Just when I thought navigating high school was bad enough, I woke up to a rotting, post-apocalyptic world! I thought that the poisonous swamp surrounding my small island would have protected me from all the drama, but what did I see staggering my way? A nasty, putrid zombie! With nothing left to lose, I shoved it away! To my surprise, it turned into a living, breathing, not-so-dead human! So, I have the power to purify zombies. And now I’m expected to save this undead world from the zombie apocalypse? Great. This is so NOT my problem!
Zombies, cults, mutated animals, and now zombie catgirls and…dragons? Another world’s zombie apocalypse became my problem, and now I have to deal with what comes next! The kingdom is safe under the protection of the goddess, but the world is still infested with zombies. Now I must set out with my loyal knight to the other human and beast kingdoms to free this infected world. Oh how I wish this world’s zombie apocalypse was not my problem!
The zombies are back. The humans are losing. One man has the answers how to stop it all. Too bad he's dead, and not talking. It was supposed to be a rebirth of the human civilization, but the anti-techs who came up with the zombie virus don't want civilization to come back. No safe zones. No military. No government. Everyone for themselves. A small group of survivors knows about the plan and is looking for a way to stop it. All they have to do is travel through zombie filled towns and get past the humans who are already succumbing to the idea that might makes right and no one is to be trusted.
It's been nearly a decade since the world ended. Since Joss watched her parents die at the hands of a nightmare, a nightmare that stalks her even now, all these years later. That's the problem with the Risen - they refuse to die. But Joss is a survivor. A loner living in the post-apocalyptic streets of Seattle. It's a world dictated by Risen and the looming threat of the Colonists, a group of fellow survivors living comfortably in their compounds and patrolling the wild, looking to "save" the orphans of the end. Orphans like Joss. Like Ryan. As a member of an all male gang, Ryan is a threat as real as the Risen, a threat Joss avoids at all costs. Then one night their paths cross and Joss makes a choice that goes against all of her instincts. A choice that will threaten everything she has. Now a new outbreak is imminent and the Colonists are closing in. Joss' solitary, secret world is blown wide open and the comfortable numbness she's lived in for the last six years will burn away leaving her aching and afraid. And awake.
The world is dead. Plants gone. Animals gone. The air is thick with dust and ash. Water has turned to murky cesspools of death and decay. Life and Earth as we know it are gone-at least all the good parts. It's been almost a year since the first signs that we killed our planet began to arise. Order and humanity are gone now, replaced by vigilante justice and survival at all costs. Nine months have passed since the quarantines were put in place. Six months since we realized it was too late, and just after that the governments of the world fell. That was nearly seven billion people ago, and now Charles has decided it is time to pack up and leave in search of the one thing still worth living for-his daughters. With rumors of roving bands of cannibals, and even zombies, he knows making the journey is a long shot, but he has to try. He promised their dying mother that he would keep them safe and has every intention of doing just that, come hell or hungry zombies. In a soulless world filled with nothing but pain and death, will his determination be enough to see him through to the end?
An account of the decade-long conflict between humankind and hordes of the predatory undead is told from the perspective of dozens of survivors who describe in their own words the epic human battle for survival, in a novel that is the basis for the June 2013 film starring Brad Pitt. Reissue. Movie Tie-In.
This electrifying sequel from the New York Times bestselling author of Feed reenters a world of zombies, geeks, politics, social media, and the virus that runs through them all. Shaun Mason is a man without a mission. Not even running the news organization he built with his sister has the same urgency as it used to. Playing with dead things just doesn't seem as fun when you've lost as much as he has. But when a CDC researcher fakes her own death and appears on his doorstep with a ravenous pack of zombies in tow, Shaun has a newfound interest in life. Because she brings news—he may have put down the monster who attacked them, but the conspiracy is far from dead. Now, Shaun hits the road to find what truth can be found at the end of a shotgun. More from Mira Grant: Newsflesh Feed Deadline Blackout Feedback Rise Praise for Feed: "I can't wait for the next book."―N.K. Jemisin "It's a novel with as much brains as heart, and both are filling and delicious."―The A. V. Club "Gripping, thrilling, and brutal... McGuire has crafted a masterpiece of suspense with engaging, appealing characters who conduct a soul-shredding examination of what's true and what's reported."―Publishers Weekly (Starred Review) “Feed is a proper thriller with zombies.” —SFX "Deft cultural touches, intriguing science, and amped-up action will delight Grant's numerous fans." —Publishers Weekly (starred review)
From the Author of "The Zournal" comes a horrifying new series that'll grab you by the throat and take you on a crazy thrill ride through the Apocalypse. In this first book stand with our heroes as Zombies overrun the planet. Watch as normal people have to deal with extraordinary circumstances. How far will they go to protect their loved ones? The Apocalypse will cause some to stand a little taller. They'll need to reach deep within themselves to keep their humanity intact. Others will collapse under the weight of it. Still others will seize on it to prey on their fellow man. Fast paced and written with an eye for detail. You'll really be able to see yourself with the characters in this story. Fighting the fight along with them. Experience Zombies!
Cassie Forrest isn't surprised to learn that the day she's decided to get her life together is also the day the world ends. After all, she's been on a self-imposed losing streak since her survivalist parents died: she's stopped painting, broken off her engagement to Adrian and dated a real jerk. Rectifying her mistakes has to wait, however, because Cassie and her friends have just enough time to escape Brooklyn for her parents' cabin before Bornavirus LX turns them into zombies, too. This is difficult enough, but Cassie's tag along ex-boyfriend and her friend's bratty sister have a knack for making everything, even the apocalypse, more unpleasant. When the two attract a threat as deadly as the undead to their safe haven, Cassie's forced to see how far she'll go to protect those she loves. And it's a lot farther than she'd anticipated. This, coupled with Adrian's distant voice on Safe Zone Radio and, of course, the living dead, threaten to put Cassie right back into the funk she just dragged herself out of. Survival's great and all, especially when you have leather armor, good friends and home-brewed beer, but there's something Cassie must do besides survive: tell Adrian she still loves him. And to do that, Cassie has to find faith that she's stronger than she thinks, she's still a crack shot and true love never dies.
Come face to face with the living dead in Zombie Apocalypse, the first book in The End of the World roleplaying line! This roleplaying game offers you the chance to imagine unique adventures, playing as yourself during the tumult of the apocalypse, relying upon your own skills, wits, and talents to survive. Five scenarios each offer a different setting and sub-genre for the rise of the undead. Moreover, each scenario contains sections for both the apocalypse and post-apocalypse, challenging you to navigate the initial panic and forge a new life after the world's ending.