Following Pascal Schönings̕ Manifesto for a Cinematic Architecture (Architectural Association, 2005), which laid out the theoretical context for the work, Cinematic Architecture consists of a selection of student projects, related installations and critical essays. It will form the basis for a cinematic colloquium to take place at the AA on the day of its launch on 15 May 2009.
A highly visual, graphic analysis of film in terms of architecture, cinematic spaces and production design. Architectural floor plan drawings are presented alongside short, critical discussions of key twentieth and twenty-first-century films which help the reader to evaluate architectural spaces in film and think about the stories they tell.
An examination of the ways in which architecture and architects are treated on screen and how these depictions filter and shape the ways we understand the built environment. There are essays from contributors from a range of disciplines and interviews of those working behind the scenes.
Cinematic Architecture is a manifesto for an architecture that transforms solid material into the appearance of energy and spatiality. Its main building material is light and its ultimate aim is to achieve an ethereal state which only becomes real when it is energized by the person who occupies it."
Cinematic Aided Design: An Everyday Life Approach to Architecture provides architects, planners, designer practitioners, politicians and decision makers with a new awareness of the practice of everyday life through the medium of film. This novel approach will also appeal to film scholars and film practitioners with an interest in spatial and architectural issues, as well as researchers from cultural studies in the field of everyday life. The everyday life is one of the hardest things to uncover since by its very nature it remains overlooked and ignored. However, cinema has over the last 120 years represented, interpreted and portrayed hundreds of thousands of everyday life situations taking place in a wide range of dwellings, streets and cities. Film constitutes the most comprehensive lived in building data in existence. Cinema created a comprehensive encyclopedia of architectural spaces and building elements. It has exposed large fragments of our everyday life and everyday environment that this book is aiming to reveal and restitute.
By 1915, Hollywood had become the epicenter of American filmmaking, with studio "dream factories" structuring its vast production. Filmmakers designed Hollywood studios with a distinct artistic and industrial mission in mind, which in turn influenced the form, content, and business of the films that were made and the impressions of the people who viewed them. The first book to retell the history of film studio architecture, Studios Before the System expands the social and cultural footprint of cinema's virtual worlds and their contribution to wider developments in global technology and urban modernism. Focusing on six significant early film corporations in the United States and France—the Edison Manufacturing Company, American Mutoscope and Biograph, American Vitagraph, Georges Méliès's Star Films, Gaumont, and Pathé Frères—as well as smaller producers and film companies, Studios Before the System describes how filmmakers first envisioned the space they needed and then sourced modern materials to create novel film worlds. Artificially reproducing the natural environment, film studios helped usher in the world's Second Industrial Revolution and what Lewis Mumford would later call the "specific art of the machine." From housing workshops for set, prop, and costume design to dressing rooms and writing departments, studio architecture was always present though rarely visible to the average spectator in the twentieth century, providing the scaffolding under which culture, film aesthetics, and our relation to lived space took shape.
Films use architecture as visual shorthand to tell viewers everything they need to know about the characters in a short amount of time. Illustrated by a diverse range of films from different eras and cultures, this book investigates the reciprocity between film and architecture. Using a phenomenological approach, it describes how we, the viewers, can learn how to read architecture and design in film in order to see the many inherent messages. Architecture’s representational capacity contributes to the plausibility or 'reality' possible in film. The book provides an ontological understanding that clarifies and stabilizes the reciprocity of the actual world and a filmic world of illusion and human imagination, thereby shedding light on both film and architecture.
Catalog of an exhibition held at the David Winton Bell Gallery, Brown University, Providence, R.I., Dec. 8, 1995-Jan. 21, 1996, and at other museums and galleries through Sept. 1996.
Summary: "Film Architecture and the Transnational Imagination presents for the first time a comparative study of European film set design in the late 1920s and 1930s; based on a wealth of designers ʼ drawings, film stills and archival documents, the book offers a new insight into the development and significance of trans-national artistic collaboration during this period. European cinema from the late 1920s to the late 1930s is famous for its attention to detail in terms of set design and visual effect. Focusing on developments in Britain, France, and Germany, Film Architecture and the Transnational Imagination: Set Design in 1930s European Cinema provides a comprehensive analysis of the practices, styles, and function of cinematic production design during this period, and its influence on subsequent filmmaking patterns."--Publisher description.
Cine-scapes ignites new ways of seeing, thinking and debating the nature of architecture and urban spaces.Drawing on the author's extensive knowledge it: offers insight into architecture and urban debates through the eyes of a practitioner working in the fields of film and architectural design emphasizes how filmic/cinematic tendencies take place or find their way into urban practices can be used as a tool for educators, students and practitioners in architecture and urban design to communicate and discuss design issues with regard to contemporary architecture and cities