Click Start Level 5 Student's Book

Click Start Level 5 Student's Book

Author: Anjna Virmani

Publisher: Cambridge University Press

Published: 2013-11-21

Total Pages: 148

ISBN-13: 9781107683242

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Click Start: Computer Science for Schools is an eight level series of textbooks for students. Books 1 to 5 focus on the fundamentals of computer science. This includes the knowledge of software, hardware, networking, internet, MS Office, LOGO. The following key features are interspersed in each chapter of these books: Snap Recap, Learning Objectives, Fact Files, Quick Key and Try This, Activities, Exercises, Glossary and Now You Know, Lab Work, Biographies, Teacher's Notes.


Rules of Play

Rules of Play

Author: Katie Salen Tekinbas

Publisher: MIT Press

Published: 2003-09-25

Total Pages: 680

ISBN-13: 9780262240451

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.


The World Book Encyclopedia

The World Book Encyclopedia

Author:

Publisher:

Published: 2002

Total Pages: 554

ISBN-13:

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An encyclopedia designed especially to meet the needs of elementary, junior high, and senior high school students.


Windows 10

Windows 10

Author: David Pogue

Publisher: O'Reilly Media

Published: 2018-07-15

Total Pages: 704

ISBN-13: 9781491981917

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"Microsoft's last Windows version, the April 2018 Update, is a glorious Santa sack full of new features and refinements. What's still not included, though, is a single page of printed instructions. Fortunately, David Pogue is back to help you make sense of it all--with humor, authority, and 500 illustrations."--Page 4 of cover.


Oxford International Primary Computing: Oxford International Lower Secondary Computing Student

Oxford International Primary Computing: Oxford International Lower Secondary Computing Student

Author: Alison Page

Publisher:

Published: 2020

Total Pages: 104

ISBN-13: 9780198497868

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A complete three-year lower secondary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds towards the creation of a final project, with topics ranging from to programming simple games to creating web pages.


Operating Systems

Operating Systems

Author: Remzi H. Arpaci-Dusseau

Publisher: Createspace Independent Publishing Platform

Published: 2018-09

Total Pages: 714

ISBN-13: 9781985086593

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"This book is organized around three concepts fundamental to OS construction: virtualization (of CPU and memory), concurrency (locks and condition variables), and persistence (disks, RAIDS, and file systems"--Back cover.