Idea Man

Idea Man

Author: Paul Allen

Publisher: Penguin UK

Published: 2012

Total Pages: 392

ISBN-13: 0241953715

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What's it like to start a revolution? How do you build the biggest tech company in the world? And why do you walk away from it all? Paul Allen co-founded Microsoft. Together he and Bill Gates turned an idea - writing software - into a company and then an entire industry. This is the story of how it came about: two young mavericks who turned technology on its head, the bitter battles as each tried to stamp his vision on the future and the ruthless brilliance and fierce commitment.


Free Culture

Free Culture

Author: Lawrence Lessig

Publisher: Lulu.com

Published: 2015-10-04

Total Pages: 255

ISBN-13: 8269018201

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How big media uses technology and the law to lock down culture and control creativity. ""Free Culture is an entertaining and important look at the past and future of the cold war between the media industry and new technologies."" - Marc Andreessen, cofounder of Netscape. ""Free Culture goes beyond illuminating the catastrophe to our culture of increasing regulation to show examples of how we can make a different future. These new-style heroes and examples are rooted in the traditions of the founding fathers in ways that seem obvious after reading this book. Recommended reading to those trying to unravel the shrill hype around 'intellectual property.'"" - Brewster Kahle, founder of the Internet Archive. The web site for the book is http: //free-culture.cc/.


Digital Games as History

Digital Games as History

Author: Adam Chapman

Publisher: Routledge

Published: 2016-05-05

Total Pages: 303

ISBN-13: 1317553861

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This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what these games uniquely offer as a new form of history and how they produce representations of the past. By taking an inter-disciplinary and accessible approach the book provides a specific and firm first foundation upon which to build further examination of the potential of video games as a historical form.


Hawkeye by Fraction and Aja: the Saga of Barton and Bishop

Hawkeye by Fraction and Aja: the Saga of Barton and Bishop

Author: Matt Fraction

Publisher: Marvel

Published: 2021-11-02

Total Pages: 0

ISBN-13: 9781302932220

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Matt Fraction and David Aja's complete, acclaimed run in a single sharpshooting volume! Clint Barton continues his fight for justice -- and good rooftop BBQs! With Young Avenger Kate Bishop by his side, he's out to get some downtime from being one of Earth's Mightiest Heroes -- but when the apartment building he's moved into, and the neighbors he's befriended, are threatened by a tracksuit-wearing, dog-abusing gang of Eastern European mobsters who say "bro" an awful lot, Clint must stand up and defend his new adopted family...any way he can. It's Hawkguy, Katie-Kate, Pizza Dog and friends against the Clown, Madame Masque, the Tracksuit Draculas and more in a fantastic, Eisner Award-winning reinvention of the arrowed Avenger! Bro, you read this book. Okay, bro? COLLECTING: Hawkeye (2012) 1-22, Hawkeye (2013) Annual 1, Young Avengers Presents (2008) 6


The Film Book

The Film Book

Author: Ronald Bergan

Publisher: DK Publishing (Dorling Kindersley)

Published: 2021

Total Pages: 0

ISBN-13: 9780241484838

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Story of cinema -- How movies are made -- Movie genres -- World cinema -- A-Z directors -- Must-see movies.


Tokyo, 1955-1970

Tokyo, 1955-1970

Author: Doryun Chong

Publisher: The Museum of Modern Art

Published: 2012

Total Pages: 238

ISBN-13: 0870708341

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Catalog of an exhibition held at the Museum of Modern Art, New York, Nov. 18, 2012-Feb. 25, 2013.