Aspects of Time for Recognizing Human Activities

Aspects of Time for Recognizing Human Activities

Author: Noureldien Hussein

Publisher: Noureldien Hussein

Published: 2020-12-01

Total Pages: 115

ISBN-13:

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This thesis contributes to the literature of understanding and recognizing human activities in videos. More specifically, the thesis draw line between short-range atomic actions and long-range complex activities. For the classification of the latter, the mainstream approach in literature is to divide the activity into a handful of short segments, called atomic actions. Then, a neural model, such as 3D CNN, is trained to represent and classify each segment independently. Then, the activity-level classification probability scores are obtained by pooling over that of the segments. Differently, this work argues that long-range activities are better classified in full. That is to say, the neural model has to reason about the long-range activity, all at once, to better recognize it. Based on this argument, the thesis proposes different methods and neural network models for recognizing these complex activities.


Human Activity Recognition

Human Activity Recognition

Author: Miguel A. Labrador

Publisher: CRC Press

Published: 2013-12-05

Total Pages: 206

ISBN-13: 1466588284

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Learn How to Design and Implement HAR Systems The pervasiveness and range of capabilities of today's mobile devices have enabled a wide spectrum of mobile applications that are transforming our daily lives, from smartphones equipped with GPS to integrated mobile sensors that acquire physiological data. Human Activity Recognition: Using Wearable Sen


Computer Vision and Action Recognition

Computer Vision and Action Recognition

Author: Md. Atiqur Rahman Ahad

Publisher: Springer Science & Business Media

Published: 2011-12-02

Total Pages: 228

ISBN-13: 9491216201

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Human action analyses and recognition are challenging problems due to large variations in human motion and appearance, camera viewpoint and environment settings. The field of action and activity representation and recognition is relatively old, yet not well-understood by the students and research community. Some important but common motion recognition problems are even now unsolved properly by the computer vision community. However, in the last decade, a number of good approaches are proposed and evaluated subsequently by many researchers. Among those methods, some methods get significant attention from many researchers in the computer vision field due to their better robustness and performance. This book will cover gap of information and materials on comprehensive outlook – through various strategies from the scratch to the state-of-the-art on computer vision regarding action recognition approaches. This book will target the students and researchers who have knowledge on image processing at a basic level and would like to explore more on this area and do research. The step by step methodologies will encourage one to move forward for a comprehensive knowledge on computer vision for recognizing various human actions.


Computer Vision - ACCV 2014 Workshops

Computer Vision - ACCV 2014 Workshops

Author: C.V. Jawahar

Publisher: Springer

Published: 2015-04-11

Total Pages: 757

ISBN-13: 331916628X

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The three-volume set, consisting of LNCS 9008, 9009, and 9010, contains carefully reviewed and selected papers presented at 15 workshops held in conjunction with the 12th Asian Conference on Computer Vision, ACCV 2014, in Singapore, in November 2014. The 153 full papers presented were selected from numerous submissions. LNCS 9008 contains the papers selected for the Workshop on Human Gait and Action Analysis in the Wild, the Second International Workshop on Big Data in 3D Computer Vision, the Workshop on Deep Learning on Visual Data, the Workshop on Scene Understanding for Autonomous Systems and the Workshop on Robust Local Descriptors for Computer Vision. LNCS 9009 contains the papers selected for the Workshop on Emerging Topics on Image Restoration and Enhancement, the First International Workshop on Robust Reading, the Second Workshop on User-Centred Computer Vision, the International Workshop on Video Segmentation in Computer Vision, the Workshop: My Car Has Eyes: Intelligent Vehicle with Vision Technology, the Third Workshop on E-Heritage and the Workshop on Computer Vision for Affective Computing. LNCS 9010 contains the papers selected for the Workshop on Feature and Similarity for Computer Vision, the Third International Workshop on Intelligent Mobile and Egocentric Vision and the Workshop on Human Identification for Surveillance.


Inventive Computation and Information Technologies

Inventive Computation and Information Technologies

Author: S. Smys

Publisher: Springer Nature

Published: 2021-03-27

Total Pages: 983

ISBN-13: 9813343052

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This book is a collection of best selected papers presented at the International Conference on Inventive Computation and Information Technologies (ICICIT 2020), organized during 24–25 September 2020. The book includes papers in the research area of information sciences and communication engineering. The book presents novel and innovative research results in theory, methodology and applications of communication engineering and information technologies.


Neural Information Processing

Neural Information Processing

Author: Sabri Arik

Publisher: Springer

Published: 2015-11-17

Total Pages: 719

ISBN-13: 331926561X

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The four volume set LNCS 9489, LNCS 9490, LNCS 9491, and LNCS 9492 constitutes the proceedings of the 22nd International Conference on Neural Information Processing, ICONIP 2015, held in Istanbul, Turkey, in November 2015. The 231 full papers presented were carefully reviewed and selected from 375 submissions. The 4 volumes represent topical sections containing articles on Learning Algorithms and Classification Systems; Artificial Intelligence and Neural Networks: Theory, Design, and Applications; Image and Signal Processing; and Intelligent Social Networks.


MultiMedia Modeling

MultiMedia Modeling

Author: Ioannis Kompatsiaris

Publisher: Springer

Published: 2018-12-20

Total Pages: 719

ISBN-13: 303005716X

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The two-volume set LNCS 11295 and 11296 constitutes the thoroughly refereed proceedings of the 25th International Conference on MultiMedia Modeling, MMM 2019, held in Thessaloniki, Greece, in January 2019. Of the 172 submitted full papers, 49 were selected for oral presentation and 47 for poster presentation; in addition, 6 demonstration papers, 5 industry papers, 6 workshop papers, and 6 papers for the Video Browser Showdown 2019 were accepted. All papers presented were carefully reviewed and selected from 204 submissions.


Rough Sets, Fuzzy Sets, Data Mining, and Granular Computing

Rough Sets, Fuzzy Sets, Data Mining, and Granular Computing

Author: Davide Ciucci

Publisher: Springer

Published: 2013-10-07

Total Pages: 412

ISBN-13: 3642412181

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This book constitutes the thoroughly refereed conference proceedings of the 14th International Conference on Rough Sets, Fuzzy Sets, Data Mining and Granular Computing, RSFDGrC 2013, held in Halifax, Canada in October 2013 as one of the co-located conference of the 2013 Joint Rough Set Symposium, JRS 2013. The 69 papers (including 44 regular and 25 short papers) included in the JRS proceedings (LNCS 8170 and LNCS 8171) were carefully reviewed and selected from 106 submissions. The papers in this volume cover topics such as inconsistency, incompleteness, non-determinism; fuzzy and rough hybridization; granular computing and covering-based rough sets; soft clustering; image and medical data analysis.


Workshop Proceedings of the 10th International Conference on Intelligent Environments

Workshop Proceedings of the 10th International Conference on Intelligent Environments

Author: J.C. Augusto

Publisher: IOS Press

Published: 2014-07-03

Total Pages: 316

ISBN-13: 1614994110

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Advances in the engineering of sensing and acting capabilities, distributed in a wide range of specialized devices nowadays, provide an opportunity for the fundamental advances in computer science made in the past few decades to impact our daily lives. Sensors/actuators deployed in a physical space – a house, an office, a classroom, a car, a street – facilitate a link between an automated decision-making system and a technologically-enriched space. The Intelligent Environment, a digital environment that supports people in their daily lives, is a very active area of research which is attracting an increasing number of professionals (both in academia and industry) worldwide. The prestigious 10th International Conference on Intelligent Environments (IE’14) is focused on the development of advanced Intelligent Environments and stimulates the discussion on several specific topics that are crucial to the future of the area. This volume is the combined proceedings of the workshops co-located with IE’14: 9th Workshop on Artificial Intelligence Techniques for Ambient Intelligence (AITAmI’14); 2nd International Workshop on Applications of Affective Computing in Intelligent Environments (ACIE’14); 3rd edition of the Workshop on Future Intelligent Educational Environments (WOFIEE’14); 2nd Workshop on Cloud-of-Things 2014 (CoT’14); 3rd International Workshop on the Reliability of Intelligent Environments (WoRIE 2014); 4th Workshop on Creative Science 2014 (CS’14); and 1st Workshop on Hyperrealistic Intelligent Environments 2014 (HyperRealitIE’14). This book offers an overview of the latest developments in key areas of the development of Intelligent Environments.


HCI International 2021 - Posters

HCI International 2021 - Posters

Author: Constantine Stephanidis

Publisher: Springer Nature

Published: 2021-07-03

Total Pages: 614

ISBN-13: 3030786420

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The three-volume set CCIS 1419, CCIS 1420, and CCIS 1421 contains the extended abstracts of the posters presented during the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The posters presented in these three volumes are organized in topical sections as follows: Part I: ​HCI theory and methods; perceptual, cognitive and psychophisiological aspects of interaction; designing for children; designing for older people; design case studies; dimensions of user experience; information, language, culture and media. Part II: ​interaction methods and techniques; eye-tracking and facial expressions recognition; human-robot interaction; virtual, augmented and mixed reality; security and privacy issues in HCI; AI and machine learning in HCI. Part III: ​interacting and learning; interacting and playing; interacting and driving; digital wellbeing, eHealth and mHealth; interacting and shopping; HCI, safety and sustainability; HCI in the time of pandemic.