Things get even spookier at Spookie House when Uncle Drac's nephew Max comes to stay for a week and Araminta goes on a combined werewolf and vampire hunting expedition.
Uncle Drac’s creepy vampire nephew comes to visit and Araminta wants him gone—another funny, weird adventure in the Araminta Spookie series from Angie Sage, author of the New York Times bestselling Septimus Heap series. This fun and spooky chapter book series is perfect for growing readers in first or second grade. What's lurking in the basement? Araminta thinks something horrible is hiding in the deep, hidden passages of Spookie House—could it be a werewolf? Then Max, Uncle Drac's creepy nephew, arrives and Araminta is sure he's up to no good. Araminta comes up with a plan to figure out what Max is up to—and also to capture the werewolf. But will it work?
When Araminta’s almost-grown-up cousin comes to babysit she brings two naughty ghosts with her—another fun, kooky adventure in the Araminta Spookie series from Angie Sage, author of the New York Times bestselling Septimus Heap series. If you’re looking for chapter books for kids ages 6-10, this series is a great choice. Aunt Tabby and Uncle Drac are heading off to Transylvania on Araminta's birthday—without Araminta. To make matters worse, Araminta will have a babysitter. When that sitter turns out to be Araminta's supercool cousin, Mathilda, things start to look up—except Mathilda shows up with two rowdy ghosts who destroy the house and ignore all the rules. Can Araminta come up with a Plan to get rid of these two bad ghosts once and for all?
Fabulously feisty Araminta has a Spooky werewolf adventure in Book 4 of this very funny series by the No.1 bestselling author of Septimus Heap. Now available in paperback for the first time.
Meet Araminta, the star of a delightfully "spookie" chapter book series from Angie Sage, author of the bestselling Septimus Heap series! Araminta Spookie lives in a wonderful old haunted house, but her crabby aunt Tabby wants to move. Aunt Tabby is determined to sell their house—Araminta has to stop her! With the help of a haunted suit of armor named Sir Horace, a ghost named Edmund, and a lot of imagination, Araminta hatches a plot for an Awful Ambush that is so ghoulish, it just might work!
When Araminta and her best friend Wanda go on a school trip to Skeleton Island, they don't expect to get stranded there overnight. And they certainly don't expect the island to be haunted by ghostly skeletons of pirates! It certainly makes for a spooky sleepover. Luckily these ghoulish pirates just want someone to help them find their lost treasure, then they'll happily set sail on their ghost ship once more. But someone else wants the treasure for themselves – can Araminta find what is lurking in the depths before it's too late?
When Isabella Swan moves to the gloomy town of Forks and meets the mysterious, alluring Edward Cullen, her life takes a thrilling and terrifying turn. With his porcelain skin, golden eyes, mesmerizing voice, and supernatural gifts, Edward is both irresistible and impenetrable. Up until now, he has managed to keep his true identity hidden, but Bella is determined to uncover his dark secret... This collector's edition of Twilight: The Graphic Novel includes the first two volumes of the #1 New York Times bestselling series.
This is an utterly original and completely beguiling prose novel about a boy who has to write a poem, and then another, and then even more. Soon the little boy is writing about all sorts of things he has not really come to terms with, and astounding things start to happen.
Uncle Drac’s creepy vampire nephew comes to visit and Araminta wants him gone—another funny, weird adventure in the Araminta Spookie series from Angie Sage, author of the New York Times bestselling Septimus Heap series. This fun and spooky chapter book series is perfect for growing readers in first or second grade. What's lurking in the basement? Araminta thinks something horrible is hiding in the deep, hidden passages of Spookie House—could it be a werewolf? Then Max, Uncle Drac's creepy nephew, arrives and Araminta is sure he's up to no good. Araminta comes up with a plan to figure out what Max is up to—and also to capture the werewolf. But will it work?