Club Penguin: Card-Jitsu Handbook

Club Penguin: Card-Jitsu Handbook

Author: Katherine Noll

Publisher: Sunbird Publishers

Published: 2012-05-23

Total Pages: 80

ISBN-13: 9781409391050

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Do you have what it takes to become a ninja? Master the art of Card-Jitsu with this handbook! With tips on the ninja experience and a dozen quizzes and puzzles to test your knowledge, learn the mysteries of the Card-Jitsu. Then log in to clubpenguin.com to master the elements and challenge Sensei!


Before Card-jitsu

Before Card-jitsu

Author: Sunbird Books Staff

Publisher: Sunbird Publishers

Published: 2012

Total Pages: 0

ISBN-13: 9781409391005

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In a time when ninjas were still a myth on Club Penguin, Sensei chose the very best penguins to go on a journey with him through the mountains. You have the power to discover the Dojo and join Sensei as he develops the ninja experience in this exciting Pick Your Path book.


The Card-Jitsu Handbook

The Card-Jitsu Handbook

Author: Katherine Noll

Publisher:

Published: 2011

Total Pages: 0

ISBN-13: 9780448455396

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Presents a reference guide to the Card-Jitsu virtual card game found on the Club Penguin website, including rules of the game, winning strategies, quizzes, puzzles, and special cards and stamps.


Club Penguin: Official Annual 2013

Club Penguin: Official Annual 2013

Author: Sunbird

Publisher: Penguin Books, Limited (UK)

Published: 2012-08-01

Total Pages: 64

ISBN-13: 9781409391067

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An all new Club Penguin Annual jam packed with games and stories from your favourite snow-covered virtual world! Featuring awesome activities, penguin pleasing puzzles, hilarious comics and all your favourite characters from www.clubpenguin.com! Highly collectable and the perfect stocking filler for Club Penguin fans everywhere!


Waddle On!

Waddle On!

Author: Sunbird Books Staff

Publisher: Penguin Books, Limited (UK)

Published: 2011

Total Pages: 0

ISBN-13: 9781409390824

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This super-silly book of Club Penguin comics is sure to tickle your funny bone! It includes tons of all-new funnies, plus your favourite classic comics from the site!


Dilbert the Duck Visits Bryce Canyon National Park

Dilbert the Duck Visits Bryce Canyon National Park

Author: Debbie Houghton

Publisher:

Published: 2021-06

Total Pages:

ISBN-13: 9781737237617

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Dilbert the Duck's imagination runs a little wild as he gets further from home, seeing some unexpected 'faces' in the hoodoos of Bryce-- and it only seems to get tougher from there. Luckily, Dilbert's not alone and ends up having one of his favorite adventures yet!


Dancing with Cadence

Dancing with Cadence

Author: Tracey West

Publisher: Penguin

Published: 2011

Total Pages: 80

ISBN-13: 9780448455372

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Cadence, the dance master at the Night Club, invites young readers to participate in a competition to win the chance to dance alongside her at a special performance on the rooftop.


Stowaway!

Stowaway!

Author: Tracey West

Publisher: Penguin

Published: 2008

Total Pages: 84

ISBN-13: 9780448450551

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The reader determines what happens in a story about a character who sneaks aboard pirate Captain Rockhopper's ship and is discovered, in a text where a choice can be made between being sent back to the safety of Club Penguin or becoming a part of the crew on the expeditions of the ship.


Fight Write

Fight Write

Author: Carla Hoch

Publisher: Penguin

Published: 2019-06-11

Total Pages: 240

ISBN-13: 1440300739

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Whether a side-street skirmish or an all-out war, fight scenes bring action to the pages of every kind of fiction. But a poorly done or unbelievable fight scene can ruin a great book in an instant. In Fight Write you'll learn practical tips, terminology, and the science behind crafting realistic fight scenes for your fiction. Broken up into "Rounds," trained fighter and writer Carla Hoch guides you through the many factors you'll need to consider when developing battles and brawls. • In Round 1, you will consider how the Who, When, Where, and Why questions affect what type of fight scene you want to craft. • Round 2 delves into the human factors of biology (think fight or flight and adrenaline) and psychology (aggression and response to injuring or killing another person). • Round 3 explores different fighting styles that are appropriate for different situations: How would a character fight from a prone position versus being attacked in the street? What is the vocabulary used to describe these styles? • Round 4 considers weaponry and will guide you to select the best weapon for your characters, including nontraditional weapons of opportunity, while also thinking about the nitty-gritty details of using them. • In Round 5, you'll learn how to accurately describe realistic injuries sustained from the fights and certain weapons, and what kind of injuries will kill a character or render them unable to fight further. By taking into account where your character is in the world, when in history the fight is happening, what the character's motivation for fighting is, and much more, you'll be able write fight scenes unique to your plot and characters, all while satisfying your reader's discerning eye.