JUMP BACK INTO THE COCKPIT! Picking up the battle standard for BattleTech fiction, Shrapnel: The Official BattleTech Magazine continues the tradition of hard-hitting stories set in the war-torn interstellar future of the 31st century and beyond. Fire up your ’Mech’s fusion reactor, secure your neurohelmet, and wade into battle with stories from the merciless front lines of the Clan Invasion and other eras, conspiracy theory articles, game scenarios, and more from veteran BattleTech authors, fan favorites, and some new recruits. Featuring: Michael A. Stackpole • Blaine Lee Pardoe Kevin Killiany • Craig A. Reed, Jr. • Chris Hussey Jason Hansa • Lance Scarinci • Michael J. Ciaravella Patrick Wynne • Aaron Cahall
THE WAR RAGES ON! Shrapnel: The Official BattleTech Magazine returns with more explosive BattleMech action from the 31st century! Experience tales of hard-won survival from the gaming world of Solaris VII, the wilds of the Deep Periphery, and the annals of Clan history. Dive deep into in-depth technology articles, technical readouts, conspiracy theories, war-game and role-playing adventures, and more—all from veteran BattleTech authors, fan favorites, and our latest enlistees: Michael A. Stackpole • Jason Schmetzer Michael J. Ciaravella • Travis Heermann Alan Brundage • James Simakas John-David Karnitz • Aaron Cahall Matthew Cross • Daniel Isberner Alex Kaempen • Tom Stanley • Chris Wheeler
BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns repeating his past successes may not be so easy this time…
This instant New York Times bestseller—“a jaw-dropping, fast-paced account” (New York Post) recounts SEAL Team Operator Robert O’Neill’s incredible four-hundred-mission career, including the attempts to rescue “Lone Survivor” Marcus Luttrell and abducted-by-Somali-pirates Captain Richard Phillips, and which culminated in the death of the world’s most wanted terrorist—Osama bin Laden. In The Operator, Robert O’Neill describes his idyllic childhood in Butte, Montana; his impulsive decision to join the SEALs; the arduous evaluation and training process; and the even tougher gauntlet he had to run to join the SEALs’ most elite unit. After officially becoming a SEAL, O’Neill would spend more than a decade in the most intense counterterror effort in US history. For extended periods, not a night passed without him and his small team recording multiple enemy kills—and though he was lucky enough to survive, several of the SEALs he’d trained with and fought beside never made it home. “Impossible to put down…The Operator is unique, surprising, a kind of counternarrative, and certainly the other half of the story of one of the world’s most famous military operations…In the larger sense, this book is about…how to be human while in the very same moment dealing with death, destruction, combat” (Doug Stanton, New York Times bestselling author). O’Neill describes the nonstop action of his deployments in Iraq and Afghanistan, evokes the black humor of years-long combat, brings to vivid life the lethal efficiency of the military’s most selective units, and reveals details of the most celebrated terrorist takedown in history. This is “a riveting, unvarnished, and wholly unforgettable portrait of America’s most storied commandos at war” (Joby Warrick).
IT IS THE DAWN OF A NEW AGE… At the beginning of the 20th century, the world was forever changed by the discovery of electroid, a strange liquid that allowed for lighter-than-air travel. Militaries around the world rushed to develop new vessels based on this amazing invention, resulting in a class of flying ships unlike anything ever seen before…the leviathan. Now, the skies are filled with massive armored warships that soar through the air, armed with devastating cannons that can lay waste to an enemy vessel in moments. The nations of the world have entered into a dangerous new arms race, and all it will take is the right spark to set off a war that will ensnare the nations on and around the European continent…and may engulf the world… Featuring stories by: William H. Keith, Jr. Michael J. Ciaravella Steven Mohan, Jr. Bryn Bills Blaine Lee Pardoe S.M. Stirling Harry Turtledove Tyler Whitney
HEROES OF ALL STRIPES Shrapnel: The Official BattleTech Magazine celebrates bravery in all its forms on the triumphant, BattleMech-dominated battlefields of 31st century and beyond! Witness the birth of a new mercenary command in the late Third Succession War, follow a combat medic tackling a precarious injury, learn the true meaning of loyalty during the FedCom Civil War, and track down pirates on a forgotten world in the Periphery. Then don your neurohelmet and push back against the enemy with technical readouts, ghost ship sightings, in-depth technology articles, unit digests, playable scenarios, and more—all from BattleTech veterans and a squad of new authors: Jason Schmetzer Harper Brand Faith McClosky Giles Gammage Charles Gideon David Razi Marc Follin James Lee Aaron Cahall Michael J. Ciaravella Matthew Cross Ken’ Horner Craig A. Reed, Jr. Eric Salzman Joel Steverson Stephen Toropov
SOMETHING LURKS IN THE SHADOWS… During the chaos of the Word of Blake’s Jihad, the MechWarriors of the Federated Suns will go to any lengths to defend their nation from the Blakists’ unholy terror—including making deals with the devil. But that devil might just be a literal one: an all-black Marauder, hidden for several decades, that carries an aura of dread that infects everyone who encounters it. Many blame it for causing unexplained disappearances, technical failures, and even madness. But what is the so-called Dark One? Is it merely a ghost story told to scare pirates on the edge of the Periphery, or does something truly evil live beneath its cold, blackened armor? This anthology collects the first three of Lance Scarinci’s stories about the Dark One, along with a brand-new fourth story exclusive to this volume.
THREE SIDES TO EVERY WAR… In 3069, the extremist Word of Blake group attacked the capital of the Free Worlds League and declared its leader, Captain-General Thomas Marik, to be a fraud. House Marik fell into disgrace, and after eight centuries, the Free Worlds League shattered. Three captains-general now vie to reunite the realm: • Anson Marik of the Marik-Stewart Commonwealth prides himself on possessing Marik blood, and seeks to rule on its strength. • Lester Cameron-Jones of the Regulan Fiefs knows the Marik bloodline is defunct; only a new royal house can resurrect the League. • Jessica Marik of the Oriente Protectorate is on a mission to redeem her father's name: the false Thomas Marik, and the very man who helped destroy the League. The world of Marik becomes a battleground as the three contenders prove they will go to any lengths to further their causes. But only Jessica Marik appears to remember that the Free Worlds League was forged not through military might alone, but also through alliances of trust. They will all find the price for their ambitions is higher than they could ever have imagined. Who will be willing to pay to achieve their dream?