Beginning Robotics Programming in Java with LEGO Mindstorms

Beginning Robotics Programming in Java with LEGO Mindstorms

Author: Wei Lu

Publisher: Apress

Published: 2016-11-15

Total Pages: 237

ISBN-13: 1484220056

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Discover the difference between making a robot move and making a robot think. Using Mindstorms EV3 and LeJOS—an open source project for Java Mindstorms projects—you’ll learn how to create Artificial Intelligence (AI) for your bot. Your robot will learn how to problem solve, how to plan, and how to communicate. Along the way, you’ll learn about classical AI algorithms for teaching hardware how to think; algorithms that you can then apply to your own robotic inspirations. If you’ve ever wanted to learn about robotic intelligence in a practical, playful way, Beginning Robotics Programming in Java with LEGO Mindstorms is for you. What you’ll learn: Build your first LEGO EV3 robot step-by-step Install LeJOS and its firmware on Lego EV3 Create and upload your first Java program into Lego EV3 Work with Java programming for motors Understand robotics behavior programming with sensors Review common AI algorithms, such as DFS, BFS, and Dijkstra’s Algorithm Who this book is for: Students, teachers, and makers with basic Java programming experience who want to learn how to apply Artificial Intelligence to a practical robotic system.


Beginning Robotics Programming in Java With Lego Mindstorms

Beginning Robotics Programming in Java With Lego Mindstorms

Author: Daniel Anthony

Publisher: Createspace Independent Publishing Platform

Published: 2017-06-02

Total Pages: 240

ISBN-13: 9781548108601

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Discover the difference between making a robot move and making a robot think. Using Mindstorms EV3 and LeJOS an open source project for Java Mindstorms projects you'll learn how to create Artificial Intelligence (AI) for your bot. Your robot will learn how to problem solve, how to plan, and how to communicate. Along the way, you'll learn about classical AI algorithms for teaching hardware how to think; algorithms that you can then apply to your own robotic inspirations. If you've ever wanted to learn about robotic intelligence in a practical, playful way, Beginning Robotics Programming in Java with LEGO Mindstorms is for you.


Core Lego Mindstorms Programming

Core Lego Mindstorms Programming

Author: Brian Bagnall

Publisher:

Published: 2002

Total Pages: 562

ISBN-13: 9780130093646

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"Lego Mindstorms" allows you to build and program simple robots, but wouldn't it be nice to take programming to the next level? This book starts off with the basics and each chapter progresses to even more ambitious projects.


Programming Lego Mindstorms with Java

Programming Lego Mindstorms with Java

Author: Giulio Ferrari

Publisher: Syngress

Published: 2002-05-25

Total Pages: 468

ISBN-13: 9781928994558

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The Lego Company's robotics kit comes with a programmable component (the RCX) that contains software, but a number of hobbyists have begun to program their own software for the RCX. This handbook explains how to use Java to program the robotics kits, covering the Java communications API, communicating with the RCXPort API and the RCX Java API, the leJOS system (Lego Java operating system), programming for the leJOS environment, leJOS tool and internals, and programming the robotics kit with Jini. The CD-ROM contains all the source code from the book and RCXPort, a Java interface. Annotation copyrighted by Book News, Inc., Portland, OR.


Lego Mindstorms NXT Power Programming

Lego Mindstorms NXT Power Programming

Author: John C. Hansen

Publisher:

Published: 2009

Total Pages: 0

ISBN-13: 9780973864977

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A set of projects explores NXT functionality and focuses on Versa, a mobile robot platform utilizing modular attachments.


Maximum Lego Ev3

Maximum Lego Ev3

Author: Brian Bagnall

Publisher: Lego Mindstorms Ev3

Published: 2014-09-22

Total Pages: 0

ISBN-13: 9780986832291

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Provides an in-depth introduction to the LEGO Mindstorms EV3 kit, covering such topics as installing leJOS, motors, sensors, navigation, sound, remote control, and debugging, with step-by-step, illustrated instructions for eight unique robots.


The LEGO MINDSTORMS EV3 Laboratory

The LEGO MINDSTORMS EV3 Laboratory

Author: Daniele Benedettelli

Publisher: No Starch Press

Published: 2013-10-13

Total Pages: 436

ISBN-13: 1593275331

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The LEGO® MINDSTORMS® EV3 set offers so many new and exciting features that it can be hard to know where to begin. Without the help of an expert, it could take months of experimentation to learn how to use the advanced mechanisms and numerous programming features. In The LEGO MINDSTORMS EV3 Laboratory, author Daniele Benedettelli, robotics expert and member of the elite LEGO MINDSTORMS Expert Panel, shows you how to use gears, beams, motors, sensors, and programming blocks to create sophisticated robots that can avoid obstacles, walk on two legs, and even demonstrate autonomous behavior. You’ll also dig into related math, engineering, and robotics concepts that will help you create your own amazing robots. Programming experiments throughout will challenge you, while a series of comics and countless illustrations inform the discussion and keep things fun. As you make your way through the book, you’ll build and program five wicked cool robots: –ROV3R, a vehicle you can modify to do things like follow a line, avoid obstacles, and even clean a room –WATCHGOOZ3, a bipedal robot that can be programmed to patrol a room using only the Brick Program App (no computer required!) –SUP3R CAR, a rear-wheel-drive armored car with an ergonomic two-lever remote control –SENTIN3L, a walking tripod that can record and execute color-coded sequences of commands –T-R3X, a fearsome bipedal robot that will find and chase down prey With The LEGO MINDSTORMS EV3 Laboratory as your guide, you’ll become an EV3 master in no time. Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)


Intelligence Unleashed

Intelligence Unleashed

Author: Brian Bagnall

Publisher:

Published: 2011

Total Pages: 0

ISBN-13: 9780986832208

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Provides instructions and programming code to build robots using LEGO Mindstorms NXT and the Java programming language.


LEGO Mindstorm Masterpieces

LEGO Mindstorm Masterpieces

Author: Miguel Agullo

Publisher: Syngress

Published: 2003-03-30

Total Pages: 580

ISBN-13: 9781931836753

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In LEGO Mindstorm Masterpieces, some of the world's leading LEGO Mindstorms inventors share their knowledge and development secrets. The unique style of this book will allow it to cover an incredibly broad range of topics in unparalleled detail. Chapters within the book will include detailed discussions of the mechanics that drive the robot - and also provide step-by-step construction diagrams for each of the robots. This is perfect book for LEGO hobbyists looking to take their skills to the next level whether they build world-class competitive robots or just like to mess around for the fun of it. For experienced users of LEGO Mindstorms, LEGO Mindstorms Masterpiece is composed of three fundamental sections: · Part One: A review of the advanced robot building concepts and theories. · Part Two: Step-by-step building instructions for a series of complex models. The companion programming code is included, along with in-depth explanations of concepts needed for the specific models. Robots include Line Followers, Bipeds, Stair and Wall Climbers, a Joystick Controlled Cannon, a Robotic Game Player, Plant Waterer, and a Drink Mixer. · Part Three: Ideas for modifying the building instructions by expanding the pieces and kits. Topics covered: 1. Behavior: This section includes robots designed to interact with the environment, or with other robots. Behavior is the key word as the robots are designed to behave in some specific way, and all the technical details and implementations are secondary to this main goal. 2. Motion: The projects in this category are aimed at solving some specific motion problem. The focus of these robots is on the mechanical techniques rather than on software. 3. Interaction: These projects allow the reader to build robots for the purpose of interacting with the user by playing games or responding to user commands in real time. 4. Automation: Opposite of the previous category, this one hosts robots designed to perform totally automated operations. These projects will build robots able to complete tasks without human intervention. 5. Calculus: The most abstract of the sections contain robots with minimum knowledge of the external world. Pneumatic ALUs, and Turning machines are fully explained. Ø Advanced users need inspiration too! Advanced projects with suggestions for enhancements and improvements make the explanations of the theories and physics of the robots as well as the complete building instructions, make this book extremely useful to readers long after the building of the robots has been completed. Ø Written by the "DaVincis of LEGO" and other highly regarded LEGO personalities. This experienced authoring team is assembled of highly respected and visible superstars in the LEGO community. Ø Proven success in the LEGO MINDSTORMS market. Syngress has already had a hit with the bestselling book, Building Robots with LEGO MINDSTORMS