Covering every aspect of animation, from the movies to MTV, from every part of the world, 'Animation Art' revels in the techniques, the stories, the technology and the personalities which have fashioned the development of this modern art form.
The major reference. Nearly 6,800 pieces of movie animation art are included in color. Explore the early period of animation, from the founding of the Winsor McKay Studio in 1911 up to cels from 1954 productions. Also listed are auction sales records for several thousand additional pieces. The animation process is explained along with tips for animation art collectors.
Warner Bros has opened up its archives for official researchers to trace the history of its most famous characters, including Bugs Bunny, Daffy Duck, Elmer Fudd, Taz, Sylvester, Tweety Pie, Porky Pig and Yosemite Sam, as well as detailing more contemporary creations such as the animated Batman, Tiny Toons and Animaniacs.
Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you’ll find in-depth instruction on: • Creating mood and storytelling through lighting • Using light to create visual shaping • Directing the viewer’s eye with light and color • Gathering and utilizing reference images • Successfully lighting and rendering workflows • Render layers and how they can be used most effectively • Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence • Material properties and their work with lighting • Compositing techniques essential for a lighter • A guide on how to start your career and achieve success as a lighting artist This book is not designed to teach software packages—there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs. That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful. Key Features Stunning examples from a variety of films serve to inspire and inform your creative choices. Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press. Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.
Whether it consists of quick sketches on a lunch counter napkin, elaborate paintings in oils or watercolors, or dazzling computer renderings, the unparalleled creative process of Disney artists is lavishly showcased in Design, the third volume of The Walt Disney Animation Studios - The Archive Series. Among the incredible talents featured in this volume are Albert Hurter, Ferdinand Horvath, Joe Grant, Maurice Noble, Gustaf Tenggren, Tyrus Wong, Kay Nielsen, David Hall, Mel Shaw, Mary Blair, Bianca Majolie, Yale Gracey, Eyvind Earle, Walt Peregoy, Ken Anderson, James Coleman, Jean Gillmore, Rowland Wilson, Glen Keane, Chris Sanders, Andreas Deja, Mike Gabriel, Mike Giaimo, Hans Bacher, Chen Yi Chang, Paul Felix, Aaron Blaise, Ian Gooding, and John Musker. Design represents a rare opportunity to again enjoy a glimpse into the truly spectacular trove of treasures from the Walt Disney Animation Research Library.
A guide to animation drawing provides information on such topics as the process of designing characters, adapting characters to a script, directing performances, and the rhythm of movement.
Here is the first comprehensive record of the classic Warner Bros. cartoon studio, wonderfully and richly illustrated in full color. "This comic valentine offers impeccable research, interviews wiuth the animated geniuses who breathed life and laughter into their Looney Tunes, and hundreds of rare illustrations".--Time. 225 full-color illustrations. 100 line drawings.