Brain Technology in Augmented Cognition

Brain Technology in Augmented Cognition

Author: Suraj Sood

Publisher: CRC Press

Published: 2024-10-24

Total Pages: 101

ISBN-13: 1040261809

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Brain Technology in Augmented Cognition: Current and Future Trends informs engineers interested in human-computer interaction about the current state of augmented cognition. Its scope includes recent advances in electroencephalography (EEG), neural network (NN), and brain-computer interface (BCI) brain technologies. The title explores in detail each technological approach to augmented cognition and offers conclusions to them, summarizing the work and their respective futures. Augmented cognition research often includes the use of brain technology, and this book addresses advances in augmented cognition and its applications. It details recent uses of EEG, NN, and BCI in the field and how they may augment user, researcher, and practitioner cognition. Focusing on the use of EEG for eye-tracking, NN logic, and the BCI application of motor-imagery (MI) and discussing challenges and opportunities relevant to such applications, the title is a useful introduction to the subject matter. This is an engaging read for any student, researcher or academic in the fields of engineering, augmented cognition, human-computer interaction and human factors/ergonomics who will learn the basics and key concepts of augmented cognition through this simple and straightforward title.


Mind, Brain and Technology

Mind, Brain and Technology

Author: Thomas D. Parsons

Publisher: Springer

Published: 2018-12-19

Total Pages: 231

ISBN-13: 3030026310

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As technology becomes increasingly integrated into our society, cultural expectations and needs are changing. Social understanding, family roles, organizational skills, and daily activities are all adapting to the demands of ever-present technology, causing changes in human brain, emotions, and behaviors. An understanding of the impact of technology upon our lives is essential if we are to adequately educate children for the future and plan for meaningful learning environments for them. Mind, Brain and Technology provides an overview of these changes from a wide variety of perspectives. Designed as a textbook for students in the fields and interdisciplinary areas of psychology, neuroscience, technology, computer science, and education, the book offers insights for researchers, professionals, educators, and anyone interested in learning more about the integration of mind, brain and technology in their lives. The book skilfully guides readers to explore alternatives, generate new ideas, and develop constructive plans both for their own lives and for future educational needs.


Neuroergonomics

Neuroergonomics

Author: Hasan Ayaz

Publisher: Academic Press

Published: 2018-11-21

Total Pages: 368

ISBN-13: 0128119276

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Neuroergonomics: The Brain at Work and in Everyday Life details the methodologies that are useful for keeping an ideal human-machine system up-to-date, along with information on how to prevent potential overload and minimize errors. It discusses neural measures and the proper methods and technologies to maximize performance, thus providing a resource for neuroscientists who want to learn more about the technologies and real-time tools that can help them assess cognitive and motivational states of human operators and close the loop for advanced human-machine interaction. With the advent of new and improved tools that allow monitoring of brain activity in the field and better identification of neurophysiological markers that can index impending overload or fatigue, this book is a timely resource on the topic. - Includes neurobiological models to better understand risky decision-making and cognitive countermeasures, augmented cognition, and brain stimulations to enhance performance and mitigate human error - Features innovative methodologies and protocols using psychophysiological measurements and brain imaging techniques in realistic operational settings - Discusses numerous topics, including cognitive performance in psychological and neurological disorders, brain computer interfaces (BCI), and human performance monitoring in ecological conditions, virtual reality, and serious gaming


Foundations of Augmented Cognition. Advancing Human Performance and Decision-Making through Adaptive Systems

Foundations of Augmented Cognition. Advancing Human Performance and Decision-Making through Adaptive Systems

Author: Dylan D. Schmorrow

Publisher: Springer

Published: 2014-05-23

Total Pages: 372

ISBN-13: 9783319075266

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This book constitutes the proceedings of the 8th International Conference on the Foundations of Augmented Cognition, AC 2014, held as part of HCI International 2014 which took place in Heraklion, Crete, Greece, in June 2014 and incorporated 14 conferences which similar thematic areas. HCII 2014 received a total of 4766 submissions, of which 1476 papers and 220 posters were accepted for publication after a careful reviewing process. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 34 papers presented in the AC 2014 proceedings are organized in topical sections named: emotional and cognitive issues in augmented cognition; machine learning for augmented cognition; augmented cognition for learning and training and augmented cognition for health and rehabilitation.


Foundations of Augmented Cognition

Foundations of Augmented Cognition

Author: Dylan D. Schmorrow

Publisher: CRC Press

Published: 2005-11-01

Total Pages: 1307

ISBN-13: 1482289709

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Bringing together a comprehensive and diverse collection of research, theory, and thought, this volume builds a foundation for the new field of Augmented Cognition research and development. The first section introduces general Augmented Cognition methods and techniques, including physiological and neurophysiological measures such as EEG and fNIR; a


Cognitive Computing for Human-Robot Interaction

Cognitive Computing for Human-Robot Interaction

Author: Mamta Mittal

Publisher: Academic Press

Published: 2021-08-13

Total Pages: 420

ISBN-13: 0323856470

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Cognitive Computing for Human-Robot Interaction: Principles and Practices explores the efforts that should ultimately enable society to take advantage of the often-heralded potential of robots to provide economical and sustainable computing applications. This book discusses each of these applications, presents working implementations, and combines coherent and original deliberative architecture for human–robot interactions (HRI). Supported by experimental results, it shows how explicit knowledge management promises to be instrumental in building richer and more natural HRI, by pushing for pervasive, human-level semantics within the robot's deliberative system for sustainable computing applications. This book will be of special interest to academics, postgraduate students, and researchers working in the area of artificial intelligence and machine learning. Key features: - Introduces several new contributions to the representation and management of humans in autonomous robotic systems; - Explores the potential of cognitive computing, robots, and HRI to generate a deeper understanding and to provide a better contribution from robots to society; - Engages with the potential repercussions of cognitive computing and HRI in the real world. - Introduces several new contributions to the representation and management of humans in an autonomous robotic system - Explores cognitive computing, robots and HRI, presenting a more in-depth understanding to make robots better for society - Gives a challenging approach to those several repercussions of cognitive computing and HRI in the actual global scenario


Technology Play and Brain Development

Technology Play and Brain Development

Author: Doris Bergen

Publisher: Routledge

Published: 2015-08-27

Total Pages: 168

ISBN-13: 1317400151

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Technology Play and Brain Development brings together current research on play development, learning technology, and brain development. The authors first navigate the play technology and brain development interface, highlighting the interactive qualities that make up each component. Next, they survey the changes in play materials and the variations in time periods for play that have occurred over the past 15-20 years, and then explain how these changes have had the potential to affect this play/brain developmental interaction. The authors also cover various types of technology-augmented play materials used by children at age levels from infancy to adolescence, and describe the particular qualities that may enhance or change brain development. In so doing, they present information on previous and current studies of the play and technology interface, in addition to providing behavioral data collected from parents and children of varied ages related to their play with different types of play materials. Significantly, they discuss how such play may affect social, emotional, moral, and cognitive development, and review futurist predictions about the potential qualities of human behavior needed by generations to come. The authors conclude with advice to toy and game designers, parents, educators, and the wider community on ways to enhance the quality of technology-augmented play experiences so that play will continue to promote the development of human characteristics needed in the future.


Augmented Cognition

Augmented Cognition

Author: Dylan D. Schmorrow

Publisher: Springer

Published: 2019-07-10

Total Pages: 669

ISBN-13: 3030224198

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This book constitutes the refereed proceedings of the 13th International Conference on Augmented Cognition, AC 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July, 2019. The 1274 full papers and 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: cognitive modeling, perception, emotion and interaction; human cognition and behavior in complex tasks and environments; brain-computer interfaces and electroencephalography; and augmented learning.


Foundations of Augmented Cognition. Directing the Future of Adaptive Systems

Foundations of Augmented Cognition. Directing the Future of Adaptive Systems

Author: Dylan D. Schmorrow

Publisher: Springer

Published: 2011-06-27

Total Pages: 682

ISBN-13: 3642218520

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This book constitutes the refereed proceedings of the 6th International Conference on Augmented Cognition, FAC 2011, held in Orlando, FL, USA in July 2011, within the framework of the 14th International Conference on Human-Computer Interaction, HCII 2011, with 11 other thematically similar conferences. The 75 full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical parts on theories, models, and technologies for augmented cognition; neuroscience and brain monitoring; augmented cognition, social computing, and collaboration; augmented cognition for learning; augmented cognition and interaction; and augmented cognition in complex environments.


Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience

Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience

Author: Dylan D. Schmorrow

Publisher: Springer Science & Business Media

Published: 2009-07-15

Total Pages: 860

ISBN-13: 3642028128

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The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human–computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.