Career Building Through Creating Mobile Apps

Career Building Through Creating Mobile Apps

Author: Erin Staley

Publisher: The Rosen Publishing Group, Inc

Published: 2013-12-15

Total Pages: 66

ISBN-13: 1477717277

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As more people connect online through mobile devices, apps continue to grow in popularity. There are apps for almost every need: health, news, social networking, entertainment, and more, all designed to make the user's life run more smoothly. And app developers are growing in number by the day, turning their talent into a business. This volume gives readers all the tools they need to master the world and business of app development. It is a terrific read for current app developers or anyone interested in going into the field.


Career Building Through Using Multimedia Art and Animation Tools

Career Building Through Using Multimedia Art and Animation Tools

Author: Jason Glaser

Publisher: The Rosen Publishing Group, Inc

Published: 2013-12-15

Total Pages: 66

ISBN-13: 1477717323

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Highly creative, detail-oriented young people who enjoy visual media may find a satisfying career in multimedia art and animation. Multimedia artists create animation, special effects, and other visual images for a variety of media, including movies, video games, advertising, and the Web. This title discusses the opportunities available to aspiring multimedia creators and the tools of the trade they can begin learning now as a hobby. Readers get helpful advice on developing a body of artistic work and creating a quality portfolio that will help them reach their long-term goals.


Learning Mobile App Development

Learning Mobile App Development

Author: Jakob Iversen

Publisher: Pearson Education

Published: 2014

Total Pages: 464

ISBN-13: 032194786X

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Now, one book can help you master mobile app development with both market-leading platforms: Apple's iOS and Google's Android. Perfect for both students and professionals, Learning Mobile App Development is the only tutorial with complete parallel coverage of both iOS and Android. With this guide, you can master either platform, or both--and gain a deeper understanding of the issues associated with developing mobile apps. You'll develop an actual working app on both iOS and Android, mastering the entire mobile app development lifecycle, from planning through licensing and distribution. Each tutorial in this book has been carefully designed to support readers with widely varying backgrounds and has been extensively tested in live developer training courses. If you're new to iOS, you'll also find an easy, practical introduction to Objective-C, Apple's native language.


Building Mobile Apps at Scale

Building Mobile Apps at Scale

Author: Gergely Orosz

Publisher:

Published: 2021-04-06

Total Pages: 238

ISBN-13: 9781638778868

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While there is a lot of appreciation for backend and distributed systems challenges, there tends to be less empathy for why mobile development is hard when done at scale. This book collects challenges engineers face when building iOS and Android apps at scale, and common ways to tackle these. By scale, we mean having numbers of users in the millions and being built by large engineering teams. For mobile engineers, this book is a blueprint for modern app engineering approaches. For non-mobile engineers and managers, it is a resource with which to build empathy and appreciation for the complexity of world-class mobile engineering. The book covers iOS and Android mobile app challenges on these dimensions: Challenges due to the unique nature of mobile applications compared to the web, and to the backend. App complexity challenges. How do you deal with increasingly complicated navigation patterns? What about non-deterministic event combinations? How do you localize across several languages, and how do you scale your automated and manual tests? Challenges due to large engineering teams. The larger the mobile team, the more challenging it becomes to ensure a consistent architecture. If your company builds multiple apps, how do you balance not rewriting everything from scratch while moving at a fast pace, over waiting on "centralized" teams? Cross-platform approaches. The tooling to build mobile apps keeps changing. New languages, frameworks, and approaches that all promise to address the pain points of mobile engineering keep appearing. But which approach should you choose? Flutter, React Native, Cordova? Native apps? Reuse business logic written in Kotlin, C#, C++ or other languages? What engineering approaches do "world-class" mobile engineering teams choose in non-functional aspects like code quality, compliance, privacy, compliance, or with experimentation, performance, or app size?


Coding All-in-One For Dummies

Coding All-in-One For Dummies

Author: Chris Minnick

Publisher: John Wiley & Sons

Published: 2022-08-02

Total Pages: 919

ISBN-13: 1119889561

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The go-to guide for learning coding from the ground-up Adding some coding know-how to your skills can help launch a new career or bolster an old one. Coding All-in-One For Dummies offers an ideal starting place for learning the languages that make technology go. This edition gets you started with a helpful explanation of how coding works and how it’s applied in the real-world before setting you on a path toward writing code for web building, mobile application development, and data analysis. Add coding to your skillset for your existing career, or begin the exciting transition into life as a professional developer—Dummies makes it easy. Learn coding basics and how to apply them Analyze data and automate routine tasks on the job Get the foundation you need to launch a career as a coder Add HTML, JavaScript, and Python know-how to your resume This book serves up insight on the basics of coding, designed to be easy to follow, even if you’ve never written a line of code in your life. You can do this.


Building Mobile Applications with Java

Building Mobile Applications with Java

Author: Joshua Marinacci

Publisher: "O'Reilly Media, Inc."

Published: 2012-03-09

Total Pages: 85

ISBN-13: 1449333265

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Do you want to develop mobile apps with Java—and have them work on a variety of devices powered by iOS and Android? You’ve come to the right place. This project-driven book shows you how to build portable apps with two amazing open source frameworks, Google Web Tools (GWT) and PhoneGap. With these tools, you’ll use learn how to write Java code that compiles into cross-platform Javascript and HTML, and discover how to take advantage of features in several popular devices, such as the camera, accelerometer, and GPS. Get started with GWT by building an example Twitter search app Build a example web app and adapt it for mobile with CSS Add touch centric controls with the GWT Mobile UI library Develop a working wine journal app that tracks a user’s GPS location Use techniques to make a mobile version of your web or desktop app Work with HTML5 Canvas to build a mobile video game Package your apps for iOS, webOS, and Android with PhoneGap


Mobile Development with C#

Mobile Development with C#

Author: Greg Shackles

Publisher: "O'Reilly Media, Inc."

Published: 2012-05-07

Total Pages: 173

ISBN-13: 1449338305

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It’s true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework—with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It’s an ideal marriage of platform-specific development and the "write once, run everywhere" philosophy. By building a series of simple applications, you’ll experience the advantages of using .NET in mobile development and learn how to write complete apps that access the unique features of today’s three most important mobile platforms. Learn the building blocks for building applications on iOS, Android, and Windows Phone Discover how the Mono tools interact with iOS and Android Use several techniques and patterns for maximizing non-UI code reuse Determine how much functionality can go into the shared business logic layer Connect to external resources with .NET’s rich networking stack Read and write data using each platform’s filesystem and local database Create apps to explore the platforms’ location and mapping capabilities


50 Ways for a Startup to Make Money From Chatgpt

50 Ways for a Startup to Make Money From Chatgpt

Author: David Murray-Hundley 'The Grumpy Entrepreneur'

Publisher: David Murray-Hundley

Published: 2023-05-09

Total Pages: 113

ISBN-13:

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Introducing "50 Ways for a Startup to Make Money From ChatGPT," a comprehensive guide for entrepreneurs seeking to harness the power of AI-driven solutions in various industries. This book dives into the vast potential of ChatGPT, showcasing how it can revolutionize businesses by providing innovative, engaging, and practical solutions tailored to diverse customer needs. From AI-driven customer service, automotive sales assistance, and smart city solutions to career counseling, personal finance management, and energy optimization, this book covers a wide range of industries and applications. It offers insights into how startups can leverage ChatGPT to generate revenue, optimize operations, and enhance user satisfaction, ultimately contributing to their growth and success in the competitive market. Each chapter delves into a specific industry or application, providing a clear understanding of how ChatGPT can be harnessed to develop cutting-edge products and services. The book highlights key benefits, strategies, and real-world examples to inspire and guide entrepreneurs in their journey to disrupt traditional business models with AI-powered innovations. "50 Ways for a Startup to Make Money From ChatGPT" is an essential read for entrepreneurs, investors, and professionals interested in exploring the transformative potential of AI-driven solutions. With practical advice, actionable strategies, and inspiring success stories, this book serves as a roadmap for startups looking to leverage the power of ChatGPT to fuel innovation, drive profits, and make a lasting impact in their respective industries.


Cross-platform UI Development with Xamarin.Forms

Cross-platform UI Development with Xamarin.Forms

Author: Paul F. Johnson

Publisher: Packt Publishing Ltd

Published: 2015-08-26

Total Pages: 330

ISBN-13: 1784394378

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Create a fully operating application and deploy it to major mobile platforms using Xamarin.Forms About This Book Create standard user interfaces on Windows Mobile, Android, and iOS and then make those interfaces look good with ease Design a full-blown application in very little time with just about the entire code being shared Learn how to access platform-specific features and still have the same core code with this handy guide Who This Book Is For This book is intended for mobile software developers who are fed up with having three different code sets for the same application. If you want to put your code on all mobile platforms with minimum fuss, and just want to develop but haven't got the time to be digging too far into a particular platform, this is the book for you. Basic knowledge of C# is assumed. What You Will Learn Create a responsive UI, modified to suit the target platform Understand the basics of designing an application, and the considerations needed for target platforms Construct a complete app using a single codebase Develop attractive user interfaces Bind information to the code behind to generate a reactive application Design an effective portable class library (PCL) Include a Windows Mobile application within your standard Xamarin.Forms application Extend your applications using the Xamarin.Forms Labs library In Detail Xamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and deploy on Android, iOS, or Windows platforms. To top this, Xamarin.Forms plays the role of a single codebase for mobile applications. This book will show you, with fully-coded examples, how to use both the Xamarin toolchain and the Xamarin.Forms library to code once for the three platforms. It goes from the concept and design of a mobile messenger application to its execution. You will be introduced to Messenger—the messaging app—which includes key features such as push notifications, UI, maps, databases, and web services. Next, you will learn to plan the UI using Xamarin.Forms for cross-mobile platform development, and move on to creating custom buttons, extending the UI, and connecting to social sites such as Facebook and Twitter. You will also learn about the limitations of PCL libraries and how they make coding easier. This will be followed by the creation of a SQLite database and a database manager, and the SQLite database's reflection within the database manager. You will then be taken through the use of hardware features with ample coverage of iOS, Android, and Windows Mobile. Finally, the book will conclude by introducing common strategies that allow you to create applications that “just work” without having to reinvent the wheel each time. Style and approach A fun and informal approach to creating a mobile application using the most up-to-date cross-platform approach. Each coding chapter includes fully working code examples available for download from the Packt Publishing website.


Getting a Web Development Job For Dummies

Getting a Web Development Job For Dummies

Author: Kathleen Taylor

Publisher: John Wiley & Sons

Published: 2014-12-18

Total Pages: 312

ISBN-13: 111896778X

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Craving a career in web dev? Chart your path with this helpful guide Getting a Web Development Job For Dummies provides a roadmap to one of the "hot jobs" in the booming world of tech. The web development field is large, and it encompasses many actual functions. This book helps you understand the web development career opportunities and determine the path you should take, based on your own personal needs and preferences, to launch your career. You'll learn about various career options, the skills you'll need to become an attractive candidate, how to go about learning the ropes, and proving your abilities to a potential employer or client. With so many possible goals and no one right way to get there, this book cuts through the confusion to put you on the path to a career you want. The web development industry is expected to grow for the foreseeable future, and there is already a shortage of trained workers to fill the jobs. Whether you lean technical or aesthetic, you can find your place in the industry with right skills—both hard and soft—and with the right plan. Getting a Web Development Job For Dummies is your guide to formulating that plan and getting started right. Find formal or informal ways to build the tech skills you'll need Discover where you fit, whether as a freelancer or within an organization Learn how to build a resume, develop a portfolio, and impress interviewers Get expert tips on finding resources, building a reputation, and more If your pet peeves include malfunctioning forms, flashing banners, and sites that take way too long to load, the web development world needs you. But before you begin your journey, you need a destination and a route in mind. Getting a Web Development Job For Dummies is your roadmap, so you can set out today.