Ben and Me

Ben and Me

Author: Robert Lawson

Publisher:

Published: 1947

Total Pages: 113

ISBN-13:

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Banjamin Franklin's companion, Amos the mouse, recounts how he was responsible for Franklin's inventions and discoveries.


You Are Eating an Orange. You Are Naked

You Are Eating an Orange. You Are Naked

Author: Sheung-King

Publisher: Book*hug Press

Published: 2020-10-27

Total Pages: 202

ISBN-13: 9781771666411

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Fiction. Asian & Asian American Studies. Short Stories. A young translator living in Toronto frequently travels abroad-to Hong Kong, Macau, Prague, Tokyo-often with his unnamed lover. In restaurants and hotel rooms, the couple begin telling folk tales to each other, perhaps as a way to fill the undefined space between them. Theirs is a comic and enigmatic relationship in which emotions are often muted and sometimes masked by verbal play and philosophical questions, and further complicated by the woman's frequent unexplained disappearances. YOU ARE EATING AN ORANGE. YOU ARE NAKED. is an intimate novel of memory and longing that challenges Western tropes and Orientalism. Embracing the playful surrealism of Haruki Murakami and the atmospheric narratives of filmmaker Wong Kar-wai, Sheung-King's debut is at once lyrical and punctuated, and wholly unique, and marks the arrival of a bold new voice in Asian-Canadian literature. Sheung-King has written a wonderfully unexpected and maverick love story but also a novel of ideas that hopscotches between Toronto, Macau, Hong Kong, Tokyo, and Prague. It is enchanting, funny, and a joy to read.-Kyo Maclear


Nothing Rhymes with Orange

Nothing Rhymes with Orange

Author: Adam Rex

Publisher: Chronicle Books

Published: 2017-08

Total Pages: 49

ISBN-13: 1452155712

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All the fruits gather together and enjoy a rhyming party, but poor Orange feels left out because he does not rhyme with anything--until Apple invents a new word.


Mr. Orange

Mr. Orange

Author: Truus Matti

Publisher:

Published: 2012

Total Pages: 0

ISBN-13: 9781592701230

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A NYC boy (1940's) talks with Mondrian, whom he knows only as Mister Orange, when he delivers oranges each week.


John W. Schaum Piano Course, D: The Orange Book

John W. Schaum Piano Course, D: The Orange Book

Author: John W. Schaum

Publisher: Alfred Music

Published: 1999-12-13

Total Pages: 52

ISBN-13: 9781457451102

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A time-honored tradition just got better! The John W. Schaum Piano Course has been newly revised with 100 percent new engravings and typesetting, highlighting for concept emphasis, updated song titles and lyrics, and illustrations.


Orange Empire

Orange Empire

Author: Douglas Cazaux Sackman

Publisher: Univ of California Press

Published: 2005-02-07

Total Pages: 404

ISBN-13: 0520238869

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This innovative history of California opens up new vistas on the interrelationship among culture, nature, and society by focusing on the state's signature export--the orange. This book demystifies those lush images, revealing the orange as a manufactured product of the state's orange industry.


The Orange Bird (Disney Classic)

The Orange Bird (Disney Classic)

Author: Jason Grandt

Publisher: Golden/Disney

Published: 2022-01-18

Total Pages: 15

ISBN-13: 0736442731

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Meet the Disney Park's iconic Orange Bird in this all-new Little Golden Book! With its orange head, leaf wings, and bird body, Orange Bird is a true Disney original! Get to know this sweet, fun-loving bird in this all-new Little Golden Book, perfect for children ages 2 to 5, Disney Parks fans, and collectors of all ages! Little Golden Books enjoy nearly 100% consumer recognition. They feature beloved classics, hot licenses, and new original stories . . . the classics of tomorrow.


OpenGL Shading Language

OpenGL Shading Language

Author: Randi J. Rost

Publisher: Addison-Wesley Professional

Published: 2006

Total Pages: 740

ISBN-13: 0321334892

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"As the 'Red Book' is known to be the gold standard for OpenGL, the 'Orange Book' is considered to be the gold standard for the OpenGL Shading Language. With Randi's extensive knowledge of OpenGL and GLSL, you can be assured you will be learning from a graphics industry veteran. Within the pages of the second edition you can find topics from beginning shader development to advanced topics such as the spherical harmonic lighting model and more." —David Tommeraasen, CEO/Programmer, Plasma Software "This will be the definitive guide for OpenGL shaders; no other book goes into this detail. Rost has done an excellent job at setting the stage for shader development, what the purpose is, how to do it, and how it all fits together. The book includes great examples and details, and good additional coverage of 2.0 changes!" —Jeffery Galinovsky, Director of Emerging Market Platform Development, Intel Corporation "The coverage in this new edition of the book is pitched just right to help many new shader-writers get started, but with enough deep information for the 'old hands.'" —Marc Olano, Assistant Professor, University of Maryland "This is a really great book on GLSL—well written and organized, very accessible, and with good real-world examples and sample code. The topics flow naturally and easily, explanatory code fragments are inserted in very logical places to illustrate concepts, and all in all, this book makes an excellent tutorial as well as a reference." —John Carey, Chief Technology Officer, C.O.R.E. Feature Animation OpenGL® Shading Language, Second Edition, extensively updated for OpenGL 2.0, is the experienced application programmer's guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability. With OpenGL and shaders written in the OpenGL Shading Language, applications can perform better, achieving stunning graphics effects by using the capabilities of both the visual processing unit and the central processing unit. In this book, you will find a detailed introduction to the OpenGL Shading Language (GLSL) and the new OpenGL function calls that support it. The text begins by describing the syntax and semantics of this high-level programming language. Once this foundation has been established, the book explores the creation and manipulation of shaders using new OpenGL function calls. OpenGL® Shading Language, Second Edition, includes updated descriptions for the language and all the GLSL entry points added to OpenGL 2.0; new chapters that discuss lighting, shadows, and surface characteristics; and an under-the-hood look at the implementation of RealWorldz, the most ambitious GLSL application to date. The second edition also features 18 extensive new examples of shaders and their underlying algorithms, including Image-based lighting Lighting with spherical harmonics Ambient occlusion Shadow mapping Volume shadows using deferred lighting Ward's BRDF model The color plate section illustrates the power and sophistication of the OpenGL Shading Language. The API Function Reference at the end of the book is an excellent guide to the API entry points that support the OpenGL Shading Language. Also included is a convenient Quick Reference Card to GLSL.


The Orange Book

The Orange Book

Author: Richard McGuire

Publisher:

Published: 2008

Total Pages: 32

ISBN-13: 9788875702021

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Ecco un albero con 14 succose arance. Una per una, i loro destini si rivelano nelle pagine del libro: la prima è stata portata ad un amico malato, la settima è stata divisa tra compagni di lavoro, la decima è stata mangiata da un famoso pianista. E naturalmente, la quattordicesima è stata comprata da qualcuno che conosci e potrebbe essere la prossima che mangerai. Ogni arancia è una forma arancione su uno sfondo semplice ed essenziale disegnato a matita blu, popolato di personaggi e situazioni di tutti i giorni, su cui risalta creando un collegamento visivo ed espressivo continuo. Annotation Supplied by Informazioni Editoriali