City of Mist Player's Guide City of Mist RPG Core, Hardback

City of Mist Player's Guide City of Mist RPG Core, Hardback

Author: Modiphius

Publisher: Modiphius

Published: 2019-05

Total Pages: 311

ISBN-13: 9789659258741

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Hit the rainy streets of an enigmatic metropolis as a modern-day legend in search for the truth. The Player's Guide includes everything essential for players of City of Mist, both old and new - an introduction to the setting, tools for creating unique modern fantasy characters, the complete cinematic game rules, and a dramatic character development system. Made in the UK.


ICO: Castle of the Mist

ICO: Castle of the Mist

Author: Miyuki Miyabe

Publisher: VIZ Media LLC

Published: 2011-08-16

Total Pages: 284

ISBN-13: 1421542862

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When a boy named Ico grows long curved horns overnight, his fate has been sealed—he is to be sacrificed in the Castle in the Mist. But in the castle, Ico meets a young girl named Yorda imprisoned in its halls. Alone they will die, but together Ico and Yorda might just be able to defy their destinies and escape the magic of the castle. Based on the video game filmmaker Guillermo del Toro (Hellboy, Pan's Labyrinth) called a “masterpiece,” Japan's leading fantasist Miyuki Miyabe has crafted a tale of magic, loss, and love that will never be forgotten. -- VIZ Media


Masters of Doom

Masters of Doom

Author: David Kushner

Publisher: Random House Trade Paperbacks

Published: 2004-05-11

Total Pages: 361

ISBN-13: 0812972155

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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams


Marvel Multiverse Role-Playing Game: Playtest Rulebook

Marvel Multiverse Role-Playing Game: Playtest Rulebook

Author: Matt Forbeck

Publisher: Marvel

Published: 2022-03-29

Total Pages: 104

ISBN-13: 9781302934248

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INTRODUCING THE MARVEL MULTIVERSE ROLE-PLAYING GAME! Take on the roles of Marvel's most famous Super Heroes--or create entirely new ones--to fight some of the most dangerous Super Villains in the Marvel Universe! Join Marvel and Tabletop RPG fans alike in this upcoming playtest of Marvel's new game. Co-created by Matt Forbeck (THE MARVEL ENCYCLOPEDIA, Dungeons & Dragons: Endless Quest) and packed with illustrations by Marvel's amazing artists, the PLAYTEST RULEBOOK features a subset of the rules for the upcoming game--including character creation and combat--plus an introductory scenario and full profiles for some of Marvel's greatest heroes: Spider-Man, Captain America, Captain Marvel, Wolverine, and more. To get started, all you need is this book, three regular dice, and a group of friends. Players who grab the PLAYTEST RULEBOOK will also have the chance to offer official feedback on the rules and help shape the game for its full release. Don't miss out on this chance to influence and enjoy the MARVEL MULTIVERSE ROLE-PLAYING GAME!


A Court of Thorns and Roses

A Court of Thorns and Roses

Author: Sarah J. Maas

Publisher: Bloomsbury Publishing

Published: 2020-10-01

Total Pages: 451

ISBN-13: 1526634244

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The first instalment of the GLOBAL PHENOMENON and TikTok sensation, from multi-million selling and #1 Sunday Times bestselling author Sarah J. Maas Maas has established herself as a fantasy fiction titan – Time Harry Potter magic, Taylor Swift sass, Fifty Shades-level athleticism – The Sunday Times With bits of Buffy, Game of Thrones and Outlander, this is a glorious series of total joy – Stylist Spiced with slick plotting and atmospheric world-building ... a page-turning delight – Guardian ****** Feyre is a huntress, but when she kills what she thinks is a wolf in the woods, a terrifying creature arrives to demand retribution. Dragged to a treacherous magical land she knows about only from legends, Feyre discovers that her captor, Tamlin, is not truly a beast, but one of the lethal, immortal Fae. And there's more to the Fae than the legends suggest. As Feyre adapts to her new home, her feelings for Tamlin begin to change. Icy hostility turns to fiery passion that burns through every lie she's been told about the beautiful, dangerous world of the Fae. But shadows are creeping in, and Tamlin has a dark secret that he cannot share. Fate brought Feyre to Tamlin for a reason, but saving him from the darkness that threatens his world will lead her down a path that she can never return from. Enter the world of Sarah J. Maas and discover the sweeping romantic fantasy that everyone's talking about for yourself. ****** 5* reader reviews 'This is the first fantasy book I've ever read . . . I'm hooked. I'm addicted' 'I'm a standard romance girl but this swept me off my feet' 'Her writing is exquisite; her characters complex . . . and worlds all-consuming' 'This book has ignited my spark for reading again'


Heart

Heart

Author: Grant Howitt

Publisher:

Published: 2020-06

Total Pages:

ISBN-13: 9780996376570

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Roleplaying game set in a strange undercity that warps to match your heart's desire.


Maid

Maid

Author: Ryo Kamiya

Publisher: Createspace Independent Pub

Published: 2014

Total Pages: 222

ISBN-13: 9781495254888

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Maid: The Role-Playing Game is a comedic take on a uniquely Japanese cultural icon: The fetishized modern maid. Injecting the concept of Maid with 50ccs of anime and comedy, the players take on the roles of maids, serving the master (played by the GM). Sheets are left unfolded and mantelpieces undusted when giant robots crash through the mansion, ninjas attack and kidnap the young master, and a demonic pit to Hell opens up in the pantry... and all before teatime! Play in the modern comedy setting, or mix it up with 9 additional settings including Victorian era, old Edo period, fantasy and post-apocalypse; and 6 genres including romance, horror, and action. Due to the rules system and random events that form the backbone of the Maid RPG, the game practically runs itself: Go from opening the book to playing a game with friends within just minutes! Three game styles in one: The traditional scenario-type; the random event-driven type; and the "favor race," a race to the master's heart! Make characters and start playing the game within minutes of opening the book. Everything about the game gears it for Fast Play, Now. Optional character types including player-character masters and butlers, and optional rules for seduction and romantic tragedy. 11 complete adventure scenarios. 3 complete "replays," actual play scenarios in screenplay format. Great for learning the feel of the game. The first ever Japanese tabletop role-playing game to be released in English! ...which, when you think about it, totally makes sense in a weird sort of way. Hundreds of optional items, costumes, genre and setting events, all presented in a way to easily bring them into the game! Combines the original Japanese core book and two supplements into one huge, complete edition of the game in English. A $75 value!