It's amazing how many comics fans who grew up admiring Spider-Man, Batman and Nick Fury still retain warm places in our hearts for Casper the Friendly Ghost. Now Dark Horse is delighted to participate in the revival of Casper who remains among the most beloved of cartoon and comic book icons. Casper the Friendly Ghost made his first appearance as a star of Paramount's Famous Cartoons in 1947 and entered the comics in 1949. But after five issues, publisher St. John's gave up the title. That's when Harvey Comics stepped in, and where this book begins.
Ghosts and other supernatural phenomena are widely represented throughout modern culture. They can be found in any number of entertainment, commercial, and other contexts, but popular media or commodified representations of ghosts can be quite different from the beliefs people hold about them, based on tradition or direct experience. Personal belief and cultural tradition on the one hand, and popular and commercial representation on the other, nevertheless continually feed each other. They frequently share space in how people think about the supernatural. In Haunting Experiences, three well-known folklorists seek to broaden the discussion of ghost lore by examining it from a variety of angles in various modern contexts. Diane E. Goldstein, Sylvia Ann Grider, and Jeannie Banks Thomas take ghosts seriously, as they draw on contemporary scholarship that emphasizes both the basis of belief in experience (rather than mere fantasy) and the usefulness of ghost stories. They look closely at the narrative role of such lore in matters such as socialization and gender. And they unravel the complex mix of mass media, commodification, and popular culture that today puts old spirits into new contexts.
The popularity of cartoon music, from Carl Stalling's work for Warner Bros. to Disney sound tracks and "The Simpsons"' song parodies, has never been greater. This lively and fascinating look at cartoon music's past and present collects contributions from well-known music critics and cartoonists, and interviews with the principal cartoon composers. Here Mark Mothersbaugh talks about his music for "Rugrats," Alf Clausen about composing for "The Simpsons," Carl Stalling about his work for Walt Disney and Warner Bros., Irwin Chusid about Raymond Scott's work, Will Friedwald about "Casper the Friendly Ghost," Richard Stone about his music for "Animaniacs," Joseph Lanza about "Ren and Stimpy," and much, much more.
It takes a graveyard to raise a child. Nobody Owens, known as Bod, is a normal boy. He would be completely normal if he didn't live in a graveyard, being raised by ghosts, with a guardian who belongs to neither the world of the living nor the dead. There are adventures in the graveyard for a boy—an ancient Indigo Man, a gateway to the abandoned city of ghouls, the strange and terrible Sleer. But if Bod leaves the graveyard, he will be in danger from the man Jack—who has already killed Bod's family.
Jesus was human, like you and me. If the gospel is true, he still is. Christians worldwide believe that Jesus is God. But this belief wasn’t the starting point for Jesus’ earliest followers. While Jesus’ humanity was a given for the disciples, his divinity was a truth they grew into believing—it was a journey of faith. As Christians today, we are also called into a faith journey—this time, to rediscover Jesus’ humanity. Yes, we believe that Jesus is God, but do we truly believe that Jesus is human? And if so, how does that transform our own experience of being human? Through eye-opening yet down-to-earth reflections, Jesus Journey invites you to encounter Jesus again—as if for the first time—by experiencing his breathing, heart-beating, body-and-blood, crying-and-laughing humanity. Join Bible teacher and storyteller Trent Sheppard as he shines new light on the vibrant humanity of the historical Jesus through an up-close look at Jesus’ relationships with Mary and Joseph, with the God he called Abba, with his closest friends and followers, and how, ultimately, his crucifixion and resurrection finally and forever redefine what we mean by the word God. Come encounter the human who radically transforms our view of God. Come encounter the God who forever changes what it means to be human.
JUNGLE COMICS #100The main character associated with the title is Kaanga. He appeared in every issue of Jungle Comics. When Kaanga was a child his parents died in the jungle and he was raised by apes. The reader never gets to know his real name or his ancestry, but the jungle is where Kaanga feels most at home. In the first issue Kaanga meets his mate Ann, who is a Jane clone, after he rescues her from a white slave trader named Bill Blackton. Ann then joins Kaanga in his jungle existence. After nearly ten years Kaanga was given his own title in Spring, 1949. This ran for 20 issues until the Summer of 1954. One of the reasons for the series demise was the formation of The Comics Code Authority, a self-regulatory body that was formed because of moral concerns about the contents of many of the comics of the time. As much of Fiction House's material involved images of scantily clad women they withdrew from the market. You can enjoy again - or for the first time - JUNGLE COMICS #100 with this public domain reprint from GOLDEN AGE REPRINTS. Check out the full line - new titles every week! The classic comic reprints from GOLDEN AGE REPRINTS and UP History and Hobby are reproduced from actual comics, and sometimes reflect the imperfection of books that are decades old. These books are constantly updated with the best version available - if you are EVER unhappy with the experience or quality of a book, return the book to us to exchange for another title or the upgrade as new files become available. For our complete classic comics library catalog contact [email protected] OR VISIT OUR WEB STORE AT www.goldenagereprints.com
This is the most comprehensive dictionary available on comic art produced around the world. The catalog provides detailed information about more than 60,000 cataloged books, magazines, scrapbooks, fanzines, comic books, and other materials in the Michigan State University Libraries, America's premiere library comics collection. The catalog lists both comics and works about comics. Each book or serial is listed by title, with entries as appropriate under author, subject, and series. Besides the traditional books and magazines, significant collections of microfilm, sound recordings, vertical files, and realia (mainly T-shirts) are included. Comics and related materials are grouped by nationality (e.g., French comics) and genre (e.g., funny animal comics). Several times larger than any previously published bibliography, list, or catalog on the comic arts, this unique international dictionary catalog is indispensible for all scholars and students of comics and the broad field of popular culture.
Focusing especially on American comic books and graphic novels from the 1930s to the present, this massive four-volume work provides a colorful yet authoritative source on the entire history of the comics medium. Comics and graphic novels have recently become big business, serving as the inspiration for blockbuster Hollywood movies such as the Iron Man series of films and the hit television drama The Walking Dead. But comics have been popular throughout the 20th century despite the significant effects of the restrictions of the Comics Code in place from the 1950s through 1970s, which prohibited the depiction of zombies and use of the word "horror," among many other rules. Comics through Time: A History of Icons, Idols, and Ideas provides students and general readers a one-stop resource for researching topics, genres, works, and artists of comic books, comic strips, and graphic novels. The comprehensive and broad coverage of this set is organized chronologically by volume. Volume 1 covers 1960 and earlier; Volume 2 covers 1960–1980; Volume 3 covers 1980–1995; and Volume 4 covers 1995 to the present. The chronological divisions give readers a sense of the evolution of comics within the larger contexts of American culture and history. The alphabetically arranged entries in each volume address topics such as comics publishing, characters, imprints, genres, themes, titles, artists, writers, and more. While special attention is paid to American comics, the entries also include coverage of British, Japanese, and European comics that have influenced illustrated storytelling of the United States or are of special interest to American readers.