Career As a Cartoon Artist

Career As a Cartoon Artist

Author: Institute for Career Research

Publisher: CreateSpace

Published: 2015-06-28

Total Pages: 36

ISBN-13: 9781514746790

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ANIMATORS AND CARTOONISTS DRAW on their talents every day, bringing colorful characters to life in a world where anything is possible. If you really love drawing, have a vivid imagination, a continuous flow of ideas, a tireless creative streak, and a willingness to work hard, you just might want to pencil yourself in for a career in animation and cartooning. Interestingly, a great deal of animation and cartooning is steeped in reality. Artists who create the best cartoon characters are those who can draw lifelike people and animals that seem to jump off a page or out of a movie screen. The characters appear ready to walk right into a viewer's life. How does an artist accomplish this? By having an eye for detail. These insightful cartoonists study the shape, size, and structure of the human body, as well as the bodies of animals, birds, and all living creatures that they might one day want to capture on the drawing board. In their minds, top animators and cartoonists have recorded thousands of human gestures, reactions, and expressions. They are keenly aware of the way people and animals move. Add to that, meticulous observations about the forms of endless objects around us, and you have the makings of magical creations of a surreal world where animals talk, plants cry, trees move, candlesticks give advice, and people fall off cliffs, get run over by steamrollers, and fall out of airplanes - only to live to tell the tale. This ability to draw reality precisely allows an artist to start distorting that drawing, contributing twists and turns, and blends of fantasy that seem perfectly plausible to the viewer. Elongated heads, stubby legs, pronounced wide-rimmed glasses, strange walks, and peculiar postures - all spring from the imagination of inventive animators and cartoonists as they give their characters distinctive physical attributes that will make them stand out and become memorable. They add movements, actions, and voices done by experienced actors who express the personalities of characters just as the artists envisioned them when these drawings started out as simple circles, triangles, and lines on a sketchpad. The test of an animator is to be able to draw a character that conveys feeling and emotion to an audience. A challenging career with limitless possibilities, the field of animation art requires you to be willing to start at the bottom and work your way up. This could mean years of developing someone else's ideas and concepts before you get a chance to show what you can do on your own. On the other hand, this field is growing so rapidly that there is a chance you can get your breakout assignment sooner rather than later, as artists with a fresh view are sought to create innovative work for multiple media, from magazines to computer games, comic books to commercials, animated television shows to major motion pictures. This new Careers Ebook contains a wealth of unbiased information about an occupational field, based on the latest national surveys. Careers Ebooks cover attractive and unattractive sides, opportunities, education necessary, personal qualifications required, earnings, descriptions of different job specialties, first person accounts by those in the field, and how to get started; including practical advice on what to do now. There are live links to schools and colleges, associations, periodicals and other sources of reliable information.


The Animator's Survival Kit

The Animator's Survival Kit

Author: Richard Williams

Publisher: Macmillan

Published: 2012-09-25

Total Pages: 393

ISBN-13: 086547897X

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"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.


Careers in Animation and Comics

Careers in Animation and Comics

Author: W. L. Kitts

Publisher: Referencepoint Press

Published: 2019-08

Total Pages: 0

ISBN-13: 9781682826751

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"There has never been a better time to have a career in animation and comic books. Jobs for web and visual effects animators, comic book artists, and even graphic novelists are opening up thanks to growing demand in industries tied to entertainment and the internet. What these jobs entail, what they pay, and future prospects are discussed along with insights from industry insiders"--


I Moved to Los Angeles to Work in Animation

I Moved to Los Angeles to Work in Animation

Author: Natalie Nourigat

Publisher: Boom! Studios

Published: 2018-12-26

Total Pages: 99

ISBN-13: 1641441461

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When artist Natalie Nourigat left her life in Portland to move to Los Angeles and pursue a job in animation, she realized that despite her research, nothing truly prepared her for the wild world that awaited in the studios of Southern California. This autobiographical how-to graphic novel explores the highest highs and lowest lows of pursuing a dream in animation. Brushed with a dose of humor and illustrated advice about salaries, studio culture, and everything in between, I Moved to Los Angeles to Work in Animation is the unique insider experience you won’t find anywhere else.


Career Building Through Using Multimedia Art and Animation Tools

Career Building Through Using Multimedia Art and Animation Tools

Author: Jason Glaser

Publisher: The Rosen Publishing Group, Inc

Published: 2013-12-15

Total Pages: 66

ISBN-13: 1477717323

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Highly creative, detail-oriented young people who enjoy visual media may find a satisfying career in multimedia art and animation. Multimedia artists create animation, special effects, and other visual images for a variety of media, including movies, video games, advertising, and the Web. This title discusses the opportunities available to aspiring multimedia creators and the tools of the trade they can begin learning now as a hobby. Readers get helpful advice on developing a body of artistic work and creating a quality portfolio that will help them reach their long-term goals.


Opportunities in Cartooning & Animation Careers

Opportunities in Cartooning & Animation Careers

Author: Terence J. Sacks

Publisher: McGraw Hill Professional

Published: 2007-10-02

Total Pages: 158

ISBN-13: 0071594108

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This book offers: The latest information on a field of interest Training and educational requirements for each career Salary statistics for different positions within each field Up-to-date professional and Internet resources


Multimedia Artist and Animator

Multimedia Artist and Animator

Author: Ellen Labrecque

Publisher: Cherry Lake

Published: 2016-08-01

Total Pages: 36

ISBN-13: 1634711637

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Readers will learn what it takes to succeed as a multimedia artist and animator. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.


Lighting for Animation

Lighting for Animation

Author: Jasmine Katatikarn

Publisher: CRC Press

Published: 2016-12-19

Total Pages: 642

ISBN-13: 1317699939

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Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you’ll find in-depth instruction on: • Creating mood and storytelling through lighting • Using light to create visual shaping • Directing the viewer’s eye with light and color • Gathering and utilizing reference images • Successfully lighting and rendering workflows • Render layers and how they can be used most effectively • Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence • Material properties and their work with lighting • Compositing techniques essential for a lighter • A guide on how to start your career and achieve success as a lighting artist This book is not designed to teach software packages—there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs. That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful. Key Features Stunning examples from a variety of films serve to inspire and inform your creative choices. Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press. Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.


How to Get a Job in Animation (and Keep It)

How to Get a Job in Animation (and Keep It)

Author: Gene Hamm

Publisher: Drama

Published: 2006

Total Pages: 132

ISBN-13:

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Finally! A book just for animators that shares not only how to get a foot in the door but also how to avoid the pitfalls that can send even the best artist back to the drawing board. Veteran animator and teacher Gene Hamm is your guide to the serious business of drawing cartoons, providing stories, insight, and advice for keeping your wits as sharp as your pencil in this highly competitive industry. How to Get a Job in Animation (And Keep It) is divided into two sections. In Part One, artists looking for a job with an animation studio will discover pragmatic information such as: what to study in school and which books and videos to use for self-study how to track down studio jobs and land them what studios are really looking for on your reel how to make yourself indispensable once you have a job how to deal with the union how to survive in Hollywood. In Part Two, animators who like to be their own boss will find out how to freelance, including crucial how-tos on: pricing jobs and maintaining client relations entering and winning a film festival marketing yourself and writing press releases joining professional organizations hiring an accountant and a lawyer getting your work copyrighted understanding the golden rule of freelance animation: never work for free. Filled with amusing stories about working in the animation industry; brushes with silver-screen legends Tex Avery, John Lasseter, Roger Corman, and James Cameron; and plain old common sense, How to Get a Job in Animation (And Keep It) will entertain you as it trains you to make the leap into professional animation. It's the career guide that animators have been waiting for.