AutoIt V3: Your Quick Guide

AutoIt V3: Your Quick Guide

Author: Andy Flesner

Publisher: "O'Reilly Media, Inc."

Published: 2007-09-18

Total Pages: 56

ISBN-13: 059651512X

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AutoIt is becoming increasingly popularin the system administration field as atool for automating administrative tasks.Although this is one of its more popularuses, you can use AutoIt to automateanything in a Windows environment.This powerful scripting language can runany program and manipulate keyboardand mouse input. With its RunAs support,administrators can perform unattendedinstallations and configurationchanges using embedded administrativeprivileges. This guide teaches you the foundationsof the AutoIt v3 language. You will learnabout variables and includes, graphicaluser interfaces, user-defined functions,and conditional and loop statements.You will then apply what you havelearned in examples related to the systemadministration field. The examples inthis Short Cut can be used to create anythingfrom a game modification to a logonscript that verifies Windows updates.


Software and Data Technolgoies

Software and Data Technolgoies

Author: José Cordeiro

Publisher: Springer Science & Business Media

Published: 2009-10-26

Total Pages: 242

ISBN-13: 3642052002

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This book contains the best papers of the Third International Conference on Software and Data Technologies (ICSOFT 2008), held in Porto, Portugal, which was organized by the Institute for Systems and Technologies of Information, Communication and Control (INSTICC), co-sponsored by the Workflow Management Coalition (WfMC), in cooperation with the Interdisciplinary Institute for Collaboration and Research on Enterprise Systems and Technology (IICREST). The purpose of ICSOFT 2008 was to bring together researchers, engineers and practitioners interested in information technology and software development. The conference tracks were “Software Engineering”, “Information Systems and Data Management”, “Programming Languages”, “Distributed and Parallel Systems” and “Knowledge Engineering”. Being crucial for the development of information systems, software and data te- nologies encompass a large number of research topics and applications: from imp- mentation-related issues to more abstract theoretical aspects of software engineering; from databases and data-warehouses to management information systems and kno- edge-base systems; next to that, distributed systems, pervasive computing, data qu- ity and other related topics are included in the scope of this conference.


AutoIt v3: Your Quick Guide

AutoIt v3: Your Quick Guide

Author: Andy Flesner

Publisher: "O'Reilly Media, Inc."

Published: 2007-09-18

Total Pages: 69

ISBN-13: 1491905964

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AutoIt is becoming increasingly popularin the system administration field as atool for automating administrative tasks.Although this is one of its more popularuses, you can use AutoIt to automateanything in a Windows environment.This powerful scripting language can runany program and manipulate keyboardand mouse input. With its RunAs support,administrators can perform unattendedinstallations and configurationchanges using embedded administrativeprivileges. This guide teaches you the foundationsof the AutoIt v3 language. You will learnabout variables and includes, graphicaluser interfaces, user-defined functions,and conditional and loop statements.You will then apply what you havelearned in examples related to the systemadministration field. The examples inthis Short Cut can be used to create anythingfrom a game modification to a logonscript that verifies Windows updates.


Beginning C++ Programming

Beginning C++ Programming

Author: Richard Grimes

Publisher: Packt Publishing Ltd

Published: 2017-04-24

Total Pages: 516

ISBN-13: 1787129284

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Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.


Programming Persistent Memory

Programming Persistent Memory

Author: Steve Scargall

Publisher: Apress

Published: 2020-01-09

Total Pages: 387

ISBN-13: 1484249321

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Beginning and experienced programmers will use this comprehensive guide to persistent memory programming. You will understand how persistent memory brings together several new software/hardware requirements, and offers great promise for better performance and faster application startup times—a huge leap forward in byte-addressable capacity compared with current DRAM offerings. This revolutionary new technology gives applications significant performance and capacity improvements over existing technologies. It requires a new way of thinking and developing, which makes this highly disruptive to the IT/computing industry. The full spectrum of industry sectors that will benefit from this technology include, but are not limited to, in-memory and traditional databases, AI, analytics, HPC, virtualization, and big data. Programming Persistent Memory describes the technology and why it is exciting the industry. It covers the operating system and hardware requirements as well as how to create development environments using emulated or real persistent memory hardware. The book explains fundamental concepts; provides an introduction to persistent memory programming APIs for C, C++, JavaScript, and other languages; discusses RMDA with persistent memory; reviews security features; and presents many examples. Source code and examples that you can run on your own systems are included. What You’ll Learn Understand what persistent memory is, what it does, and the value it brings to the industry Become familiar with the operating system and hardware requirements to use persistent memory Know the fundamentals of persistent memory programming: why it is different from current programming methods, and what developers need to keep in mind when programming for persistence Look at persistent memory application development by example using the Persistent Memory Development Kit (PMDK)Design and optimize data structures for persistent memoryStudy how real-world applications are modified to leverage persistent memoryUtilize the tools available for persistent memory programming, application performance profiling, and debugging Who This Book Is For C, C++, Java, and Python developers, but will also be useful to software, cloud, and hardware architects across a broad spectrum of sectors, including cloud service providers, independent software vendors, high performance compute, artificial intelligence, data analytics, big data, etc.


C++17 STL Cookbook

C++17 STL Cookbook

Author: Jacek Galowicz

Publisher: Packt Publishing Ltd

Published: 2017-06-28

Total Pages: 523

ISBN-13: 1787121763

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Over 90 recipes that leverage the powerful features of the Standard Library in C++17 About This Book Learn the latest features of C++ and how to write better code by using the Standard Library (STL). Reduce the development time for your applications. Understand the scope and power of STL features to deal with real-world problems. Compose your own algorithms without forfeiting the simplicity and elegance of the STL way. Who This Book Is For This book is for intermediate-to-advanced C++ programmers who want to get the most out of the Standard Template Library of the newest version of C++: C++ 17. What You Will Learn Learn about the new core language features and the problems they were intended to solve Understand the inner workings and requirements of iterators by implementing them Explore algorithms, functional programming style, and lambda expressions Leverage the rich, portable, fast, and well-tested set of well-designed algorithms provided in the STL Work with strings the STL way instead of handcrafting C-style code Understand standard support classes for concurrency and synchronization, and how to put them to work Use the filesystem library addition available with the C++17 STL In Detail C++ has come a long way and is in use in every area of the industry. Fast, efficient, and flexible, it is used to solve many problems. The upcoming version of C++ will see programmers change the way they code. If you want to grasp the practical usefulness of the C++17 STL in order to write smarter, fully portable code, then this book is for you. Beginning with new language features, this book will help you understand the language's mechanics and library features, and offers insight into how they work. Unlike other books, ours takes an implementation-specific, problem-solution approach that will help you quickly overcome hurdles. You will learn the core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more, while working on practical real-world recipes. These recipes will help you get the most from the STL and show you how to program in a better way. By the end of the book, you will be up to date with the latest C++17 features and save time and effort while solving tasks elegantly using the STL. Style and approach This recipe-based guide will show you how to make the best use of C++ together with the STL to squeeze more out of the standard language


Learning Boost C++ Libraries

Learning Boost C++ Libraries

Author: Arindam Mukherjee

Publisher: Packt Publishing Ltd

Published: 2015-07-31

Total Pages: 558

ISBN-13: 1783551224

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Filled with dozens of working code examples that illustrate the use of over 40 popular Boost libraries, this book takes you on a tour of Boost, helping you to independently build the libraries from source and use them in your own code. The first half of the book focuses on basic programming interfaces including generic containers and algorithms, strings, resource management, exception safety, and a miscellany of programming utilities that make everyday programming chores easy. Following a short interlude that introduces template metaprogramming and functional programming, the later chapters are devoted to systems programming interfaces, focusing on directory handling, I/O, concurrency, and network programming


C++ Primer

C++ Primer

Author: Stanley B. Lippman

Publisher: Addison-Wesley

Published: 2012-08-06

Total Pages: 3073

ISBN-13: 0133053032

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Bestselling Programming Tutorial and Reference Completely Rewritten for the New C++11 Standard Fully updated and recast for the newly released C++11 standard, this authoritative and comprehensive introduction to C++ will help you to learn the language fast, and to use it in modern, highly effective ways. Highlighting today’s best practices, the authors show how to use both the core language and its standard library to write efficient, readable, and powerful code. C++ Primer, Fifth Edition, introduces the C++ standard library from the outset, drawing on its common functions and facilities to help you write useful programs without first having to master every language detail. The book’s many examples have been revised to use the new language features and demonstrate how to make the best use of them. This book is a proven tutorial for those new to C++, an authoritative discussion of core C++ concepts and techniques, and a valuable resource for experienced programmers, especially those eager to see C++11 enhancements illuminated. Start Fast and Achieve More Learn how to use the new C++11 language features and the standard library to build robust programs quickly, and get comfortable with high-level programming Learn through examples that illuminate today’s best coding styles and program design techniques Understand the “rationale behind the rules”: why C++11 works as it does Use the extensive crossreferences to help you connect related concepts and insights Benefit from up-to-date learning aids and exercises that emphasize key points, help you to avoid pitfalls, promote good practices, and reinforce what you’ve learned Access the source code for the extended examples from informit.com/title/0321714113 C++ Primer, Fifth Edition, features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—notable by a small space inside the spine—also increases durability.


Windows Admin Scripting Little Black Book

Windows Admin Scripting Little Black Book

Author: Jesse M. Torres

Publisher:

Published: 2004

Total Pages: 472

ISBN-13:

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"Windows Admin Scripting Little Black Book, 2nd Edition," shows Windows XP and 2003 users and administrators how to perform Windows management and administrative tasks using powerful scripts for just about every important task imaginable. It covers techniques for working with files, input/output, text files, and performing various network administrative tasks through scripting. It explains the concept and necessity of logon scripts, the backbone structure of a good logon script, and how to implement these scripts in an everyday environment to automate repetitive tasks such as inventory, file modifications, installations, and system updates. It also provides an in-depth look into the registry and registry editing tools including locating the important registry keys and values, and modifying them. The book features example scripts on every new topic covered to reinforce what the reader has just learned. Key scripting topics include manipulating the Windows XP file system, using powerful third-party scripting tools, creating scripts for installing service packs and new applications, automating applications from the command line, and performing Windows XP and 2003 administrative tasks. Everything is included in this book, and users can easily modify or combine the scripts to perform myriad tasks. A bonus introduction chapter is provided showing users how to select the best scripting language and how to get the most out of scripting resources.


Game Engine Architecture

Game Engine Architecture

Author: Jason Gregory

Publisher: CRC Press

Published: 2017-03-27

Total Pages: 1042

ISBN-13: 135160564X

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Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4 New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing Insight into the making of Naughty Dog’s latest hit, The Last of Us The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI. An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.