Click Start, Level 8
Author:
Publisher:
Published: 2013
Total Pages: 200
ISBN-13: 9781107673045
DOWNLOAD EBOOKRead and Download eBook Full
Author:
Publisher:
Published: 2013
Total Pages: 200
ISBN-13: 9781107673045
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Publisher:
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Total Pages:
ISBN-13: 9781107630468
DOWNLOAD EBOOKAuthor: Makram Haddad
Publisher: World Heritage Publishers Ltd
Published: 2017-01-04
Total Pages: 192
ISBN-13: 6144134662
DOWNLOAD EBOOKAuthor: Anjna Virmani
Publisher: Cambridge University Press
Published: 2013-11-21
Total Pages: 148
ISBN-13: 9781107683242
DOWNLOAD EBOOKClick Start: Computer Science for Schools is an eight level series of textbooks for students. Books 1 to 5 focus on the fundamentals of computer science. This includes the knowledge of software, hardware, networking, internet, MS Office, LOGO. The following key features are interspersed in each chapter of these books: Snap Recap, Learning Objectives, Fact Files, Quick Key and Try This, Activities, Exercises, Glossary and Now You Know, Lab Work, Biographies, Teacher's Notes.
Author:
Publisher:
Published: 2013
Total Pages:
ISBN-13: 9781107664333
DOWNLOAD EBOOKAuthor: Katie Salen Tekinbas
Publisher: MIT Press
Published: 2003-09-25
Total Pages: 680
ISBN-13: 9780262240451
DOWNLOAD EBOOKAn impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Author:
Publisher:
Published: 2002
Total Pages: 554
ISBN-13:
DOWNLOAD EBOOKAn encyclopedia designed especially to meet the needs of elementary, junior high, and senior high school students.
Author: David Pogue
Publisher: O'Reilly Media
Published: 2018-07-15
Total Pages: 704
ISBN-13: 9781491981917
DOWNLOAD EBOOK"Microsoft's last Windows version, the April 2018 Update, is a glorious Santa sack full of new features and refinements. What's still not included, though, is a single page of printed instructions. Fortunately, David Pogue is back to help you make sense of it all--with humor, authority, and 500 illustrations."--Page 4 of cover.
Author: Alison Page
Publisher:
Published: 2020
Total Pages: 104
ISBN-13: 9780198497868
DOWNLOAD EBOOKA complete three-year lower secondary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds towards the creation of a final project, with topics ranging from to programming simple games to creating web pages.
Author: Remzi H. Arpaci-Dusseau
Publisher: Createspace Independent Publishing Platform
Published: 2018-09
Total Pages: 714
ISBN-13: 9781985086593
DOWNLOAD EBOOK"This book is organized around three concepts fundamental to OS construction: virtualization (of CPU and memory), concurrency (locks and condition variables), and persistence (disks, RAIDS, and file systems"--Back cover.