Introduction to Interactive Digital Media

Introduction to Interactive Digital Media

Author: Julia V. Griffey

Publisher: Routledge

Published: 2019-12-12

Total Pages: 222

ISBN-13: 042962073X

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This book offers a clearly written and engaging introduction to the basics of interactive digital media. As our reliance on and daily usage of websites, mobile apps, kiosks, games, VR/AR and devices that respond to our commands has increased, the need for practitioners who understand these technologies is growing. Author Julia Griffey provides a valuable guide to the fundamentals of this field, offering best practices and common pitfalls throughout. The book also notes opportunities within the field of interactive digital media for professionals with different types of skills, and interviews with experienced practitioners offer practical wisdom for readers. Additional features of this book include: An overview of the history, evolution and impact of interactive media; A spotlight on the development process and contributing team members; Analysis of the components of interactive digital media and their design function (graphics, animation, audio, video, typography, color); An introduction to coding languages for interactive media; and A guide to usability in interactive media. Introduction to Interactive Digital Media will help both students and professionals understand the varied creative, technical, and collaborative skills needed in this exciting and emerging field.


Multimedia Applications

Multimedia Applications

Author: Ralf Steinmetz

Publisher: Springer Science & Business Media

Published: 2013-03-09

Total Pages: 256

ISBN-13: 3662088762

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Multimedia Applications discusses the basic characteristics of multimedia document handling, programming, security, human computer interfaces, and multimedia application services. The overall goal of the book is to provide a broad understanding of multimedia systems and applications in an integrated manner: a multimedia application and its user interface must be developed in an integrated fashion with underlying multimedia middleware, operating systems, networks, security, and multimedia devices. Fundamental information and properties of hypermedia document handling, multimedia security and various aspects of multimedia applications are presented, especially about document handling and their standards, programming of multimedia applications, design of multimedia information at human computer interfaces, multimedia security challenges such as encryption and watermarking, multimedia in education, as well as multimedia applications to assist preparation, processing and application of multimedia content.


Multimedia Interaction and Intelligent User Interfaces

Multimedia Interaction and Intelligent User Interfaces

Author: Ling Shao

Publisher: Springer Science & Business Media

Published: 2010-09-11

Total Pages: 306

ISBN-13: 1849965072

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Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable interactions which are natural, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research. Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology. Topics and features: introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events; investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing; provides an overview on gesture control technologies for CE; presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval; examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation; discusses the features that characterize the new generation of CE and examines how web services can be integrated with CE products for improved user experience. This book is an essential resource for researchers and practitioners from both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find this a useful reference.


Interactive Multimedia Learning Environments

Interactive Multimedia Learning Environments

Author: Max Giardina

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 263

ISBN-13: 3642777058

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Multimedia environments suggest to us a new perception of the state of changes in and the integration of new technologies that can increase our ability to process information. Moreover, they are obliging us to change our idea of knowledge. These changes are reflected in the obvious synergetic convergence of different types of access, communication and information exchange. The multimedia learning environment should not represent a passive object that only contains or assembles information but should become, on one side, the communication medium of the pedagogical intentions of the professor/designer and, on the other side, the place where the learner reflects and where he or she can play with, test and access information and try to interpret it, manipulate it and build new knowledge. The situation created by such a new learning environments that give new powers to individuals, particularly with regard to accessing and handling diversified dimensions of information, is becoming increasingly prevalent in the field of education. The old static equilibrium, in which fixed roles are played by the teacher (including the teaching environment) and the learner, is shifting to dynamic eqUilibrium where the nature of information and its processing change, depending on the situation, the learning context and the individual's needs.


Interactive Multimedia in Education and Training

Interactive Multimedia in Education and Training

Author: Sanjaya Mishra

Publisher: IGI Global

Published: 2005-01-01

Total Pages: 438

ISBN-13: 9781591403944

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This text emerges out of the need to share information and knowledge on the research and practices of using multimedia in various educational settings. It discusses issues relating to planning, designing and development of interactive multimedia, offering research data.


The Developer's Handbook of Interactive Multimedia

The Developer's Handbook of Interactive Multimedia

Author: Robin Phillips

Publisher: Routledge

Published: 2014-05-12

Total Pages: 212

ISBN-13: 1135364494

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New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.


New Directions in Intelligent Interactive Multimedia

New Directions in Intelligent Interactive Multimedia

Author: George A Tsihrintzis

Publisher: Springer

Published: 2008-09-09

Total Pages: 633

ISBN-13: 3540681272

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This book summarizes the works and new research results presented at the First International Symposium on Intelligent Interactive Multimedia Systems and Services (KES-IIMSS 2008), organized by the University of Piraeus and its Depa- ment of Informatics in conjunction with KES International (Piraeus, Greece, July 9–11, 2008). The aim of the symposium was to provide an internationally respected forum for scientific research into the technologies and applications of intelligent int- active multimedia systems and services. Besides the Preface, the book contains sixty four (64) chapters. The first four (4) chapters in the book are printed versions of the keynote addresses of the invited speakers of KES-IIMSS 2008. Besides the invited speaker chapters, the book contains fifteen (15) chapters on recent Advances in Multimedia Data Analysis, eleven (11) chapters on Reasoning Approaches, nine (9) chapters on Infrastructure of Intelligent Interactive Multimedia Systems and Services, fourteen (14) chapters on Multimedia Applications, and eleven (11) chapters on Quality of Interactive Multimedia Services.


Electronic Services

Electronic Services

Author: DIANE Publishing Company

Publisher: DIANE Publishing

Published: 1995-07

Total Pages: 206

ISBN-13: 9780788119637

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Covers: current activities, critical factors, & an analysis of both the Oregon & Minnesota Lottery's networks & terminals. Forms & glossary.