When his uncle is abducted by a pair of gargoyles at the behest of an eight-armed god, Aereas joins his cousin Nina on a perilous journey into a bizarre and twisted world where they uncover a plot to turn the tide of the Blood War and unleash a horrific evil. Original. 75,000 first printing.
The highly-anticipated conclusion to the blood-chilling Vampire World trilogy, begun in Blood Brothers and continued in The Last Aerie. At the height of their powers, twin brothers Nathan and Nestor Keogh are locked in mortal combat, determined to destroy each other. The outcome of their battle will determine the fates of two worlds and countless humans.
Aereas is dead. His daughter is growing up to be a beautiful woman, learning from her unle the business of espionage. Nina is close to dying. Her son is training in music at the shop of Boffo the Gnome. The Blood War itself still rages. Even the heavens shake with its fury, and they may well topple, unless these children of heroes truly bear their parents' blood.
The World of Darkness is the setting for all of the games in the Storyteller series, and for several fiction books. Game books listed with this icon belong to specific game lines, but together contain information that applies to the entire World of Darkness.
When the Underworld burned, I thought that was the end. Turns out it was only the beginning. Lucifer’s death was a shot heard around the world. The sudden loss of magic turned the tides for the first time in over two decades. The humans are rallying. Rioting. It feels like the stirrings of war. As if that wasn’t enough, Bree isn’t the sister I remember—and her desire to return to Hell is creating more fires than I know how to put out. Things are changing. Lines are drawn. Everyone must choose a side. Even me. Sometimes the world needs a hero. In a city that’s already gone to hell in a hand basket, it might just need a demon. Note: Blood be Damned is book 3 of 4 in the COMPLETE Demons of New Chicago series. This story is an ADULT enemies-to-lovers urban fantasy romance.
Yoshitoshi Tsukioka, perhaps the best-known of all 19th century ukiyo-e artists, created illustrations of mythic warriors and legendary battles throughout his career, including years spent documenting contemporaneous civil conflicts. This book collects 100 such prints by Yoshitoshi, often violent and bloody in nature, ranging in subject from the internecine decapitation wars of the 12th to 16th centuries to the uprising of the Satsuma Rebellion in 1877, the last stand of Japan's samurai class against the new imperial government. The selection of works is also limited to the triptych format, which gave ukiyo-e artists the freedom to express their phantasies as narratives in a kinetic, detailed image frame. All illustrations are reproduced in full color.
Blood Wars: The Beginning, tells the story of two brothers journey through their new life, one a Vampire the other a Werewolf. While in the shadows a dark prophecy is being fulfilled as the Banished Kings children seek the artifacts to resurrect him.
The Black Fleet Saga continues... A human planet has been invaded. The enigmatic Darshik have landed troops on a frontier world and have begun subduing major cities even as their blockade repels all attempts by the fledgling United Terran Federation to mount a counteroffensive. The Federation's military command is desperate and with their fleet still in tatters they make a last ditch effort to free the planet: They pull Captain Jackson Wolfe out of retirement and put him in command of a ship they hope can get past the defending armada and provide support to the beleaguered Marines and civilians fighting on the surface of the contested world. There is no reasoning with this enemy. If the Terran Federation wants their planet back, they will have to pay the price. Iron & Blood is the second book of The Expansion Wars Trilogy and the fifth book of the Black Fleet Saga.
"Rome's foreign policy in the East has been the subject of many books, but until now there has been no detailed study of the individual wars Rome fought against Parthia from the military perspective. This book details Rome's military encounters with Parthia from the bumbling campaign of Crassus to the fall of the Parthian regime. America's recent war in Iraq has shown that invading Mesopotamia without proper intelligence is a bad idea, but it is not a new idea. Time after time the Romans stormed into the area between the Tigris and Euphrates thinking 'shock and awe' was all they needed to prevail. What they discovered was that it takes more than just overrunning an empire to defeat it. Exhausting the Parthian regime and furthering its collapse only brought forward a new enemy, the Persians, who were much stronger and more aggressive than the Parthians ever were. We may legitimately ask, therefore, whether Rome's aggressive policy against Parthia made Rome's eastern frontier less secure." "Did the Romans attack the Parthians in self-defence, or because they simply would not tolerate the co-existence of an equal power on their border? Its size alone made the Parthian Empire formidable. This certainly counterbalanced Rome's hegemony in the West. What did the Romans gain by attacking Parthia? This book will give a historical perspective on what is still a strikingly modern problem when waging war in the Middle East." --Book Jacket.