Apps for Learning

Apps for Learning

Author: Harry J. Dickens

Publisher: Corwin Press

Published: 2011-10-20

Total Pages: 225

ISBN-13: 145222532X

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Provides detailed descriptions of forty apps that can be used in high school classrooms.


Apps for Learning, Middle School

Apps for Learning, Middle School

Author: Harry J. Dickens

Publisher: Corwin Press

Published: 2012-10-19

Total Pages: 161

ISBN-13: 1452243069

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Turn your classroom into a digital adventure in learning! In the 21st-century classroom, mobile learning plays an increasingly significant role for our students. The authors take you on an exciting journey through the world of educational apps. Learn about some of the best apps for middle school classrooms, such as: Creative storytelling apps like Puppet Pals HD Powerful language skill builders like Play2Learn and SpellBoard NASA HD and Solar Walk, which take you on a trip across the galaxy Book Creator to make your own unique digital books Drawing Pad to produce a work of art


Learning Mobile App Development

Learning Mobile App Development

Author: Jakob Iversen

Publisher: Pearson Education

Published: 2014

Total Pages: 464

ISBN-13: 032194786X

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Now, one book can help you master mobile app development with both market-leading platforms: Apple's iOS and Google's Android. Perfect for both students and professionals, Learning Mobile App Development is the only tutorial with complete parallel coverage of both iOS and Android. With this guide, you can master either platform, or both--and gain a deeper understanding of the issues associated with developing mobile apps. You'll develop an actual working app on both iOS and Android, mastering the entire mobile app development lifecycle, from planning through licensing and distribution. Each tutorial in this book has been carefully designed to support readers with widely varying backgrounds and has been extensively tested in live developer training courses. If you're new to iOS, you'll also find an easy, practical introduction to Objective-C, Apple's native language.


Using Apps for Learning Across the Curriculum

Using Apps for Learning Across the Curriculum

Author: Richard Beach

Publisher: Routledge

Published: 2014-10-17

Total Pages: 287

ISBN-13: 1317668499

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How can apps be used to foster learning with literacy across the curriculum? This book offers both a theoretical framework for considering app affordances and practical ways to use apps to build students’ disciplinary literacies and to foster a wide range of literacy practices. Using Apps for Learning Across the Curriculum presents a wide range of different apps and also assesses their value features methods for and apps related to planning instruction and assessing student learning identifies favorite apps whose affordances are most likely to foster certain disciplinary literacies includes resources and apps for professional development provides examples of student learning in the classroom A website (www.usingipads.pbworks.com) with resources for teaching and further reading for each chapter, a link to a blog for continuing conversations about topics in the book (appsforlearningliteracies.com), and more enhance the usefulness of the book.


Tasks Before Apps

Tasks Before Apps

Author: Monica Burns

Publisher: ASCD

Published: 2017-10-09

Total Pages: 122

ISBN-13: 1416624678

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Educator and technology consultant Monica Burns shares strategies, tools, and insights that all teachers can use to effectively incorporate technology in the classroom.


Little Rice

Little Rice

Author: Clay Shirky

Publisher:

Published: 2015

Total Pages: 128

ISBN-13: 9780990976325

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Almost unknown to the rest of the globe, Xiaomi has become the world's third-largest mobile phone manufacturer. Its high-end phones are tailored to Chinese and emerging markets, where it outsells even Samsung. Since the 1990s China has been climbing up the ladder of quality, from doing knockoffs to designing its own high-end goods. Xiaomi its name literally means "little rice" is landing squarely in this shift in China's economy. But the remarkable rise of Xiaomi from startup to colossus is more than a business story, because mobile phones are special. The common desiderata of the global population, mobile phones offer the kind of freedom and connectedness that autocratic countries are terrified of. China's fortune and future clearly lie with "opening up" to the global market, requiring it to allow local entrepreneurs to experiment. Clay Shirky, one of the most influential and original thinkers on how technological innovation affects social change around the world, now turns his attention to the most populous country of them all. The case of Xiaomi exemplifies the balancing act that China has to perfect to navigate between cheap copies and innovation, between the demands of local and global markets, and between freedom and control.


Failure to Disrupt

Failure to Disrupt

Author: Justin Reich

Publisher: Harvard University Press

Published: 2020-09-15

Total Pages: 337

ISBN-13: 0674249666

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A Science “Reading List for Uncertain Times” Selection “A must-read for anyone with even a passing interest in the present and future of higher education.” —Tressie McMillan Cottom, author of Lower Ed “A must-read for the education-invested as well as the education-interested.” —Forbes Proponents of massive online learning have promised that technology will radically accelerate learning and democratize education. Much-publicized experiments, often underwritten by Silicon Valley entrepreneurs, have been launched at elite universities and elementary schools in the poorest neighborhoods. But a decade after the “year of the MOOC,” the promise of disruption seems premature. In Failure to Disrupt, Justin Reich takes us on a tour of MOOCs, autograders, “intelligent tutors,” and other edtech platforms and delivers a sobering report card. Institutions and investors favor programs that scale up quickly at the expense of true innovation. Learning technologies—even those that are free—do little to combat the growing inequality in education. Technology is a phenomenal tool in the right hands, but no killer app will shortcut the hard road of institutional change. “I’m not sure if Reich is as famous outside of learning science and online education circles as he is inside. He should be...Reading and talking about Failure to Disrupt should be a prerequisite for any big institutional learning technology initiatives coming out of COVID-19.” —Inside Higher Ed “The desire to educate students well using online tools and platforms is more pressing than ever. But as Justin Reich illustrates...many recent technologies that were expected to radically change schooling have instead been used in ways that perpetuate existing systems and their attendant inequalities.” —Science


Learning React Native

Learning React Native

Author: Bonnie Eisenman

Publisher: "O'Reilly Media, Inc."

Published: 2017-10-23

Total Pages: 241

ISBN-13: 1491989092

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Get a practical introduction to React Native, the JavaScript framework for writing and deploying fully featured mobile apps that render natively. The second edition of this hands-on guide shows you how to build applications that target iOS, Android, and other mobile platforms instead of browsers—apps that can access platform features such as the camera, user location, and local storage. Through code examples and step-by-step instructions, web developers and frontend engineers familiar with React will learn how to build and style interfaces, use mobile components, and debug and deploy apps. You’ll learn how to extend React Native using third-party libraries or your own Java and Objective-C libraries. Understand how React Native works under the hood with native UI components Examine how React Native’s mobile-based components compare to basic HTML elements Create and style your own React Native components and applications Take advantage of platform-specific APIs, as well as modules from the framework’s community Incorporate platform-specific components into cross-platform apps Learn common pitfalls of React Native development, and tools for dealing with them Combine a large application’s many screens into a cohesive UX Handle state management in a large app with the Redux library