An Introduction to Museum Archaeology

An Introduction to Museum Archaeology

Author: Hedley Swain

Publisher: Cambridge University Press

Published: 2007-10-01

Total Pages: 394

ISBN-13: 9780521860765

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An Introduction to Museum Archaeology provides a comprehensive survey and synthesis of all aspects of current museum practice in relation to the discipline of archaeology. Divided into four separate but related parts it begins with a discussion of what is meant by museums, archaeology and museum archaeology and a brief survey of its history, legal foundation and global geographic spread. This is an essential text for anyone studying museums, archaeology or cultural heritage and a reference for those working in these fields.


Museums and Archaeology

Museums and Archaeology

Author: Robin Skeates

Publisher:

Published: 2017

Total Pages: 0

ISBN-13: 9781138026223

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Museums and Archaeology brings together a wide, but carefully chosen, selection of literature from around the world that connects museums and archaeology. Part of the successful Leicester Readers in Museum Studies series, it provides a combination of issue- and practice-based perspectives. As such, it is a volume not only for students and researchers from a range of disciplines interested in museum, gallery and heritage studies, including public archaeology and cultural resource management (CRM), but also the wide range of professionals and volunteers in the museum and heritage sector who work with archaeological collections. The volume's balance of theory and practice and its thematic and geographical breadth is explored and explained in an extended introduction, which situates the readings in the context of the extensive literature on museum archaeology, highlighting the many tensions that exist between idealistic 'principles' and real-life 'practice' and the debates that surround these. In addition to this, section introductions and the seminal pieces themselves provide a comprehensive and contextualised resource on the interplay of museums and archaeology. .


Creating Authenticity

Creating Authenticity

Author: Alexander Geurds

Publisher: Sidestone Press

Published: 2013-11-27

Total Pages: 182

ISBN-13: 9088902054

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‘Authenticity’ and authentication is at the heart of museums’ concerns in displays, objects, and interaction with visitors. These notions have formed a central element in early thought on culture and collecting. Nineteenth century-explorers, commissioned museum collectors and pioneering ethnographers attempted to lay bare the essences of cultures through collecting and studying objects from distant communities. Comparably, historical archaeology departed from the idea that cultures were discrete bounded entities, subject to divergence but precisely therefore also to be traced back and linked to, a more complete original form in de (even) deeper past. Much of what we work with today in ethnographic museum collections testifies to that conviction. Post-structural thinking brought about a far-reaching deconstruction of the authentic. It came to be recognized that both far-away communities and the deep past can only be discussed when seen as desires, constructions and inventions. Notwithstanding this undressing of the ways in which people portray their cultural surroundings and past, claims of authenticity and quests for authentication remain omnipresent. This book explores the authentic in contemporary ethnographic museums, as it persists in dialogues with stakeholders, and how museums portray themselves. How do we interact with questions of authenticity and authentication when we curate, study artefacts, collect, repatriate, and make (re)presentations? The contributing authors illustrate the divergent nature in which the authentic is brought into play, deconstructed and operationalized. Authenticity, the book argues, is an expression of a desire that is equally troubled as it is resilient.


Introduction to Museum Work

Introduction to Museum Work

Author: George Ellis Burcaw

Publisher:

Published: 1995

Total Pages: 232

ISBN-13:

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Long regarded as one the leading texts in museology, Introduction to Museum Work is now thoroughly revised and updated. While citing recent changes in the museum world, the third edition of Burcaw's classic work retains its useful philosophical orientation and convenient summary format. All the basics of museology are here-the central issues are discussed and definitions are given for all the terms museum workers need to know. Every chapter includes practical exercises making Burcaw's book ideal for the classroom or for novice museum workers. Accepted by the Documentation Center of the International Conference of Museums as exemplary of museum training, Introduction to Museum Work is used as a basic text in museum studies all over the world. Copyright © Libri GmbH. All rights reserved.


Museum Worlds

Museum Worlds

Author: Sandra Dudley

Publisher: Berghahn Books

Published: 2013-07

Total Pages: 262

ISBN-13: 9780857459558

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Museum Worlds: Advances in Research' is a new, multidisciplinary, refereed, annual journal from Berghahn Journals that will publish work that significantly advances knowledge of global trends, case studies and theory relevant to museum practice and scholarship around the world. It aims to trace and comment on major regional, theoretical, methodological and topical themes and debates, and encourage comparison of museum theories, practices, and developments in different global settings. Each issue includes a conversation piece on a current topic, as well as peer reviewed scholarly articles and review articles, book and exhibition reviews, and news on developments in museum studies and related curricula in different parts of the world. Drawing on the expertise and networks of a global Editorial Board of senior scholars and museum practitioners, the journal will both challenge and develop the core concepts that link different disciplinary perspectives on museums by bringing new voices into ongoing debates and discussions.


The Museum of the Bible

The Museum of the Bible

Author: Jill Hicks-Keeton

Publisher: Rowman & Littlefield

Published: 2019-06-21

Total Pages: 337

ISBN-13: 1978702833

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Bringing together nationally and internationally-known scholars, The Museum of the Bible: A Critical Introduction analyzes the Museum of the Bible in Washington, D.C., from a variety of perspectives and disciplinary positions, including biblical studies, history, archaeology, Judaic studies, and religion and public life. The Museum of the Bible is poised to wield unparalleled influence on the national popular imagination of the Bible’s contents, history, and uses through time. This volume provides critical tools by which a broad public of scholars and students alike can assess the Museum of the Bible’s presentation of its vast collection and wrestle with the thorny interpretive issues and complex histories that are at risk of being obscured when private funds put a major museum near the National Mall.


The Petrie Museum of Egyptian Archaeology

The Petrie Museum of Egyptian Archaeology

Author: Alice Stevenson

Publisher: UCL Press

Published: 2015-06-04

Total Pages: 63

ISBN-13: 1910634352

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The Petrie Museum of Egyptian Archaeology ?rst opened its doors in 1915, and since then has attracted visitors from all over the world as well as providing valuable teaching resources. Named after its founder, the pioneering archaeologist Flinders Petrie, the Museum holds more than 80,000 objects and is one of the largest and finest collections of Egyptian and Sudanese archaeology in the world. Richly illustrated and engagingly written, the book moves back and forth between recent history and the ancient past, between objects and people. Experts discuss the discovery, history and care of key objects in the collections such as the Koptos lions and Roman era panel portraits. The rich and varied history of the Petrie Museum is revealed by the secrets that sit on its shelves.


Museums and Source Communities

Museums and Source Communities

Author: Alison K. Brown

Publisher: Routledge

Published: 2005-06-28

Total Pages: 289

ISBN-13: 1134463782

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This volume combines some of the most influential published research in this emerging field with newly commissioned essays on the issues, problems and lessons involved in collaborating museums and source communities. Focusing on museums in the UK, North America and the Pacific, the book highlights three areas which demonstrate the new developments most clearly: the museum as field site or 'contact zone' - a place which source community members enter for purposes of consultation and collaboration visual repatriation - the use of photography to return images of ancestors, historical moments and material heritage to source communities exhibition case studies - these are discussed to reveal the implications of cross-cultural and collaborative research for museums, and how such projects have challenged established attitudes and practices. As the first overview of its kind, this collection will be essential reading for museum staff working with source communities, for community members involved with museum programmes, and for students and academics in museum studies and social anthropology.


Archaeogaming

Archaeogaming

Author: Andrew Reinhard

Publisher: Berghahn Books

Published: 2018-06-18

Total Pages: 236

ISBN-13: 1785338749

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A general introduction to archeogaming describing the intersection of archaeology and video games and applying archaeological method and theory into understanding game-spaces. “[T]he author’s clarity of style makes it accessible to all readers, with or without an archaeological background. Moreover, his personal anecdotes and gameplay experiences with different game titles, from which his ideas often develop, make it very enjoyable reading.”—Antiquity Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. From the introduction: Archaeogaming, broadly defined, is the archaeology both in and of digital games... As will be described in the following chapters, digital games are archaeological sites, landscapes, and artifacts, and the game-spaces held within those media can also be understood archaeologically as digital built environments containing their own material culture... Archaeogaming does not limit its study to those video games that are set in the past or that are treated as “historical games,” nor does it focus solely on the exploration and analysis of ruins or of other built environments that appear in the world of the game. Any video game—from Pac-Man to Super Meat Boy—can be studied archaeologically.