Make a face--a funny face! Thats where a cartoon characters personality begins, and bestselling author Christopher Hart presents the ultimate, masterfully detailed tutorial on the topic. His accessible, step-by-step demonstrations explore a range of facial features and show how to build a character, from head types to expressions to movement. An introductory section covers shading techniques, and theres advice on drawing the body.
Cartooning: 100 Faces & Expressions covers the fundamentals of creating cartoon heads and faces. This 32-page book includes instruction on selecting face shape, rendering features, exaggerating, and modifying features to suggest mood and personality. The title also features a wide range of step-by-step cartoon heads so beginners can practice a variety of expressions before applying them to their own characters. Additionally, readers will benefit from inspiring tips on the animation process and information on using computer programs to enhance or color the characters.
Discover the fast and fun art of drawing comic faces! Chances are you already know how to draw some expressions. But you can only go so far with "happy," "sad" and "angry." In order to give your comic portraits some...character...you need to know what they look like when they are about to sneeze, when they smell something stinky or when they're flirting, terrified or completely dumbfounded! Good thing Drawing Cartoon Faces includes more than 70 step-by-step demonstrations to teach you how to capture the silly, whimsical and expressive faces you see in your imagination and of friends, family and strangers! With Drawing Cartoon Faces, you'll get expert instruction on: • The fundamentals: Drawing heads, eyes, noses, mouths, hair and other features. • The expressions: More than 70 step-by-step demonstrations for a variety of expressions and moods, from simple to subtle and complex. • Storytelling: Move your story along using expression, point of view and composition. Put it all together to create multi character and multi panel art. With Drawing Cartoon Faces, you'll learn to draw like you never thought you could--and you'll have more fun than you ever thought possible!
Chances are, you already know how to draw some expressions. But face it, your stories can only get so far with "happy," "sad" and "angry." In order to give your characters some character, you need to know what they look like when they're about to sneeze, when they smell something stinky or when they're flirting, horrified or completely blotto. Lucky for you, that's what this book is all about! Making Faces contains everything you need to give your characters a wide range of expressions! Part 1: The Basics. How to draw heads, mouths, noses and eyes, and how they change shape when they move. Part 2: The Faces. Over 50 step-by-step demonstrations for a variety of expressions divided into scenarios. Each scenario shows four or five expressions from a single character, from simple emotions to more subtle and complex variations, so you see how a face changes with each emotion. Sidebars illustrate the same expressions on a variety of other characters. Part 3: Storytelling.How to move your story along using expression, point of view, body language and composition. See how it all comes together with damsels in distress, a noir-style interrogation, a Western standoff and other situations. Illustrated with a diverse cast of characters from hobos to superheroes to teenage girls, this guide will help you create the looks that say it all.
One of the world's leading cartoon artists shows readers how to capture the retro look of Sponge Bob, Dexter, and other popular comics, revealing how to recapture the 1950s in cartoons.
Cartoons are fun to look at, but they take a lot of work to create. Aspiring artists learn how to draw memorable details that make cartoon characters come alive on the page. Different techniques are introduced, such as creating a sense of motion and emphasizing different features to give characters distinct personalities. Readers are presented with a variety of cartoons to try their hand at drawing—from a sporty grandma to a creepy villain. Each cartoon is shown through step-by-step instructions of the whole drawing process, as well as full-color illustrations of the finished product.
Re-Imagining Animation: The Changing Face of the Moving Image by Paul Wells and Johnny Hardstaff explores the changing nature of animation in the twenty-first century. Animation was once constructed frame-by-frame, but now the creation and manipulation of the moving image has changed. With the digital revolution, what was once merely an adjunct of film has become central to the entire cinematic enterprise. This title examines animation's changing role through engagement with a series of contemporary moving-image works, and comprises an important text on a popular subject. Each case study looks at the entire creative process, from the initial creative stimulus, through the development of an aesthetic and the technical production of the work, to the final outcome. This book is suitable for students of animation, established professional animators, and anyone with an interest in animation.
Conclusion: Listening to Community Health Workers: Recommendations for Action and Research -- Recruit Strong CHWs and Provide Supportive Supervision -- Emphasize the Humanity of Patients, Quality of Life, and Empathic Care -- Build Solid Relationships across Social Dividing Lines -- Finance the Creation of Secure CHW Jobs -- Strengthen CHW Participation in Processes of Social Change -- Conduct Better Research and More of It -- United, Spider Webs Can Tie Up a Lion -- References -- Index.