BioShock: Rapture

BioShock: Rapture

Author: John Shirley

Publisher: St. Martin's Press

Published: 2012-06-26

Total Pages: 436

ISBN-13: 9780765367358

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"The prequel to the award-winning and bestselling video game franchise"--Cover.


BioShock

BioShock

Author: Nicolas Courcier

Publisher: Third Editions

Published: 2019-02-19

Total Pages: 217

ISBN-13: 2377840019

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A unique and extraordinary saga of video games. In just three installments, the BioShock saga made a special place for itself in the hearts of players. These games boast completely unique and extraordinary stories and worlds. The first two installments take place in the underwater city of Rapture. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series—which, despite its short history, has already gained critical acclaim. Dive into this unique volume that explores the games’ origins and provides an original analysis of each installment. Discover a complete analysis of the three installments of the BioSchok Saga! The video game will not have secrets for you anymore ! EXTRACT After years marked by total abstruseness, the early 2000s saw the transition of PC games to the world of consoles. In market terms, game consoles had reached a general-public status, ensuring high popularity—but the PC market put up strong resistance, in particular by selling downloadable games through stores such as Steam. Numerous PC-based developers, such as Warren Spector (Deus Ex, Epie Mickey), Peter Molyneux (Populous, Fable), and of course Ken Levine, began developing for consoles. In the same vein, numerous genres that were typically destined for PC gaming began migrating to consoles. This change certainly had numerous causes, one being Microsoft’s arrival on the console market with Xbox (with architecture close to a PC). In addition, typical inconveniences in PC development were eliminated (games no longer had to be designed for a wide variety of configurations, as a console by nature has a stable internal architecture). Finally, there was the question of pirating—even though it exists on consoles, it is much more common on PCs. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Raphaël Lucas - Raphaël has over fifteen years of experience in the world of video game writing. A reader of Tilt and a fan of a renowned French video game journalist AHL, he first pursued a university éducation. After obtaining a master‘s degree in history from the University of Paris 1, he then became a freelancer for PC Team before working for Gameplay RPG and PlayMag. In October 2004, he joined the group Future France and worked for Joypad, PlayStation Magazine, Consoles + and Joystick, not to mention a few other contributions to film magazines. Today, he writes for Jeux Vidéo Magazine as well as the magazine The Game. He is also the co-author of The Legend of Final Fantasy IX.


BioShock and Philosophy

BioShock and Philosophy

Author: Luke Cuddy

Publisher: John Wiley & Sons

Published: 2015-04-27

Total Pages: 192

ISBN-13: 1118915879

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Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes


Rapture

Rapture

Author: Dustin Brubaker

Publisher: Createspace Independent Publishing Platform

Published: 2015-11-24

Total Pages: 60

ISBN-13: 9781517585785

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Arthur Winter, his wife and daughter move to Rapture with the promise of a better life and more importantly a new start. He intends to work hard and one day be wealthy just like Ryan promises everyone who moves to Rapture. He opens a small business. For a few years things are good, almost idyllic. The good life is shattered when one day his daughter mysteriously vanishes without trace. The police of Rapture don't seem to want to help. So Arthur sets out to find her himself. He is lead down into a seedy underworld that exists below the upmarket fa�ade of Rapture. But can he find her in time?


Ludonarrative Synchronicity in the 'BioShock' Trilogy

Ludonarrative Synchronicity in the 'BioShock' Trilogy

Author: Lyz Reblin-Renshaw

Publisher: Springer Nature

Published: 2020-12-11

Total Pages: 89

ISBN-13: 3030638685

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This book presents a new methodology, ludonarrative synchronicity, to analyze the interplay between narrative and gameplay in video games. Using the BioShock franchise as a case study, this book aims to show the interaction of these two elements can form various subjects. Rather than prioritizing one over the other, ludonarrative synchronicity seeks to explore how video game texts function. By analyzing a trio of games focused on choice and control, this book manages to show how players, along with developers, can create their own subjects. Ludonarrative Synchronicity in the BioShock Trilogy will appeal not only to fans of the franchise, but to students and scholars of narrative theory, game design, and posthumanism.


Julian Comstock

Julian Comstock

Author: Robert Charles Wilson

Publisher: Macmillan

Published: 2009-06-23

Total Pages: 704

ISBN-13: 1429956542

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From Robert Charles Wilson, the Hugo Award-winning author of Spin, comes Julian Comstock, an exuberant adventure in a post-climate-change America. In the reign of President Deklan Comstock, a reborn United States is struggling back to prosperity. Over a century after the Efflorescence of Oil, after the Fall of the Cities, after the False Tribulation, after the days of the Pious Presidents, the sixty stars and thirteen stripes wave from the plains of Athabaska to the national capital in New York. In Colorado Springs, the Dominion sees to the nation's spiritual needs. In Labrador, the Army wages war on the Dutch. America, unified, is rising once again. Then out of Labrador come tales of the war hero "Captain Commongold." The masses follow his adventures in the popular press. The Army adores him. The President is...troubled. Especially when the dashing Captain turns out to be his nephew Julian, son of the President's late brother Bryce—a popular general who challenged the President's power, and paid the ultimate price. As Julian ascends to the pinnacle of power, his admiration for the works of the Secular Ancients sets him at fatal odds with the Dominion. Treachery and intrigue will dog him as he closes in on the accomplishment of his lifelong ambition: to make a film about the life of Charles Darwin. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Rapture

Rapture

Author: Dustin Brubaker

Publisher: Createspace Independent Publishing Platform

Published: 2015-11-25

Total Pages: 60

ISBN-13: 9781519308320

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A US Research vessel goes missing in the middle of the Atlantic ocean, not long after intercepting a series of mysterious radio broadcasts. The United States Government responds by dispatching a special forces team by boat to go to the last known location of the research vessel. The boat is attacked by an unknown fast-moving assailant and Roosevelt, one of the special forces team is knocked unconscious. He awakens in a Bathispher port next to wrecked Bathisphere with no idea how he got there. Can he find out where he is and his way back? Would you kindly like to know more? Download now to find out for yourself. Scroll to the top of the page and select the buy now button.


BioShock Hardcover Ruled Journal

BioShock Hardcover Ruled Journal

Author: Insight Editions

Publisher: Insights

Published: 2018-08-07

Total Pages: 0

ISBN-13: 9781608879946

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Experience the dystopian world of BioShock with this finely crafted journal showcasing iconic imagery and brilliant concept art from the game. Since the original game’s debut in 2007, the BioShock series has engaged a legion of fans with incredible worlds, complex characters, dynamic storylines, and exceptional graphics. The first atmospheric game introduced players to Rapture, a city at the bottom of the ocean where the only creatures that dare to roam are the Little Sisters and their Big Daddy protectors. Featuring images and concept art from the first BioShock game, this journal offers players the chance to record their own journeys and adventures.


Bioshock Infinite

Bioshock Infinite

Author: Doug Walsh

Publisher: BradyGames

Published: 2013

Total Pages: 0

ISBN-13: 9780744014600

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Offers tips and tactics for using every weapon and ability at the hardest level and find every collectible with lists and appendices. This book navigates Booker past countless dangers and enemies, and find out more about the characters and storyline.


Rapture

Rapture

Author: David Sosnowski

Publisher: Bantam

Published: 1997

Total Pages: 0

ISBN-13: 9780553378962

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A brilliant first novel by an award-winning short-story writer. A virus is sralking America, but instead of killing the sufferers, it makes them sprout wings. Thus, a new race is born--as is a new form of racism--Angelism. Written with a truly original and engaging style of magical realism, Rapture is a stunning and original debut. "From the Hardcover edition.