Join Sherlock Holmes and Doctor Watson in solving problems, dilemmas, and mysteries they encounter while trying to apprehend the infamous Professor Moriarty and other fiendish felons. Plots are uncovered, murderers revealed, liars unmasked, and goods recovered through the completion of delightfully illustrated logic puzzles, codes, anagrams, number puzzles, and whodunits.
Figuring out perplexing puzzles is "elementary" for Sherlock Holmes, but now you've got a chance to show off your smarts, too! Match wits with the dastardly Moriarty and other scoundrels as you try to break codes, sort out stolen loot, and solve tricky riddles crucial to untangling crimes. Give this one a shot: Sherlock Holmes handed a piece of notepaper to Dr. Watson. The following sequence of letters was written on the paper O T T F F S R S E N T "One of these letters does not belong to the series, Watson ," said Holmes. Can you identify the letter that doesn't belong? Old fans and new will love finding out they measure up to the classic detective. Answer: R. All the other letters are the initial letters of the numbers one to ten.
Solve the crimes, if you can. Armchair detectives who love a baffling mystery will find just what they crave in this collection of wickedly devious whodunits. These are stories where the writer plays skillfully with the reader's mind and where the pivotal piece of evidence appears at first to make no sense, even though it must. Match wits with some stupendously clever sleuths (including Sherlock Holmes) on their cases and try to figure out the puzzles, clues and marvellous twists that unlock the mysteries. Every story is brain-busting fun.
Bringing Sherlock Holmes from the Victorian Era into the dark days of World War II, this imaginative new thriller confronts the world’s greatest detective with a killer emulating the murders of Jack the Ripper. London, 1942. A killer going by the name of “Crimson Jack” is stalking the wartime streets of London, murdering women on the exact dates of the infamous Jack the Ripper killings of 1888. Has the Ripper somehow returned from the grave? Is the self-styled Crimson Jack a descendant of the original Jack—or merely a madman obsessed with those notorious killings? In desperation Scotland Yard turn to Sherlock Holmes, the world's greatest detective. Surely he is the one man who can sift fact from legend to track down Crimson Jack before he completes his tally of death. As Holmes and the faithful Watson tread the blacked out streets of London, death waits just around the corner. Inspired by the classic film series from Universal Pictures starring Basil Rathbone and Nigel Bruce, which took Sherlock Holmes to the 1940s, this is a brand-new adventure from a talented author who brilliantly evokes one of mystery fiction’s most popular characters.
Solve crimes like a detective; find clues where nobody else would think of looking, trap suspects with their own words - 80 simple stories will show you how to find the culprit while everybody else is completely confused. As you explore these fascinating whodunits, you'll enter a bizarre, glamorous, and dangerous world of mobsters, millionaires and heiresses. Includes a section of solutions to each mystery.
The fourth volume in this award-winning graphic novel series contains ten mystery comics by OWL Magazine editor Craig Battle, plus three never-before-published short mystery stories by series creator Liam O'Donnell. As always, storylines are intriguing, age-appropriate, and relevant; illustrations are detailed and compelling; and dialogue is snappy. Each solve-it-yourself comic stars amateur detective Max Finder and his best friend, budding journalist Alison Santos. Seventh graders at Central Meadows Junior High, these two intrepid investigators must call upon their skills to crack each case before them. Cases in this volume include "The Case of the Disappearing Painting," "The Case of the Mall Mayhem," and "The Case of the Rotton Rumor." Clues appear in words and images, so readers must develop their eye for detail in order to solve the mysteries. Solutions appear at the end of each comic, explaining whodunit and why, and the clues that cracked the case. Bonus content unique to this volume includes illustrated character profiles and a roundtable with the creative team behind the comics. Crammed with clues and stuffed with enough suspects and red herrings to keep readers guessing until the very last panel, Max Finder Mystery Volume 4 promises to engage pre-teens with hours of whodunit fun.
Man no longer exists on the planet, having destroyed themselves with horrendous wars. The animals now rule the earth, and many of them, just like man, want to rule by force. The black rats, led by a despot king called Horrid, were just such a tribe. In the past, Horrids ancestor had all but wiped out the mouse village of Shen, but some escaped and set up a new village of Shen in a secret location. Horrid found them and was now determined to exterminate them. But Falcon, the prince of Shen, had other ideas. This is the story of Falcons heroic struggle to turn the tables on the black rats. He is aided in his task by a fearless young mouse called Buzzer, a band of meerkats, several otters, and a group of hedgehogs. But will they succeed?