Architecture and Science-Fiction Film

Architecture and Science-Fiction Film

Author: David T. Fortin

Publisher: Routledge

Published: 2016-12-05

Total Pages: 251

ISBN-13: 1351957465

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The home is one of our most enduring human paradoxes and is brought to light tellingly in science-fiction (SF) writing and film. However, while similarities and crossovers between architecture and SF have proliferated throughout the past century, the home is often overshadowed by the spectacle of 'otherness'. The study of the familiar (home) within the alien (SF) creates a unique cultural lens through which to reflect on our current architectural condition. SF has always been linked with alienation; however, the conditions of such alienation, and hence notions of home, have evidently changed. There is often a perceived comprehension of the familiar that atrophies the inquisitive and interpretive processes commonly activated when confronting the unfamiliar. Thus, by utilizing the estranging qualities of SF to look at a concept inherently linked to its perceived opposite - the home - a unique critical analysis with particular relevance for contemporary architecture is made possible.


Film, Architecture and Spatial Imagination

Film, Architecture and Spatial Imagination

Author: Renée Tobe

Publisher: Taylor & Francis

Published: 2016-08-25

Total Pages: 216

ISBN-13: 1315533723

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Films use architecture as visual shorthand to tell viewers everything they need to know about the characters in a short amount of time. Illustrated by a diverse range of films from different eras and cultures, this book investigates the reciprocity between film and architecture. Using a phenomenological approach, it describes how we, the viewers, can learn how to read architecture and design in film in order to see the many inherent messages. Architecture’s representational capacity contributes to the plausibility or 'reality' possible in film. The book provides an ontological understanding that clarifies and stabilizes the reciprocity of the actual world and a filmic world of illusion and human imagination, thereby shedding light on both film and architecture.


Films from the Future

Films from the Future

Author: Andrew Maynard

Publisher: Mango Media Inc.

Published: 2018-11-15

Total Pages: 246

ISBN-13: 1633539067

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“Deftly shows how a seemingly frivolous film genre can guide us in shaping tomorrow’s world.” —Seth Shostak, senior astronomer, SETI Institute Artificial intelligence, gene manipulation, cloning, and interplanetary travel are all ideas that seemed like fairy tales but a few years ago. And now their possibilities are very much here. But are we ready to handle these advances? This book, by a physicist and expert on responsible technology development, reveals how science fiction movies can help us think about and prepare for the social consequences of technologies we don’t yet have, but that are coming faster than we imagine. Films from the Future looks at twelve movies that take us on a journey through the worlds of biological and genetic manipulation, human enhancement, cyber technologies, and nanotechnology. Readers will gain a broader understanding of the complex relationship between science and society. The movies mix old and new, and the familiar and unfamiliar, to provide a unique, entertaining, and ultimately transformative take on the power of emerging technologies, and the responsibilities they come with.


Architecture and Science-fiction Film

Architecture and Science-fiction Film

Author: David Terrance Fortin

Publisher: Ashgate Publishing, Ltd.

Published: 2011

Total Pages: 264

ISBN-13: 9781409407485

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The enduring paradoxes of the home are often brought to light in science-fiction (SF) writing and film. However, while crossovers between architecture and SF have proliferated, the home is often overshadowed by the spectacle of 'otherness'. By examining the home from the estranging perspective of SF, and in particular, the films based on Phillip K. Dick's books, this work offers a unique critical analysis with particular relevance for contemporary architecture.


Anime Architecture

Anime Architecture

Author: Stefan Riekele

Publisher: National Geographic Books

Published: 2020-11-17

Total Pages: 0

ISBN-13: 0500294526

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An unrivaled visual guide to the cityscapes and buildings of the most celebrated and influential anime movies. Anime has been influencing cinema, literature, comic books, and video games around the world for decades. Part of what makes anime so popular are the memorable and breathtakingly detailed worlds designed by the creators, from futuristic cities of steel to romantic rural locales. Anime Architecture presents the fantastic environments created by the most important and revered directors and illustrators of Japanese animated films, such as Hideaki Anno, Koji Morimoto, and Mamoru Oshii. Unprecedented access to vast studio archives of original background paintings, storyboards, drafts, and film excerpts offers readers a privileged view into the earliest stages of conception, development, and finished versions of iconic scenes from critically acclaimed movies such as Akira, Ghost in the Shell, Metropolis, and more. Revealing the secret creative processes of these major anime studios, Anime Architecture is perfect for anyone touched by the beauty and imagination of classic anime, offering inspiration for artists, illustrators, architects, designers, video game makers, and dreamers.


The Architecture of Cinematic Spaces

The Architecture of Cinematic Spaces

Author: Mehruss Jon Ahi

Publisher: Intellect (UK)

Published: 2020

Total Pages: 0

ISBN-13: 9781789382051

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A highly visual, graphic analysis of film in terms of architecture, cinematic spaces and production design. Architectural floor plan drawings are presented alongside short, critical discussions of key twentieth and twenty-first-century films which help the reader to evaluate architectural spaces in film and think about the stories they tell.


Typeset in the Future

Typeset in the Future

Author: Dave Addey

Publisher: Abrams

Published: 2018-12-11

Total Pages: 274

ISBN-13: 168335334X

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A designer’s deep dive into seven science fiction films, filled with “gloriously esoteric nerdery [and] observations as witty as they are keen” (Wired). In Typeset in the Future, blogger and designer Dave Addey invites sci-fi movie fans on a journey through seven genre-defining classics, discovering how they create compelling visions of the future through typography and design. The book delves deep into 2001: A Space Odyssey, Star Trek: The Motion Picture, Alien, Blade Runner, Total Recall, WALL·E, and Moon, studying the design tricks and inspirations that make each film transcend mere celluloid and become a believable reality. These studies are illustrated by film stills, concept art, type specimens, and ephemera, plus original interviews with Mike Okuda (Star Trek), Paul Verhoeven (Total Recall), and Ralph Eggleston and Craig Foster (Pixar). Typeset in the Future is an obsessively geeky study of how classic sci-fi movies draw us in to their imagined worlds.


Liquid Metal

Liquid Metal

Author: Sean Redmond

Publisher: Wallflower Press

Published: 2004

Total Pages: 374

ISBN-13: 9781903364871

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This reader brings together a great number of what are regarded to be the 'seminal' essays that have opened up the study of science fiction to serious critical interrogation. It includes key essays by writers such as J.P. Telotte, Susan Sontag and Peter Biskind.


Alien Zone II

Alien Zone II

Author: Annette Kuhn

Publisher: Verso

Published: 1999-12-17

Total Pages: 326

ISBN-13: 9781859842591

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Alien Zone II presents some of the exciting new voices in the current debates. It continues to pursue the critical and theoretical issues opened up in the earlier book and energetically explores fresh territory.


Sci-fi

Sci-fi

Author: Kyle May

Publisher:

Published: 2013

Total Pages: 148

ISBN-13: 9780983820468

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"The feedback loop between fiction and reality remains strong today, with kilometer-high towers rising in the Middle East, new building materials emerging on a seemingly daily basis, and unconventional--if not outright bizarre--shapes blanketing our cities and countrysides. As science fiction continues to both draw upon historic and contemporary architecture while simultaneously influencing future design, it is time to critically examine the improbable made possible" -- P. [5].