Over 300 full-color pages collected into a hardcover volume that explores the secrets and strategies of Square Enix's NieR:Automata! Revisit the characters, combat, and environment that enchanted players with stunning action and profound adventure from video game director Yoko Taro. Discover the intricacies of Submergence City, learn more about the characters and enemies with the Data Library, and master the Androids' arsenal! Also featuring concept art and commentary, this second volume of the NieR:Automata World Guide is a must have item for fans of the game! Dark Horse Books and Square Enix come together again to present this adaptation of the original Japanese volume, officially offered in English for the first time!
Richly illustrated with etchings, manuscripts, and old documents, this book retraces the epic tale of the automaton from ancient times up to the present day. Wondrous objects that are at once scientific and magical, automata testify to the technical research and inventiveness of their designers. In 1675, the astronomer and mathematician Christian Huygens invented the spiral spring that would play a leading role in the development of smaller and more precise watches, with highly complex mechanisms. The creation of more complicated wheelwork and the use of extremely meticulous spiral springs gave free rein to clockmakers' imaginations, who invented animated objects that fascinated philosophers and scientists alike. Doctors, thespians and thinkers of the modern world all saw these increasingly lifelike automata: wonderful simulacra of life. These articulated figurines were to inspire thought, science, literature, the performing arts and more. Continuing this tradition, the house of Van Cleef & Arpels has harnessed all of its designers' talents to create an exceptional automaton: a fairy, whose movements celebrate the art of the inventors of past centuries. Immersed in its designer's studio, the reader sees an automaton come to life. Automatais the most substantial survey of this popular topic currently available.
Medieval robots took such forms as talking statues, mechanical animals, or silent metal guardians; some served to entertain or instruct while others performed surveillance or discipline. Medieval Robots explores the forgotten history of real and imagined machines that captivated Europe from the ninth through the fourteenth centuries.
An orphan and thief, Hugo lives in the walls of a busy train station. He desperately believes a broken automaton will make his dreams come true. But when his world collides with an eccentric girl and a bitter old man, Hugo's undercover life are put in jeopardy. Turn the pages, follow the illustrations and enter an unforgettable new world!
This classic book on formal languages, automata theory, and computational complexity has been updated to present theoretical concepts in a concise and straightforward manner with the increase of hands-on, practical applications. This new edition comes with Gradiance, an online assessment tool developed for computer science. Please note, Gradiance is no longer available with this book, as we no longer support this product.
This Book Is Aimed At Providing An Introduction To The Basic Models Of Computability To The Undergraduate Students. This Book Is Devoted To Finite Automata And Their Properties. Pushdown Automata Provides A Class Of Models And Enables The Analysis Of Context-Free Languages. Turing Machines Have Been Introduced And The Book Discusses Computability And Decidability. A Number Of Problems With Solutions Have Been Provided For Each Chapter. A Lot Of Exercises Have Been Given With Hints/Answers To Most Of These Tutorial Problems.
A Playful Path, the new book by games guru and fun theorist Bernard De Koven, serves as a collection of ideas and tools to help us bring our playfulness back into the open. When we find ourselves forgetting the life of the game or the game of life, the joy of form or the content, the play of brain or mind, body or spirit, this book can help us return to that which our soul is heir.
Automata theory lies at the foundation of computer science, and is vital to a theoretical understanding of how computers work and what constitutes formal methods. This treatise gives a rigorous account of the topic and illuminates its real meaning by looking at the subject in a variety of ways. The first part of the book is organised around notions of rationality and recognisability. The second part deals with relations between words realised by finite automata, which not only exemplifies the automata theory but also illustrates the variety of its methods and its fields of application. Many exercises are included, ranging from those that test the reader, to those that are technical results, to those that extend ideas presented in the text. Solutions or answers to many of these are included in the book.