Android Sketch: Android UI Basics

Android Sketch: Android UI Basics

Author: Ajay Sharvesh M P

Publisher: Ajay Sharvesh M P

Published:

Total Pages: 195

ISBN-13:

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Learn the basics for Android and take the first step on your journey to become an Android Developer.


Android Sketch: Android UI Basics

Android Sketch: Android UI Basics

Author: Ajay Sharvesh M P

Publisher: Ajay Sharvesh M P

Published:

Total Pages: 195

ISBN-13:

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Learn the basics for Android and take the first step on your journey to become an Android Developer.


Android UI Fundamentals

Android UI Fundamentals

Author: Jason Ostrander

Publisher: Peachpit Press

Published: 2012-02-22

Total Pages: 336

ISBN-13: 0132929023

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Author Jason Ostrander walks developers through the different choices available on their way to creating a well-designed application for Android. While building a simple application, Jason works through the basics of Android UI development including layout, event handling, menus and notifications. The author then shows the proper way to load and display images, create advanced dialogs and progress indicators, add animation, and how to build custom UI elements. Jason discusses the proper way of adding interaction through gestures and the advanced graphical options available using Canvas, Renderscript and OpenGL. Finally, he discusses tablet development, the unique differences between phone and tablet UI, and the new APIs available to tablet developers.


Android User Interface Design

Android User Interface Design

Author: Ian G. Clifton

Publisher: Addison-Wesley

Published: 2013-04-15

Total Pages: 666

ISBN-13: 0133154815

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Build Android Apps That Are Stunningly Attractive, Functional, and Intuitive In today’s crowded Android marketplace, it’s more important than ever to differentiate your apps. Great design is the best way to do that. Now, leading Android app design expert Ian G. Clifton shows you how to make your apps come alive and how to deliver apps that users will want, love, and buy! Reflecting the Android 4.2 SDK, this book serves both as a tutorial for the entire design and implementation process and as a handy reference you’ll rely on for every Android development project. Clifton shows how to create effective designs, organize them into Android components, and move gracefully from idea, to wireframe, to comp, to finished app. You’ll learn how to bring your own voice, personality, and style to your app designs; how to leverage advanced drawing techniques such as PorterDuff compositing; how to test designs on diverse Android devices; and much more. Android User Interface Design details each step of the design and development process and contains extensive downloadable sample code, including complete finished apps. Learn how Android has evolved to support outstanding app design Integrate app design with development, from idea through deployment Understand views, the building blocks of Android user interfaces Make the most of wireframes and prototypes Build efficient layouts and integrate smooth animations Make apps more useful by automatically updating ListViews Combine views into custom components Use image compositing and other advanced techniques Work with the canvas and advanced drawing Leverage Google Play and Amazon Appstore assets One step at a time, this guide helps you bridge the gap between Android developers and designers so you can work with colleagues to create world-class app designs...or do it yourself!


Hands-On Android UI Development

Hands-On Android UI Development

Author: Jason Morris

Publisher: Packt Publishing Ltd

Published: 2017-11-21

Total Pages: 341

ISBN-13: 1788472136

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Master the art of creating impressive and reactive UIs for mobile applications on the latest version of Android Oreo. About This Book A comprehensive guide to designing and developing highly interactive user interfaces for your app. Design responsive and agile applications targeting multiple Android devices (up to Android Oreo) using Android Studio 3.0 Write reactive user interfaces with minimal effort by leveraging the latest Android technologies, such as Architecture components and the Lifecycle API Avoid common design problems and pitfalls with the help of shared UI design patterns and best practices. Who This Book Is For This book is for novice Android and Java developers who have a basic knowledge of Android development and want to start developing stunning user interfaces. What You Will Learn Create effective and efficient user interfaces that allow users to carry out tasks smoothly Understand the fundamentals of Android UI design, and take a look at the basic layouts, Inputs, and controls Learn about various UI components provided by Android, which include structured layout objects and UI controls that allow you to build the graphical user interface for your app Explore various styles and themes that allow you to customize the look and feel of your app Leverage the animation and graphics APIs to improve user experience and draw custom 2D graphics In Detail A great user interface (UI) can spell the difference between success and failure for any new application. This book will show you not just how to code great UIs, but how to design them as well. It will take novice Android developers on a journey, showing them how to leverage the Android platform to produce stunning Android applications. Begin with the basics of creating Android applications and then move on to topics such as screen and layout design. Next, learn about techniques that will help improve performance for your application. Also, explore how to create reactive applications that are fast, animated, and guide the user toward their goals with minimal distraction. Understand Android architecture components and learn how to build your application to automatically respond to changes made by the user. Great platforms are not always enough, so this book also focuses on creating custom components, layout managers, and 2D graphics. Also, explore many tips and best practices to ease your UI development process. By the end, you'll be able to design and build not only amazing UIs, but also systems that provide the best possible user experience. Style and approach This book takes an easy tutorial approach to help you learn how to create consistent and efficient user interfaces for your apps. The book first takes you through the basics of user interfaces such as basic layouts, inputs, and controls, and also covers animations and graphics. By the end of the book, you will have learned best practices and will be able to develop inspired interfaces that look good and also work subtly in the background.


Smashing Android UI

Smashing Android UI

Author: Juhani Lehtimaki

Publisher: John Wiley & Sons

Published: 2012-10-01

Total Pages: 390

ISBN-13: 111838735X

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Designers and developers, create smashing apps for Android devices If you're developing applications for Android smartphones and tablets, you know it isn't enough just to create the app. The application has to be intuitive, well laid out, and easy to use. Smashing Android UI shows you just how to do that. Starting with basic components, this practical, full-color book shows you how to create scalable layouts, make use of adaptive layouts and fragments, follow Android design best practices, and design sleek, intuitive user interfaces using Android UI design patterns. One of the newest guides in the terrific Smashing Magazine book series, this book takes you beyond the basics with expert techniques and innovative ideas. Learn smart solutions that will help you avoid pitfalls while building apps that can scale up to a multitude of possible Android device-and-browser combinations. Teaches practical techniques for developing and designing applications that work on all Android phones and tablets Helps developers who have Android experience, but not necessarily design experience, as well as designers who want to follow Android design best practices and patterns Starts with how to use simple components and then moves on to building scalable layouts Covers adaptive layouts and fragments, responsive design, and how to design user interfaces using Android UI design patterns Smashing Android UI: Responsive Android UI and Design Patterns for Phones and Tablets helps you create apps for the hottest thing in technology--Android devices!


Building Android UIs with Custom Views

Building Android UIs with Custom Views

Author: Raimon Rafols

Publisher:

Published: 2017-10-27

Total Pages: 294

ISBN-13: 9781785882869

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Create engaging user experiences and awesome user interfaces using this guideAbout This Book* Move beyond default UI templates, create and customize amazing UIs with Android Custom View* Enable smooth data flow and create futuristic UIs by creating flexible custom views* Scale your apps with responsive and data intensive viewsWho This Book Is ForThis book is for Android developers who want to create great user interfaces and move beyond the basics of the standard UI elements. They must have basic Android development knowledge along with basic Java programming.What You Will Learn* Extend the standard UI widget framework by creating Custom views* Add complex rendering, animations, and interactions to your views* Optimize performance and decrease battery usage* Implement custom views to share between multiple projects, or share it publicly* Create 3D custom views using OpenGL ESIn DetailTo build great user interfaces for your Android apps that go beyond the standard UI elements, you need to use custom Android views. With these, you can give your app a distinctive look and ensure that it functions properly across multiple devices.This book will help you construct a great UI for your apps by teaching you how to create custom Android views. You will start by creating your first Android custom view and go through the design considerations. You will then see how the right choices will enable your custom view to perform seamlessly across multiple platforms and Android versions.You will create custom styleable attributes that work with Android XML layouts, learn to process touch events, define custom attributes, and add properties and events to them.By the end of this book, you will be able to create apps with custom views that are responsive and adaptable to make your app distinctive and an instant hit with its users.Style and approachThe approach will be that of a step by step practical tutorial. The book will take you through a complete journey, right from creating your first Android view to customizing it to enable it to support any complex app.


Arduino Android Blueprints

Arduino Android Blueprints

Author: Marco Schwartz

Publisher: Packt Publishing Ltd

Published: 2014-12-22

Total Pages: 375

ISBN-13: 1784391689

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This book is for those who want to learn how to build exciting Arduino projects by interfacing it with Android. You will need to have some basic experience in electronics and programming. However, you don't need to have any previous experience with the Arduino or Android platforms.


Android Ui Design

Android Ui Design

Author: Jessica Thornsby

Publisher: Packt Publishing

Published: 2016-05-23

Total Pages: 374

ISBN-13: 9781785887420

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Plan, design, and build engaging user interfaces for your Android applicationsAbout This Book*Take an initial idea for an Android app and develop it into a detailed plan, supported by sketches and wireframes*Provide a better experience for your users by following best practices and the new material design principles*Work more efficiently and save time by testing your ideas at an early stage by building a prototypeWho This Book Is ForIf you are a Java developer with a keen interest in building stunning UIs for your applications in order to retain customers and create great experiences for them, then this book is for you. A good knowledge level of HTML, CSS, and some grounding in Android Development is assumed.What You Will Learn*Develop a user interface that adheres to all the core material design principles*Transform your initial app idea into a concrete and detailed plan*Add Views, ViewGroups, layouts, and common UI components to your own Android projects*Use fragments and various strategies to gather user input*Create a new Android Studio project and develop it into a prototype*Identify and solve problems with your app's UI to deliver a better user experienceIn DetailGreat design is one of the key drivers in the adoption of new applications, yet unfortunately design considerations are often neglected in the face of "will it work," "can we make it quicker," or "can we get more people using it"?This book seeks to redress this balance by showing you how to get your PM to start treating the design phase of your project seriously. This book is focused entirely on the development of UI features, and you'll be able to practically implementing the design practices that we extol throughout the book.Starting by briefly outlining some of the factors you need to keep in mind when building a UI, you'll learn the concepts of Android User Interface from scratch. We then move on to formulate a plan on how to implement these concepts in various applications. We will deep dive into how UI features are implemented in real-world applications where UIs are complex and dynamic.This book offers near complete coverage of UI-specific content including, views, fragments, the wireframing process, and how to add in splash screens-everything you need to make professional standard UIs for modern applications. It will then cover material design and show you how to implement Google's design aesthetic in a practical manner. Finally, it ensures the best possible user experience by analyzing the UI using various tools, and then addressing any problems they uncover.By the end of the book, you'll be able to leverage the concepts of Android User Interface in your applications in order to attract new customers.


Design, User Experience, and Usability: Theories, Methods, and Tools for Designing the User Experience

Design, User Experience, and Usability: Theories, Methods, and Tools for Designing the User Experience

Author: Aaron Marcus

Publisher: Springer

Published: 2014-05-16

Total Pages: 736

ISBN-13: 331907668X

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The four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 66 papers included in this volume are organized in topical sections on design theories, methods and tools; user experience evaluation; heuristic evaluation; media and design; design and creativity.