Get in the Game!

Get in the Game!

Author: Marc Mencher

Publisher: New Riders Publishing

Published: 2003

Total Pages: 324

ISBN-13: 9780735713079

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Learn from industry insiders at Sony, Pixar, InfoGames, Electronic Arts and Midway about how they got in the game. Despite the fact that the games industry has now surpassed films in terms of size and revenues, there is a dearth of information on how to get a job in the industry.This book answers those questions.


Careers in the Computer Game Industry

Careers in the Computer Game Industry

Author: Dave Gerardi

Publisher: The Rosen Publishing Group, Inc

Published: 2005-01-15

Total Pages: 154

ISBN-13: 9781404202528

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Provides an overview of the professional opportunities in the computer game industry, discusses educational requirements, and includes information on responsibilities and employment outlook.


Careers in Focus

Careers in Focus

Author:

Publisher: Infobase Publishing

Published: 2009

Total Pages: 225

ISBN-13: 1438117191

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For each position, the authors include a brief overview and its history. Discussions of education, certifications, or licensing required; a detailed job description; salary; and the future outlook are also supplied.


Hot Jobs in Video Games

Hot Jobs in Video Games

Author: Joe Funk

Publisher: Scholastic Inc.

Published: 2010

Total Pages: 130

ISBN-13: 0545218500

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Every gamer dreams of getting paid to play their favourite video games! But it's not just a dream. There are a ton of amazingly cool jobs in computer and video games, and gamers can learn all about those careers in this book. Packed with basic facts, education suggestions, and interviews with professional gamers, this book is perfect for video game fans everywhere!


Careers in Computer Gaming

Careers in Computer Gaming

Author: Matthew Robinson

Publisher: ReadHowYouWant.com

Published: 2009-09-02

Total Pages: 160

ISBN-13: 1427091161

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Computer games are more popular and accessible than ever and, as computer technology advances, computer games have become more challenging, engaging, and addictive to millions of gamers across the country. That opens up a wide range of career opportunities, especially gamers. In this easy-to-follow and informative career guide, the author presents a brief history of the gaming industry before breaking down the major and cutting-edge careers in the field. Whether discussing the game designer, graphic artist, sound designer, marketer, or writer, useful insights are given into the qualifications and temperament needed for each job, as well as a realistic picture of the work environment and useful tips for breaking into the industry.


Breaking Into the Game Industry

Breaking Into the Game Industry

Author: Brenda Brathwaite

Publisher: Course Technology

Published: 2012

Total Pages: 0

ISBN-13: 9781435458048

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Provides an overview of the game industry and offers advice from experienced professionals on entering the video game industry.


Video Games

Video Games

Author: Andy Bossom

Publisher: Bloomsbury Publishing

Published: 2017-07-06

Total Pages: 209

ISBN-13: 1474255426

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A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture. Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry you'll enjoy learning from a range of international practitioners.


How to Become a Video Game Artist

How to Become a Video Game Artist

Author: Sam R. Kennedy

Publisher: Watson-Guptill

Published: 2013-05-14

Total Pages: 162

ISBN-13: 0823008096

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Become a Player in the Business of Video Game Art Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators—from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who’ve worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you’ll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the most exciting industries of our time.


Game Development Essentials

Game Development Essentials

Author: Michael E. Moore

Publisher: Course Technology

Published: 2010

Total Pages: 356

ISBN-13:

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Written in a non-technical manner, Game Development Essentials: Game Industry Career Guide is a valuable asset for anyone looking for a job, not only in the game industry but also in any field requiring technical expertise and creative talent.