Filled with historic photographs, maps, and short, powerful chapters, "Great Battles for Boys" captures the attention of even reluctant readers. History leaps off the page through the blood, sweat, and sacrifice of soldiers fighting America's earliest battles, from Bunker Hill and San Juan Hill to The Alamo and The Lost Battalion of WWI.
Have you ever wanted to see Pikachu face off against Meowth? How about Ash's Pokemon in a head-to-head against Team Rocket... or even Team Magma? Now you can!
The second of Roberts's epic novels of the American Revolution, Rabble in Arms was hailed by one critic as the greatest historical novel written about America upon its publication in 1933. Love, treachery, ambition, and idealism motivate an unforgettable cast of characters in a magnificent novel renowned not only for the beauty and horror of its story but also for its historical accuracy.
Great battles mark history's turning points where cultures and ideologies clash. Some battles are won by inspired leaders, some by superior weaponry, while others are won by a sheer dogged refusal to surrender in the face of overwhelming odds. This gripping account introduces 40 battles which changed the course of history, from the Battle of Marathon in 490 BC to the Vietnamese defeat of the French army at the battle of Dien Bien Phu in 1954. It includes the extraordinary generalships of Napoleon, Wellington and Marlborough, among others, as well as the victories of ordinary soldiers who, through their courage, determination and sacrifice, changed the course of history. Includes: • Siege of Jerusalem, 79 CE • The Battle of Hastings, 1066 • The Battle of Yorktown, 1781 • The Battle of Gettysburg, 1863 • D-Day, 1944 Brought to life by photographs, maps and artwork of the battles, this book gives an expansive account of the most pivotal battles in the history of war and how they were lost or won.
A Lesson about Self-Confidence When the Battle of the Bands is announced, many of Junior’s friends plan on competing. But not Junior! How can he play his tuba in front of everyone? He is not that good … or is he? This is a Level One I Can Read! book, which means it’s perfect for children learning to sound out words and sentences. It aligns with guided reading level J and will be of interest to children Pre-K to 3rd grade.
One of the game's greatest players annotates scores of fascinating games involving Capablanca, Bogoljubov, Keres, Reshevsky, others. Included are many of Alekhine's own games, plus candid commentary on fellow masters, rivals.
Explore the key conflicts that have shaped history. Using dramatic illustrations and clear-cut diagrams, 'Great Battles & Armies' delves into the tactics used by the boldest military geniuses as well as the courage of soldiers who were part of the most powerful armies in history. The cutaway illustrations bring the conflicts to life and allow you to step onto the battlefield to peer behind the scenes and explore the tactics and weapons of diverse armies and their brilliant leaders. --Page 4 of cover.
Modern computer technology meets the history of warfare in this book, the Great Battles of WWII. A stunning new look at the most spectacular campaigns of World War II, this book uses incredible computer graphics to recreate every detail of the most significant battles and strategies. Topography and troop strength, illustrations and maps of actions carried out are presented with the latest technology down to the smallest detail.
From the author of Harry's Game - A Sunday Times '100 best crime novels and thrillers since 1945' pick Gus Peake should have kept his job and stayed at home, but an old family debt of friendship draws him to the remote wastes of Northern Iraq and to a savage forgotten war between Kurdish guerillas and Saddam Hussein's military strength. To the brutal, no-quarter combat, Peake can bring the skills he has learned as a marksman. But there is no room for mistakes on the field of battle and he must quickly learn to deal out random death at long distance, and help the guerillas to reach their goal, the city of Kirkuk, the old capital of the Kurdish people. From Baghdad, Iraq sends Major Karim Aziz, the most dedicated and professional sniper in Saddam's army. For both men their duel, from which only one can walk away, becomes an obsession. And it will only take one shot, echoing in the mountains and vallegs, to settle the score...