The Fantastical

The Fantastical

Author: Jason M. Burns

Publisher: ABDO

Published: 2023-12-15

Total Pages: 51

ISBN-13: 1098239342

DOWNLOAD EBOOK

As Frog Boy and the Disco Queens battle their enemies at the jam-packed Moonwalk Stadium, the people of Pop City will be forced to come to terms with a new reality: Hybrids exist. Aligned to Common Core Standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.


Battle Milk 2

Battle Milk 2

Author: Kilian Plunkett

Publisher:

Published: 2010

Total Pages: 0

ISBN-13: 9781933492537

DOWNLOAD EBOOK

Presents original concept designs and personal works from Lucasfilm animators Wayne Lo, David Le Merrer, Thang Le, Kilian Plunkett, Le Tang, and Jackson Sze.


Tales

Tales

Author: Christian Alzmann

Publisher:

Published: 2013

Total Pages: 96

ISBN-13: 9781781168332

DOWNLOAD EBOOK

This title collects the digital paintings and sketches of Christian Alzmann, as well as his more traditional pencil sketches.


Heaven's Hell

Heaven's Hell

Author: Anthony Jones

Publisher:

Published: 2015

Total Pages: 0

ISBN-13: 9781624650017

DOWNLOAD EBOOK

When you die on your world, you are born in this world. Some may call this the afterlife, a spiritual rebirth, heaven, hell, damnation. For me, it s my playground. Lasaaj (a character from "Heaven s Hell") This book explores the world of Heaven s Hell, a place that takes place in the afterlife. The premise is that when you die, your spirit or soul is transported to another realm of being. The life you were living before was a test to prepare you for the afterlife. Because in your new life, you will have to fight, not only for your survival, but also for rewards. The rewards are given to those who are victorious in ending the existence of others in huge battle arenas, and they grant people divine intervention and power that essentially help them communicate back to their old worlds. Sometimes it s for good, sometimes for bad, helping to illuminate the existence of miracles and tragic disasters throughout all religious history. Follow top educator Anthony Jones on his adventure of creating a fascinating place where imagination has no bounds."


Fantasy World-Building

Fantasy World-Building

Author: Mark Nelson

Publisher: Dover Publications

Published: 2019-02-13

Total Pages: 163

ISBN-13: 0486828654

DOWNLOAD EBOOK

When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge. "In sixteen breezy-yet-surprisingly-concise chapters he covers everything from visual problem solving to spirituality to warfare to transportation, not with the idea of giving the reader lessons to copy by rote but rather as prompts to develop their own original concepts. If I were suggesting three books every budding artist should have at their fingertips they would be Figure Drawing for All It's Worth by Andrew Loomis, Imaginative Realism: How to Paint What Doesn't Exist by James Gurney, and, most definitely, Mark's Fantasy World-Building." — Muddy Colors


Head First PMP

Head First PMP

Author: Jennifer Greene

Publisher: O'Reilly Media

Published: 2018-09-11

Total Pages: 925

ISBN-13: 1492029610

DOWNLOAD EBOOK

Now updated for the 2021 PMP Exam What will you learn from this book? Head First PMP teaches you the latest principles and certification objectives in The PMBOK® Guide in a unique and inspiring way. This updated fourth edition takes you beyond specific questions and answers with a unique visual format that helps you grasp the big picture of project management. By putting PMP concepts into context, you'll be able to understand, remember, and apply them -- not just on the exam, but on the job. No wonder so many people have used Head First PMP as their sole source for passing the PMP exam. This book will help you: Learn PMP's underlying concepts to help you understand the PMBOK principles and pass the certification exam with flying colors Get 100% coverage of the latest principles and certification objectives in The PMBOK® Guide, Sixth Edition Make use of a thorough and effective preparation guide with hundreds of practice questions and exam strategies Explore the material through puzzles, games, problems, and exercises that make learning easy and entertaining Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First PMP uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.


The Big Bad World of Concept Art for Video Games

The Big Bad World of Concept Art for Video Games

Author: Eliott Lilly

Publisher:

Published: 2017

Total Pages: 121

ISBN-13: 9781624650369

DOWNLOAD EBOOK

Are you ready to begin your career as a concept artist in the video game industry but don't know where to start? The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist is book two in the Big Bad series, delving deeper into the subjects and topics explored previously in An Insider's Guide for Students. Going beyond the amateur level, this guide prepares the upcoming professional, or any other artist, for a future in the entertainment industry. Whether you are a graduating student joining the workforce, a young professional who has just broken into the job market, or even an existing professional frustrated with your current situation, receive help figuring out what comes next for a fulfilling career. Eliott Lilly is a highly sought-after concept artist with nearly a decade of experience in the video game industry. He has worked for such prominent game companies as id Software, Treyarch, and Activision. He has contributed to several popular franchises, including Rage, Doom, and Call of Duty. Also an educator, Eliott teaches introductory concept art classes to university students. With his firsthand knowledge of the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the rewarding journey toward realizing your ambitions.


The Liberation of Ivy Bottini

The Liberation of Ivy Bottini

Author: Judith V. Branzburg

Publisher:

Published: 2018-11-22

Total Pages: 0

ISBN-13: 9781945805936

DOWNLOAD EBOOK

Colorful, charismatic, magnetic, and brilliant are just a few of the words used to describe Ivy Bottini, a woman who was at the forefront of the National Organization of Women (NOW) movement and the second wave of feminism. She helped found the New York chapter of NOW and in 1969 designed the organization's logo, which is still used today. She then moved to Los Angeles and became an LGBT activist. This is Ivy's story, in her own words--an inspirational and educational story of personal transformation, courage, activism, love, and sacrifice. It's also an insider's view and a model for activism from a leader in two of the most important liberation movements of the past half century--women's liberation, and gay and lesbian liberation.


Sketching Techniques for Artists

Sketching Techniques for Artists

Author: Alex Hillkurtz

Publisher: Rockport Publishers

Published: 2021-01-05

Total Pages: 146

ISBN-13: 1631599240

DOWNLOAD EBOOK

Learn dynamic sketching and watercolor techniques for creating cityscapes, landscapes, figures and faces, still lifes, and more, enhancing the story you want to tell with form, line, and color. Discover incredible methods and tips for creating dramatic street scenes and vivid landscapes, and capturing dynamic figures and graphic architectural details. Artist Alex Hillkurtz—a top Hollywood storyboard artist, international workshop instructor, and Signature Member of the National Watercolor Society—presents fundamental concepts of sketching with pencil and pen for a number of popular genres. Discover simple ways to jot down spontaneous ideas in pencil, capture rough details in ink, and add watercolor for extra depth and interest. Make sketching more enjoyable by adopting innovative techniques that will make a difference in your practice, and your artwork. No matter your experience or skill level, you’ll benefit from learning: Compositions that draw the eye How to avoid common sketching mistakes Ways to create light and shadow to define shapes and add interest Successful ways to use negative space The importance of perspective in creating depth Easy color washes that create drama Get started today, and fill your sketchbooks with unique drawings and paintings you will be proud of. The For Artists series expertly guides and instructs artists at all skill levels who want to develop their classical drawing and painting skills and create realistic and representational art.


The Urban Sketching Handbook Color First, Ink Later

The Urban Sketching Handbook Color First, Ink Later

Author: Mike Yoshiaki Daikubara

Publisher: Urban Sketching Handbooks

Published: 2022-01-04

Total Pages: 114

ISBN-13: 0760373035

DOWNLOAD EBOOK

The Urban Sketching Handbook: Color First, Ink Later presents a unique method for working with watercolor on the go—painting first, then adding sketch lines in ink—by Mike Daikubara, the author of The Urban Sketching Handbook: Sketch Now, Think Later.