Eisner Award–winning horror master Mike Mignola and Christopher Golden present tales featuring the world's greatest vampire hunter on a quest for vengeance across a world overrun by monsters. A demented surgeon attempts to cure vampirism by creating greater horrors, and a perverse inquisitor reveals his own dark secrets, as Baltimore pursues the scarred vampire that he blames for all of it. * Epic vampire horror adventure from Hellboy creator Mike Mignola!
Lord Baltimore's story returns in a deluxe omnibus edition! After a devastating plague ends World War I, Europe is suddenly flooded with vampires. Lord Henry Baltimore, a soldier determined to wipe out the monsters, fights his way through bloody battlefields, ruined plague ships, exploding zeppelins, submarine graveyards, and much more on the hunt for the creature who's become his obsession. This omnibus collects original Baltimore volumes 1-4, with supplemental sketchbook material and an all-new cover by Mike Mignola!
Although there are countless ways to study Saint John Paul the Great, the most direct route is by entering the man’s heart. Discover the five greatest loves of Saint John Paul II, through remarkable unpublished stories about him from bishops, priests, his students, Swiss Guards, and others. Mining through a mountain of papal resources, Jason Evert has uncovered the gems and now presents the Church a treasure chest brimming with the jewels of the saint’s life.
Carsick is the New York Times bestselling chronicle of a cross-country hitchhiking journey with America's most beloved weirdo. John Waters is putting his life on the line. Armed with wit, a pencil-thin mustache, and a cardboard sign that reads "I'm Not Psycho," he hitchhikes across America from Baltimore to San Francisco, braving lonely roads and treacherous drivers. But who should we be more worried about, the delicate film director with genteel manners or the unsuspecting travelers transporting the Pope of Trash? Before he leaves for this bizarre adventure, Waters fantasizes about the best and worst possible scenarios: a friendly drug dealer hands over piles of cash to finance films with no questions asked, a demolition-derby driver makes a filthy sexual request in the middle of a race, a gun-toting drunk terrorizes and holds him hostage, and a Kansas vice squad entraps and throws him in jail. So what really happens when this cult legend sticks out his thumb and faces the open road? His real-life rides include a gentle eighty-one-year-old farmer who is convinced Waters is a hobo, an indie band on tour, and the perverse filmmaker's unexpected hero: a young, sandy-haired Republican in a Corvette. Laced with subversive humor and warm intelligence, Carsick is an unforgettable vacation with a wickedly funny companion—and a celebration of America's weird, astonishing, and generous citizenry.
Lord Baltimore’s quest for vengeance against the Red King escalates in the second half of the Baltimore saga, which includes a new bonus story with art by Ben Stenbeck! Finally armed with the identity of the being responsible for the vampire plague, Baltimore and his band of allies take on the evil around them with a new fervor. Enemies old and new, desperate battles, and strange horror await the reader as they follow Baltimore toward his ultimate destiny. From writers Mike Mignola and Christopher Golden, with art by Ben Stenbeck (Hellboy, Koshchei the Deathless) and Peter Bergting (Joe Golem: Occult Detective, The Untamed) comes the culmination of the Baltimore series, collected in paperback omnibus format! Collects Baltimore: The Witch of Harju #1–#3; Baltimore: The Wolf and the Apostle #1–#2; Baltimore: The Cult of the Red King #1–#5; Baltimore: Empty Graves #1–#5; Baltimore: The Red Kingdom #1–#5 and bonus short Monstrous.
Cameron and Ethan are happily married, and the family boatbuilding business is thriving. When Phillip meets a woman who has a family connection to Seth, they join forces to secure the boy's future.
"The original prose novel featuring multiple illustrations by Hellboy artist Mike Mignola, plus the one-shot comic The Widow and the Tank"--Dark Horse website.
Baltimore continues his search for the vampire Haigus, while a surgeon creates a greater horror in an attempt to cure vampirism, and an inquisitor reveals his dark secrets.
Focusing on the most compelling titles across the vast area of imaginative fantasy and science fiction literature and media, this book showcases creative ways to build on existing interest in these genres and promote reading, literacy, and critical thinking. Science fiction and fantasy stories captivate the imaginations of youth and adults—even today, when real-life technological developments often border on unbelievable. We see evidence of the universal appeal of sci-fi and fantasy-themed tales in popular books, movies, and television series—from The Hunger Games, The Martian, and Star Wars to Jessica Jones and The Man in the High Castle. This guide provides avenues for making use of what naturally interests young audiences pre-teen through emerging or new adult with some 50 programs based on speculative fiction. For each of the literature-based programs, the book provides a description of the project that identifies the appropriate age level and its goals and learning objectives as well as the duration of time and materials needed. While the selection of titles is diverse, special emphasis is given to media and books created by women and people of color. The step-by-step directions, annotation of the book on which the project is based, list of related titles, and special tips ensure that you'll be able to easily implement the program in your classroom or library. Most of the programs have a technology-related component but can be adapted to be done as traditional crafts. All of the programs are appropriate for students in English and creative writing classes as well as for youth or young adults in a public library setting.
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.