: 1913

Total Pages: 90

ISBN-13:

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The object of the Coast Artillery War game is to train artillery officers in their duties in time of war. It is essential that the coast artillery officer be able to quickly identify warships as targets and be ready to describe them.


Coast Artillery War Game

Coast Artillery War Game

Author: William Chamberlaine

Publisher: READ BOOKS

Published: 2010-03

Total Pages: 108

ISBN-13: 9781445542683

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Many of the earliest books, particularly those dating back to the 1900s and before, are now extremely scarce and increasingly expensive. We are republishing these classic works in affordable, high quality, modern editions, using the original text and artwork.


Coast Artillery War Game (Classic Reprint)

Coast Artillery War Game (Classic Reprint)

Author: William Chamberlaine

Publisher: Forgotten Books

Published: 2017-07-16

Total Pages: 110

ISBN-13: 9780282981037

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Excerpt from Coast Artillery War Game In many defenses the personnel have but little opportunity to see naval vessels and when they do so the men-of-war are seldom available for vessel tracking. Con sequently recourse must be had to such desultory commercial craft as may happen to be in the battle area during drill. Since such craft are at best few and are never in naval formation it may safely be said that no opportunity presents itself for practicing fire control under approximately service conditions. The Coast Artillery War Game offers a substitute for this difficulty, and permits of a fairly good fire-command drill or tactical exercise. It gives each commander an opportunity to immediately supervise the execution of his orders by his juniors, an opportunity which is not possible at artillery drill, since the individual officers and men are widely separated; and it also permits of tactical exercises, involving the use of the various elements of the defense. It does not afford a means of arriving at a definite decision as to the result of an engagement between ships and forts, and any such conclusions drawn from its Operations may be entirely erroneous. The methods of scoring gunfire, which have been adopted after many trials, are at the best only approximate and are probably susceptible of improvement. The game in its present state is largely due to the assistance and encouragement given by the present Chief of Coast Artillery, and to the assistance of many officers who have been identified with its development during the past four years. Among others should be mentioned Capt. Harry C. Barnes, Capt. A. H. Sunderland, Capt. James Totten, Capt. A. L. Rhodes, First Lieut. Robert Arthur, and First Lieut. About the Publisher Forgotten Books publishes hundreds of thousands of rare and classic books. Find more at www.forgottenbooks.com This book is a reproduction of an important historical work. Forgotten Books uses state-of-the-art technology to digitally reconstruct the work, preserving the original format whilst repairing imperfections present in the aged copy. In rare cases, an imperfection in the original, such as a blemish or missing page, may be replicated in our edition. We do, however, repair the vast majority of imperfections successfully; any imperfections that remain are intentionally left to preserve the state of such historical works.


The Coast Artillery War Game (1916)

The Coast Artillery War Game (1916)

Author: Major William Chamberlaine

Publisher: Independently Published

Published: 2022-05-06

Total Pages: 0

ISBN-13:

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Chamberlin's Coast Artillery Wargame (1916) was designed to train the coastal defence batteries of the United States in the procedures necessary to direct fire. It was a derivative of the better known Fred Jane Naval Wargame. The foreword is written by Al Nofi. The game was played over a large floor based model of a harbor. The players looked down on this area from cubicals at the back of the room. From there, they could practice identifying ships, locating the enemy and giving appropriate fire control orders. The book has notes on locations of fortifications, batteries, reserve ammunition and tactical use of searchlights. It gives an example of planning of an assault on coastal batteries and how they should be used in defence. One of the key considerations is knowing when to hold one's fire to avoid giving away batteries locations prior to the main attack. The chapters on key topics such as estimating the situation are invaluable notes for the keen naval wargamer of the big gun era. The Coast Artillery War Game is a game, but it implies a knowledge of the Fred Jane War Game and uses the ship plans from the classic Jane's Fighting Ships series. The book is produced as part of a series on early wargames and is published by the History of Wargaming Project


Coast Artillery War Games

Coast Artillery War Games

Author: General Staff Corps

Publisher: Palala Press

Published: 2015-12-14

Total Pages: 210

ISBN-13: 9781348207993

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This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.


U.S. Navy Fundamentals of War Gaming

U.S. Navy Fundamentals of War Gaming

Author: Francis J. McHugh

Publisher: Skyhorse Publishing Inc.

Published: 2013-07

Total Pages: 257

ISBN-13: 1620876418

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Offers a historical perspective on military gaming and the evolution of the tools and tactics used in ancient times up through modern computer simulations and includes examples of one- and multi-sided games as well as free-play and rigid-style games.