From the author of the bestselling This Little series comes the first in a new line of board books about the science behind everyday things—this one about things that fly! Show little ones how big vehicles work and introduce the inventors behind them through simple rhyming text and vibrant illustrations with this engaging board book. From hot air balloons to airplanes to spacecrafts and beyond, Big Stuff Planes, Rockets, Spacecraft! connects the dots between people and the technology they create and gives age-appropriate explanations of scientific concepts like rocket propulsion and power hydraulics!
From the author of the bestselling This Little series comes the second board book about the science behind everyday things—this one about big vehicles at the construction site! Join the construction crew and learn how big vehicles work and about the inventors behind them through simple rhyming text and vibrant illustrations. From bulldozers to excavators to concrete mixers and beyond, this engaging board book connects the dots between people and the technology they create and gives age-appropriate explanations of scientific concepts like homogenous mixtures and power hydraulics!
Spacecraft takes a long look at humankind's attempts and advances in leaving Earth through incredible illustrations and authoritatively written profiles on Sputnik, the International Space Station, and beyond. In 1957, the world looked on with both uncertainty and amazement as the Soviet Union launched Sputnik 1, the first man-made orbiter. Sputnik 1 would spend three months circling Earth every 98 minutes and covering 71 million miles in the process. The world’s space programs have traveled far (literally and figuratively) since then, and the spacecraft they have developed and deployed represent almost unthinkable advances for such a relatively short period. This ambitiously illustrated aerospace history profiles and depicts spacecraft fromSputnik 1 through the International Space Station, andeverything in between, including concepts that have yet to actually venture outside the Earth’s atmosphere. Illustrator and aerospace professional Giuseppe De Chiara teams up with aerospace historian Michael Gorn to present a huge, profusely illustrated, and authoritatively written collection of profiles depicting and describing the design, development, and deployment of these manned and unmanned spacecraft. Satellites, capsules, spaceplanes, rockets, and space stations are illustrated in multiple-view, sometimes cross-section, and in many cases shown in archival period photography to provide further historical context. Dividing the book by era, De Chiara and Gorn feature spacecraft not only from the United States and Soviet Union/Russia, but also from the European Space Agency and China. The marvels examined in this volume include the rockets Energia, Falcon 9, and VEGA; the Hubble Space Telescope; the Cassini space probe; and the Mars rovers, Opportunity and Curiosity. Authoritatively written and profusely illustrated with more than 200 stunning artworks, Spacecraft: 100 Iconic Rockets, Shuttles, and Satellites That Put Us in Space is sure to become a definitive guide to the history of manned space exploration.
Take to the skies with this fun, visual miscellany for younger children who love anything related to airplanes and flying! Each double-page spread features a different group of fascinating aircraft to pore over, such as airplanes, rescue helicopters, hot-air balloons, gliders, jetpacks, space rockets, and more. Filled with hundreds of different flying machines from around the world, even the most avid young transportion fanatic will discover surprising new machines they haven't seen before! Readers can also learn how planes fly and pretend to be a pilot as they look at a cockpit from a pilot's eye view. Perfect for introducing young plane enthusiasts to a huge variety of exciting aircraft from around the world! Includes large, cut-away images, busy scenes with lots to explore, 'flying fun facts' and a search-and-find feature. Spreads include: airliners and cargo planes; the first flyers; amazing aircraft; jobs to do; military aircraft; helpful helicopters; up into space. Scenes include: at the airshow; a balloon festival; at the airport; formation flying; a rescue helicopter; anything but planes!; at the gliding club; a rocket launch. Cut-away pictures include: how a plane flies; inside an airliner; inside the cockpit; inside a rescue helicopter.
Tom Wolfe at his very best" (The New York Times Book Review), The Right Stuff is the basis for the 1983 Oscar Award-winning film of the same name and the 8-part Disney+ TV mini-series. From "America's nerviest journalist" (Newsweek)--a breath-taking epic, a magnificent adventure story, and an investigation into the true heroism and courage of the first Americans to conquer space. " Millions of words have poured forth about man's trip to the moon, but until now few people have had a sense of the most engrossing side of the adventure; namely, what went on in the minds of the astronauts themselves - in space, on the moon, and even during certain odysseys on earth. It is this, the inner life of the astronauts, that Tom Wolfe describes with his almost uncanny empathetic powers, that made The Right Stuff a classic.
The riveting true story of the women who launched America into space. In the 1940s and 50s, when the newly minted Jet Propulsion Laboratory needed quick-thinking mathematicians to calculate velocities and plot trajectories, they didn't turn to male graduates. Rather, they recruited an elite group of young women who, with only pencil, paper, and mathematical prowess, transformed rocket design, helped bring about the first American satellites, and made the exploration of the solar system possible. For the first time, Rise of the Rocket Girls tells the stories of these women -- known as "human computers" -- who broke the boundaries of both gender and science. Based on extensive research and interviews with all the living members of the team, Rise of the Rocket Girls offers a unique perspective on the role of women in science: both where we've been, and the far reaches of space to which we're heading. "If Hidden Figures has you itching to learn more about the women who worked in the space program, pick up Nathalia Holt's lively, immensely readable history, Rise of the Rocket Girls." -- Entertainment Weekly
From the longest-serving Flight Director in NASA's history comes a revealing account of high-stakes Mission Control work and the Space Shuttle program that has redefined our relationship with the universe. A compelling look inside the Space Shuttle missions that helped lay the groundwork for the Space Age, Shuttle, Houston explores the determined personalities, technological miracles, and eleventh-hour saves that have given us human spaceflight. Relaying stories of missions (and their grueling training) in vivid detail, Paul Dye, NASA's longest-serving Flight Director, examines the split-second decisions that the directors and astronauts were forced to make in a field where mistakes are unthinkable, and where errors led to the loss of national resources -- and more importantly one's crew. Dye's stories from the heart of Mission Control explain the mysteries of flying the Shuttle -- from the powerful fiery ascent to the majesty of on-orbit operations to the high-speed and critical re-entry and landing of a hundred-ton glider. The Space Shuttles flew 135 missions. Astronauts conducted space walks, captured satellites, and docked with the Mir Space Station, bringing space into our everyday life, from GPS to satellite TV. Shuttle, Houston puts readers in his own seat at Mission Control, the hub that made humanity's leap into a new frontier possible.
Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It’s making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds—including an astrophysicist—teach you everything you need to know to get a nation of tiny green people into space. KSP is incredibly realistic. When running your space program, you’ll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players, Minecrafters, and amateur astronomers. Design, launch, and fly interplanetary rockets Capture an asteroid and fly it into a parking orbit Travel to distant planets and plant a flag Build a moon rover, and jump off a crater ridge Rescue a crew-mate trapped in deep space