Confessions of a Ginger Pudding

Confessions of a Ginger Pudding

Author: Zelda Bezuidenhout

Publisher: Penguin Random House South Africa

Published: 2021-09-01

Total Pages: 186

ISBN-13: 0639607101

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When Arnelia moves to a new town in the middle of the year, she decides to recreate herself. New town. New school. Operation new Arnelia. She can be the mysterious, worldly New Girl. But within days, everyone sees right through her fake new persona. And guess what, a couple of kids actually like the real Arnelia. Like Dewald Fourie, whose crooked smile does weird things to her heart. She becomes the brain behind the school’s exciting new food truck and for a while life is sweeter than a chocolate brownie. But nothing good lasts forever. Especially if you’re


Dungeons & Dragons Starter Set (Six Dice, Five Ready-to-Play D&D Characters With Character Sheets, a Rulebook, and One Adventure)

Dungeons & Dragons Starter Set (Six Dice, Five Ready-to-Play D&D Characters With Character Sheets, a Rulebook, and One Adventure)

Author: Dungeons & Dragons

Publisher: National Geographic Books

Published: 2014-07-15

Total Pages: 0

ISBN-13: 0786965592

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Everything you need to start playing the world’s greatest roleplaying game. “I recommend [the D&D Starter Set] for anyone who’s curious and wants to learn D&D.”—Ed Grabionowski, io9.Gizmodo.com The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! • FIVE READY-TO-PLAY CHARACTERS • SIX DICE • ONE ADVENTURE BOOK: LOST MINE OF PHANDELVER • ONE RULEBOOK • ONE CHARACTER SHEET “D&D acolytes are everywhere. . .Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. The main Dungeons & Dragons books are the Player’s Handbook, Monster Manual, and Dungeon Master’s Guide.


Stormbringer

Stormbringer

Author: Michael Moorcock

Publisher: Simon and Schuster

Published: 2022-04-12

Total Pages: 864

ISBN-13: 1534445714

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In one of the most well-known and well-loved fantasy epics of the 20th century, Elric is the brooding, albino emperor of the dying Kingdom of Melnibone. After defeating his nefarious cousin and gaining control over the epic sword, Stormbringer, Elric, prince of ruins, must decide what he’s willing to sacrifice in a fight against Armageddon.


Dungeons & Dragons For Dummies

Dungeons & Dragons For Dummies

Author: Bill Slavicsek

Publisher: John Wiley & Sons

Published: 2005-04-08

Total Pages: 434

ISBN-13: 0764599240

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Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure. With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through: Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement The races: humans, dwarves, elves, and halflings The types of character actions: attack rolls, skill check, and ability checks The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma Feat requirements and types Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying Picking skills, armor, weapons, and gear Choosing spells if your character is a sorcerer or domains for a cleric Building encounter or combat strategies and using advanced tactics Maximizing your character’s power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette Becoming a Dungeon Master There’s even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.


The Book of Holding (Dungeons & Dragons)

The Book of Holding (Dungeons & Dragons)

Author: Official Dungeons & Dragons Licensed

Publisher: Clarkson Potter Publishers

Published: 2020-08-04

Total Pages: 146

ISBN-13: 1984824619

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This officially licensed keepsake journal, lavishly designed with magnetic enclosure and a back pocket, is a must-have for Dungeons & Dragons fans of all levels and ages. Trust this multipurpose journal to stow all your ideas, notes, and to-dos. Highly customizable with five pieces of stunning full-color artwork, The Book of Holding is ideal for capturing character sketches, formulating campaigns, or organizing your everyday thoughts. Whether you're a die-hard dungeon master preparing for your next game session or a part-time player wanting to represent your favorite RPG, this journal is the ultimate companion to your quest.


Character Journal DM Notebook

Character Journal DM Notebook

Author: D. Crawler Game Books

Publisher:

Published: 2020-11-30

Total Pages: 150

ISBN-13:

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Perfect Character Journal for RPG gamers and Dungeon and Dragons fanatics! ★★★★★ Take your adventure RPG to next level with this Character Journal by streamlining the character creation process. Also, keep all of your important character and game information in one place with this mixed paper notebook. This campaign journal is must-have if you're in a long campaign and need to keep track of your story, as well as other important information. Use this to record your journey through a fantasy world and create a masterpiece with all the fun adventures you and your party have encountered throughout your games. Each notebook features: * 150 pages of size 8"X10" containing 5 sets of 30 pages arranged sequentially with 50 Character sheets (5 sets of 10 pages) for character information, attacks, feats, spells and much more 40 ruled pages (5 sets of 8 pages) for notes and tracking game impressions 20 5X5 graph pages (5 sets of 4 pages) for floor plan mapping 20 hex pages (5 sets of 4 pages) for wilderness mapping and encounters 20 blank pages (5 sets of 4 pages) This adventure gaming notebook has a versatile way to keep track of your gaming notes, design terrain maps, develop RPG characters, and more. Also, With this you can make a keep-sake memory book of your favorite campaigns to date to ensure that remember all important facts, always! ♥ Ideal all gamers (beginners and experienced alike) and makes a thoughtful gift for RPG game lovers ♥ Pick up your copy clicking the BUY NOW button at the top AND CHRONICLE YOUR RPG GAMES AND YOUR ADVENTURES!


Keep on the Shadowfell

Keep on the Shadowfell

Author: Bruce R. Cordell

Publisher:

Published: 2008

Total Pages: 0

ISBN-13: 9780786948505

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A guide to the role-playing game that provides information on its commands, inidividual campaigns, scoring, extras, tactics, and the secrets of the multi-player mode. This adventure takes characters from 1st level to 3rd level.


RPG Character Journal

RPG Character Journal

Author: D. Crawler Game Books

Publisher:

Published: 2020-12-17

Total Pages: 154

ISBN-13:

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Perfect Character Journal for RPG gamers and D&D fanatics! ★★★★★ With this Class Emblem themed Character Journal streamline the character creation process. Also, keep all of your important character and game information in one place with this mixed paper campaign journal. This campaign journal is a must-have if you're in a long campaign and need to keep track of your story, as well as other important information. Use this to record your journey through the fantasy world and create a masterpiece with all the fun adventures you and your party encounter throughout your game. Each journal features: * 150 pages of size 8"X10" containing 5 sets of 30 pages arranged sequentially with: * 10 Character pages (Total 50 pages) for character information, attacks, feats, spells and much more * 8 ruled pages (Total 40 pages) for notes and tracking game impressions * 4 pages of graph paper and 4 hex pages for mapping out locations and encounters (Total 40 pages) * 4 blank pages (Total 20 pages) This adventure gaming notebook is a versatile way to keep track of your gaming notes, design terrain maps, to develop RPG characters, and more. Also, with this you can make a keep-sake memory book of your favorite campaigns to date to ensure you remember all important facts, always! Makes a great gift! Don't delay. Get your RPG Character Journal today. Click on the author name at the top to buy other class emblem themed journals and add all class themed journals to your collection


Beasts & Behemoths (Dungeons & Dragons)

Beasts & Behemoths (Dungeons & Dragons)

Author: Jim Zub

Publisher: National Geographic Books

Published: 2020-10-20

Total Pages: 0

ISBN-13: 1984858785

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Study this guide and keep it close at hand--this manual of monsters might save your life! This immersive illustrated bestiary introduces you to memorable monsters in Dungeons & Dragons, from the smallest beasts to the most dangerous behemoths. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the unusual creatures, from the minuscule to the massive, that fill the fantastic world of the game. This guide features easy-to-follow and entertaining explanations of where to find each beast, their strange abilities and magical powers, and how to defeat them, along with amazing illustrations that will ignite your imagination. Organized by size from small to large, bigger and more dangerous monsters are introduced with every turn of the page. Beasts & Behemoths is a perfect way for new players and young fantasy fans to learn about the monsters an adventuring party can meet, with profiles full of example encounters and storytelling tips that encourage creative problem-solving skills when battling beastly foes.