Borland C++ Builder 6 Developer's Guide

Borland C++ Builder 6 Developer's Guide

Author: Jarrod Hollingworth

Publisher: Sams Publishing

Published: 2003

Total Pages: 1132

ISBN-13: 9780672324802

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0672324806.ld The definitive guide to the latest version of Borlands powerful C++Builder. Provides complete coverage of C++Builder Web Services development, now a key component of C++Builder. Borland C++Builder remains best in class IDE over the past 5 years for C++ solutions. Written by a team of top C++Builder experts with expertise in a variety of technical areas related to C++ application development. C++Builder 6 Developers Guide is revised for the latest version of C++Builder, the biggest update to C++Builder in years. C++Builder is an ANSI C++ IDE. The version 6 adds BizShape, a tool to build Web Services using XML/SOAP, .NET, and BizTalk from Microsoft, and SunONE from Sun Microsystems. Other new components include WebSnap for Web application development, DataSnap for database development, and CLX, which allows cross-platform development for Unix and Linux. The new NetCLX Internet components allow development of cross-platform applications with Apache, Microsoft IIS, and Netscape Web Server applications. C++Builder 6 Developers Guide continues as the definitive guide for Borlands C++Builder, providing a clear and concise reference for C++ developers. C++Builder Developers Guide is a unique combination of over 35 C++Builder experts from around the globe. This team brings hundreds of thousands of working hours in professional software development to the creation of this extensive work. Leading the team are Jarrod Hollingworth, Bob Swart, Mark Cashman. and Paul Gustavson. Jarrod is running Backslash (http://www.backslash.com;au), loping software applications for the Internet and key business sectors and working as a software development consultant. Bob (aka. Dr.Bob) is an internationally recognized UK Borland Connections member and an independent technical author, trainer, and consultant using C++Builder, Kylix, and Delphi based in The Netherlands. Mark Cashman is an independent C++ developer in the U.S. Paul Gustavson lives in Virginia and is a senior systems engineer for Synetics, Inc., a U.S.-based company providing knowledge management, systems engineering, and enterprise management services.


C++ Builder 6 Developer's Guide

C++ Builder 6 Developer's Guide

Author: Satya Sai Kolachina

Publisher: Wordware

Published: 2002

Total Pages: 507

ISBN-13: 9781556229602

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Explains how to develop applications using C++ Builder, discussing topics including multi-tier application development, WebBroker and WebSnap architectures, and component libraries for cross-platform development.


C++ Builder 5 Developer's Guide

C++ Builder 5 Developer's Guide

Author: Jarrod Hollingworth

Publisher:

Published: 2000

Total Pages: 1444

ISBN-13: 9780672319723

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Written by high-profiles representatives of the C++Builder-developer community, this book provides: insight into and how to use the new features; developer-to-developer coverage of critical areas of software development; a free set of components on the CD-ROM, and detailed coverage of C++Builder-specific development strategies, library usage and interface features.


C++ Builder 5 Developer's Guide

C++ Builder 5 Developer's Guide

Author: Jarrod Hollingworth

Publisher:

Published: 2000

Total Pages: 752

ISBN-13: 9780672319723

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Written by high-profiles representatives of the C++Builder-developer community, this book provides: insight into and how to use the new features; developer-to-developer coverage of critical areas of software development; a free set of components on the CD-ROM, and detailed coverage of C++Builder-specific development strategies, library usage and interface features.


C++builder How-to

C++builder How-to

Author: John Miano

Publisher:

Published: 1997-01-01

Total Pages: 822

ISBN-13: 9781571691095

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Borland C++ Builder is Borland's new object-oriented development tool that combines the power and control of the C++ programming language with the rapid application development productivity of Delphi. Using the award-winning question-and-answer format of the How-To series, this must-have guide provides programmers with everything they need to use this powerful tool to write professional programs and solve complex problems- quickly.


Advantage Database Server

Advantage Database Server

Author: Cary Jensen

Publisher: AuthorHouse

Published: 2007

Total Pages: 621

ISBN-13: 142597726X

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With the launch of ADS 7.0, the authors can now satisfy the needs of this growing community with an official guide on ADS.


Delphi 5 Developer's Guide

Delphi 5 Developer's Guide

Author: Xavier Pacheco

Publisher: Sams Publishing

Published: 2000

Total Pages: 1556

ISBN-13: 9780672317811

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The authors explore, in depth, the latest information on the best ways to build efficient usable applications with Delphi 5.


ARM System Developer's Guide

ARM System Developer's Guide

Author: Andrew Sloss

Publisher: Elsevier

Published: 2004-05-10

Total Pages: 703

ISBN-13: 0080490492

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Over the last ten years, the ARM architecture has become one of the most pervasive architectures in the world, with more than 2 billion ARM-based processors embedded in products ranging from cell phones to automotive braking systems. A world-wide community of ARM developers in semiconductor and product design companies includes software developers, system designers and hardware engineers. To date no book has directly addressed their need to develop the system and software for an ARM-based system. This text fills that gap. This book provides a comprehensive description of the operation of the ARM core from a developer's perspective with a clear emphasis on software. It demonstrates not only how to write efficient ARM software in C and assembly but also how to optimize code. Example code throughout the book can be integrated into commercial products or used as templates to enable quick creation of productive software. The book covers both the ARM and Thumb instruction sets, covers Intel's XScale Processors, outlines distinctions among the versions of the ARM architecture, demonstrates how to implement DSP algorithms, explains exception and interrupt handling, describes the cache technologies that surround the ARM cores as well as the most efficient memory management techniques. A final chapter looks forward to the future of the ARM architecture considering ARMv6, the latest change to the instruction set, which has been designed to improve the DSP and media processing capabilities of the architecture.* No other book describes the ARM core from a system and software perspective. * Author team combines extensive ARM software engineering experience with an in-depth knowledge of ARM developer needs. * Practical, executable code is fully explained in the book and available on the publisher's Website. * Includes a simple embedded operating system.


Borland C++ Builder 4 Unleashed

Borland C++ Builder 4 Unleashed

Author: Kent Reisdorph

Publisher: Sams Publishing

Published: 1999

Total Pages: 0

ISBN-13: 9780672315107

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With this work, readers are able to view the new features of Builder 4 and harness its features. They can also learn how to create applications that support CORBA and COM/DCOM, and how to integrate C++, Delphi and Java.


Programming IOS 6

Programming IOS 6

Author: Matt Neuburg

Publisher: "O'Reilly Media, Inc."

Published: 2013

Total Pages: 1186

ISBN-13: 1449365760

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Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views. Learn Objective-C language details and object-oriented programming concepts Understand the anatomy of an Xcode project and all the stages of its lifecycle Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture Learn how views and layers are managed, drawn, composited, and animated Become familiar with view controllers and their relationships, along with nib and storyboard management Fully explore all basic interface objects such as scroll views, table views, and controls Delve into Cocoa frameworks for sound, video, sensors, maps, and other features Touch on advanced topics such as threading and networking