Class on Screen

Class on Screen

Author: Sarah Attfield

Publisher: Springer Nature

Published: 2020-09-07

Total Pages: 216

ISBN-13: 3030459012

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This book provides an analysis of the global working class on film and considers the ways in which working-class experience is represented in film around the world. The book argues that representation is important because it shapes the way people understand working-class experience and can either reinforce or challenge stereotypical depictions. Film can shape and shift discussions of class, and this book provides an interdisciplinary study of the ways in which working-class experience is portrayed through this medium. It analyses the impact of contemporary films such as Sorry To Bother You, This is England and Le Harve that focus on working class life. Attfield demonstrates that the global working class are characterised by diversity of race, ethnicity, gender, religion and sexuality but that there are commonalities of experience despite geographical distance and cultural difference. The book is structured around themes such as work, culture, diasporas, gender and sexuality, and race.


Tackling the Motivation Crisis

Tackling the Motivation Crisis

Author: Mike Anderson

Publisher: ASCD

Published: 2021-08-16

Total Pages: 178

ISBN-13: 1416630341

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"Mike Anderson explores incentive systems, which do not motivate achievement or a love of learning, and the six intrinsic motivators that lead to real student engagement"--


C++ Primer

C++ Primer

Author: Stanley B. Lippman

Publisher: Addison-Wesley

Published: 2005-02-14

Total Pages: 913

ISBN-13: 0672334046

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This popular tutorial introduction to standard C++ has been completely updated, reorganized, and rewritten to help programmers learn the language faster and use it in a more modern, effective way. Just as C++ has evolved since the last edition, so has the authors' approach to teaching it. They now introduce the C++ standard library from the beginning, giving readers the means to write useful programs without first having to master every language detail. Highlighting today's best practices, they show how to write programs that are safe, can be built quickly, and yet offer outstanding performance. Examples that take advantage of the library, and explain the features of C++, also show how to make the best use of the language. As in its previous editions, the book's authoritative discussion of fundamental C++ concepts and techniques makes it a valuable resource even for more experienced programmers. Program Faster and More Effectively with This Rewritten Classic Restructured for quicker learning, using the C++ standard library Updated to teach the most current programming styles and program design techniques Filled with new learning aids that emphasize important points, warn about common pitfalls, suggest good programming practices, and provide general usage tips Complete with exercises that reinforce skills learned Authoritative and comprehensive in its coverage The source code for the book's extended examples is available on the Web at the address below.


C Plus Plus Primer

C Plus Plus Primer

Author: Stanley B. Lippman

Publisher: Pearson Education

Published: 2005

Total Pages: 913

ISBN-13: 0201721481

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&Quot;This popular tutorial introduction to standard C++ has been completely updated, reorganized, and rewritten to help programmers learn the language faster and use it in a more modern, effective way. Just as C++ has evolved since the last edition, so has the authors' approach to teaching it. They now introduce C++ standard library from the beginning, giving readers the means to write useful programs without first having to master every language detail. Highlighting today's best practices, they show how to write programs that are safe, can be built quickly, and yet offer outstanding performance. Examples that take advantage of the library, and explain the features of C++, also show how to make the best use of the language. As in its previous editions, the book's authoritative discussion of fundamental C++ concepts and techniques makes it a valuable resource even for more experienced programmers."--BOOK JACKET.


Java 1.4 Game Programming

Java 1.4 Game Programming

Author: Andrew Mulholland

Publisher: Wordware Publishing, Inc.

Published: 2003

Total Pages: 730

ISBN-13: 1556229631

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"Java 1.4 Game Programming" covers a number of key features in the game development environment, including graphics, sound, input, networking, and databases.


An Introduction to Object-Oriented Programming in C++

An Introduction to Object-Oriented Programming in C++

Author: Graham M. Seed

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 1072

ISBN-13: 1447133781

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Why Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language.


Advanced Information Systems Engineering

Advanced Information Systems Engineering

Author: Anne Banks Pidduck

Publisher: Springer

Published: 2003-08-01

Total Pages: 815

ISBN-13: 3540479619

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TheexplosivegrowthoftheInternetandtheWebhavecreatedanever-growing demand for information systems, and ever-growing challenges for Information Systems Engineering. The series of Conferences on Advanced Information S- tems Engineering (CAiSE) was launched in Scandinavia by Janis Bubenko and Arne Solvberg in 1989, became an important European conference, and was held annually in major European sites throughout the 1990s. Now, in its 14th year,CAiSEwasheldforthe?rsttimeoutsideEurope,showcasinginternational researchon information systems and their engineering. Not surprisingly, this year the conference enjoyed unprecedented attention. In total, the conference received 173 paper submissions, the highest number ever for a CAiSE conference. Of those, 42 were accepted as regular papers and 26 as short (poster) papers. In addition, the conference received 12 proposals for workshops of which 8 were approved, while 4 tutorials were selected from 15 submissions. The technical program was put together by an international committee of 81 experts. In total, 505 reviews were submitted, with every member of the committeecontributing.Decisionsonallsubmissionswerereachedataprogram committee meeting in Toronto on January 26-27,2002. Workshop and tutorial proposals were handled separately by committees chaired by Patrick Martin (workshops), and Jarek Gryz and Richard Paige (tutorials). We wish to extend a great “THANK YOU!” to all members of the program and organizing committees for their volunteer contributions of time and exp- tise. The fact that so many busy (and famous!) people took the trouble to help uswiththeorganizationofthisconferenceandtheformationofitstechnicalp- gram speaks well for the future of CAiSE and the ?eld of Information Systems Engineering.